Difference between revisions of "Undead"
Belushi81x (talk | contribs) m (removed one word, reads better that way...) |
WitchDoctor (talk | contribs) (update 2) |
||
(14 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Monster_Types}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
For a full list of Undead monsters, check out the '''[[:Category:Undead|Undead Category]]'''. You can also go to the '''Diablo 2 Wiki''' to the find '''{{iw|Category:Undead Diablo 2 Undead}}'''. | For a full list of Undead monsters, check out the '''[[:Category:Undead|Undead Category]]'''. You can also go to the '''Diablo 2 Wiki''' to the find '''{{iw|Category:Undead Diablo 2 Undead}}'''. | ||
Line 16: | Line 5: | ||
==Undead== | ==Undead== | ||
− | The '''Undead''' classification is for several types of corpse or skeleton reanimation. A [[Witch Doctor]] is capable of summoning undead | + | The '''Undead''' classification is for several types of [[Undead#Corpse_Types|corpse]] or [[skeleton]] reanimation. A [[Witch Doctor]] or [[Necromancer]] is capable of summoning undead [[monster]]s to help in battle without touching [[demonic magic]], but the term mostly refers to enemies of the player. The undead monsters vary greatly in appearance and intelligence. |
Line 24: | Line 13: | ||
==Skeletal Types== | ==Skeletal Types== | ||
− | [[Image:Mon-skeleton3.jpg|thumb|A [[Skeleton]].]]A lot of undead comes in the shape of a [[skeleton]], or a skeletal construct. As necromantic magic works, | + | [[Image:Mon-skeleton3.jpg|thumb|A [[Skeleton]].]]A lot of undead comes in the shape of a [[skeleton]], or a skeletal construct. As necromantic magic works, reanimated skeletons don't have to be made up of pieces from one single old skeleton, but can be made from pieces from a number of corpses. As [[Abd al-Hazir]] says in his [[Writings_of_Abd_al-Hazir:_Entry_no._0008|entry on the Skeletal Undead]], it's up to the [[Necromancer]] or mage that reanimates a skeleton and how much energy he infuses it with, and the intelligence and power of the skeleton varies greatly. Some are nothing more than a brainless shell, attacking with limbs or simple tools, while others have enough intellect to use more complex tools like bows, and powerful ones can cast spells and even summon additional skeletons themselves, making a skeletal army potentially very powerful. |
There are also truly powerful skeletal undead, like [[King Leoric]], which is infused by the power of his tormented soul in addition to dark magic. | There are also truly powerful skeletal undead, like [[King Leoric]], which is infused by the power of his tormented soul in addition to dark magic. | ||
− | Read more about this type of undead in the '''[[Skeleton]]''' article. | + | *Read more about this type of undead in the '''[[Skeleton]]''' article. |
<br> | <br> | ||
<br> | <br> | ||
==Corpse Types== | ==Corpse Types== | ||
− | [[Image:Mon-ghouls3.jpg|thumb|Lots of [[Ghoul]]s.]]There is a great assortment of undead creatures. Some are restless spirits trapped in their bodies, and others are animated by [[Necromancer]]s, mages or [[demon]]s. In some cases, several different corpses are built together to serve some other perverse use for the hordes of [[Hell]]. An example of this is the [[Grotesque]]. | + | [[Image:Mon-ghouls3.jpg|thumb|Lots of [[Ghoul]]s.]]There is a great assortment of undead creatures. Some are restless spirits trapped in their bodies, and others are animated by [[Witch Doctor]]s, [[Necromancer]]s, mages or [[demon]]s. In some cases, several different corpses are built together to serve some other perverse use for the hordes of [[Hell]]. An example of this is the [[Grotesque]]. |
<br> | <br> | ||
<br> | <br> | ||
===Ghouls=== | ===Ghouls=== | ||
− | [[Ghoul]]s are some sort of reanimated corpse but nothing like slow shambling [[zombie]]s; the ghouls are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles, scaling a huge wall to get into the action. They seem somewhat intelligent in that they can also wield weapons, such as swords. | + | [[Ghoul]]s are some sort of reanimated corpse but nothing like slow shambling [[zombie]]s; the ghouls are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles, seen scaling a huge wall to get into the action. They seem somewhat intelligent in that they can also wield weapons, such as swords. |
<br> | <br> | ||
<br> | <br> | ||
===Zombies=== | ===Zombies=== | ||
− | [[Image:Mon-zombie3.jpg|thumb|A [[Zombie]].]][[Zombie]]s can be both re-animated corpses straight out of a grave, which require very little [[magic]] energy to give a basic motivation (braaaains...) of destructive power | + | [[Image:Mon-zombie3.jpg|thumb|A [[Zombie]].]][[Zombie]]s can be both re-animated corpses straight out of a grave, which require very little [[magic]] energy from a [[Necromancer]] to give a basic motivation (braaaains...) of destructive power. It's motivation can also be a restless spirit of the former inhabitant of the body, awakening again after death, looking for others to inflict this pain. |
+ | |||
+ | Zombies are generally completely void of intelligence, and the wounds they received prior to their death often slows them down, making them dangerous primarily only in large numbers. They are the most basic sort of undead, often thought of as even less troublesome than [[Skeleton]]s. The one thing they have as an advantage is usually that they can take more physical punishment before they are destroyed, and the force or spirit that drives them is removed/expelled. | ||
<br> | <br> | ||
<br> | <br> | ||
Line 53: | Line 44: | ||
==Construct Types== | ==Construct Types== | ||
− | [[Image:Mon-grotesque.jpg|thumb|100px|A [[Grotesque]].]]"Construct" undead can be made up of both bone and dead flesh. An undead is a "construct" if it is made up of more parts than the average corpse would have. The | + | [[Image:Mon-grotesque.jpg|thumb|100px|A [[Grotesque]].]]"Construct" undead can be made up of both bone and dead flesh. An undead is a "construct" if it is made up of more parts than the average corpse would have. The two known types of undead constructs are the [[Grotesque]] and the [[Unburied]]. Possibly more will be in the [[expansion]]. |
<br> | <br> | ||
<br> | <br> | ||
==Incorporeal Types== | ==Incorporeal Types== | ||
− | A great deal of undead comes in incorporeal forms, such as [[Wraith]]s. This type of undead is the ectoplasmic manifestation of a soul that chose to stay in the mortal realm after losing its normal life, a spirit that has been forced to stay through magic, or perhaps pulled in to the mortal realm from the spirit world. Depending on the type, they usually require weapons of magical nature to damage, and they are experts in draining speed, energy or | + | A great deal of undead comes in incorporeal forms, such as [[Wraith]]s. This type of undead is the ectoplasmic manifestation of a soul that chose to stay in the mortal realm after losing its normal life, a spirit that has been forced to stay through [[magic]], or perhaps pulled in to the mortal realm from the spirit world. Depending on the type, they usually require weapons of magical nature to damage, and they are experts in draining speed, [[mana|energy]] or [[life]] from anyone that would have a close encounter with them. |
<br> | <br> | ||
<br> | <br> | ||
==Higher Undead== | ==Higher Undead== | ||
− | Most general types of undead never reach a point where they are truly sentient, and even then, they are usually slaves to some sort of master that resurrected them. However, if enough dark magical power is infused in a corpse, skeleton or a skeletal construct, they can attain sentience, and even outdo their former master. Examples of this is classically Liches or Vampires, who often in turn raise lower undead as servants and guards. | + | [[Image:Mon-skeleton-king1.jpg|thumb|right|75px|[[Leoric]]]]Most general types of undead never reach a point where they are truly sentient, and even then, they are usually slaves to some sort of master that resurrected them. However, if enough dark magical power is infused in a corpse, skeleton or a skeletal construct, they can attain sentience, and even outdo their former master. Even rarer, a huge amount of energy, such as the falling of an angel, can cause undead to rise with their own properties and even carry on what they did in life. Examples of this is classically Liches or Vampires, who often in turn raise lower undead as servants and guards. |
− | + | [[King Leoric]] is the most well known undead monster in [[Diablo 3]]. | |
<br> | <br> | ||
<br> | <br> | ||
Line 72: | Line 63: | ||
* [[Writings of Abd al-Hazir: Entry no. 0008]] | * [[Writings of Abd al-Hazir: Entry no. 0008]] | ||
* [[Diablo I Manual]] | * [[Diablo I Manual]] | ||
+ | * [[Diablo II Manual]] | ||
+ | * [[Diablo II: Lord of Destruction Manual]] | ||
* [http://www.diii.net/gallery/showgallery.php?cat=564 Diablo 3 Artwork: Monsters] | * [http://www.diii.net/gallery/showgallery.php?cat=564 Diablo 3 Artwork: Monsters] | ||
* [http://www.diii.net/gallery/showgallery.php?cat=546 Diablo 3 Screenshots] | * [http://www.diii.net/gallery/showgallery.php?cat=546 Diablo 3 Screenshots] |
Latest revision as of 22:25, 7 December 2013
Undead is one of the four classifications of monsters in Diablo III. All monsters belong to one of the classifications in Diablo III, and certain spells or items are more effective against different types of monsters. This article also contains the lore information about Undead.
The classifications of monsters in Diablo III are:
- Beasts (category) - Feral, unintelligent enemies.
- Demons (category) - Mostly sinister, sentient monsters from Hell.
- Humans (category) - Corrupted and hostile humans.
- Objects (category) - Stationary obstacles, like traps.
- Undead (category) - Varying types of re-animated corpses, mostly from humans.
- Reapers (category) - Corrupted Angels and Malthael's constructs including undead.
For a full list of Undead monsters, check out the Undead Category. You can also go to the Diablo 2 Wiki to the find Diablo 2 Undead.
Contents
Undead[edit | edit source]
The Undead classification is for several types of corpse or skeleton reanimation. A Witch Doctor or Necromancer is capable of summoning undead monsters to help in battle without touching demonic magic, but the term mostly refers to enemies of the player. The undead monsters vary greatly in appearance and intelligence.
The demonic undead belong to the realm of influence of Mephisto, who specializes in perverting the dead into macabre creations of undeath.
Skeletal Types[edit | edit source]
A lot of undead comes in the shape of a skeleton, or a skeletal construct. As necromantic magic works, reanimated skeletons don't have to be made up of pieces from one single old skeleton, but can be made from pieces from a number of corpses. As Abd al-Hazir says in his entry on the Skeletal Undead, it's up to the Necromancer or mage that reanimates a skeleton and how much energy he infuses it with, and the intelligence and power of the skeleton varies greatly. Some are nothing more than a brainless shell, attacking with limbs or simple tools, while others have enough intellect to use more complex tools like bows, and powerful ones can cast spells and even summon additional skeletons themselves, making a skeletal army potentially very powerful.There are also truly powerful skeletal undead, like King Leoric, which is infused by the power of his tormented soul in addition to dark magic.
- Read more about this type of undead in the Skeleton article.
Corpse Types[edit | edit source]
There is a great assortment of undead creatures. Some are restless spirits trapped in their bodies, and others are animated by Witch Doctors, Necromancers, mages or demons. In some cases, several different corpses are built together to serve some other perverse use for the hordes of Hell. An example of this is the Grotesque.
Ghouls[edit | edit source]
Ghouls are some sort of reanimated corpse but nothing like slow shambling zombies; the ghouls are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles, seen scaling a huge wall to get into the action. They seem somewhat intelligent in that they can also wield weapons, such as swords.
Zombies[edit | edit source]
Zombies can be both re-animated corpses straight out of a grave, which require very little magic energy from a Necromancer to give a basic motivation (braaaains...) of destructive power. It's motivation can also be a restless spirit of the former inhabitant of the body, awakening again after death, looking for others to inflict this pain.Zombies are generally completely void of intelligence, and the wounds they received prior to their death often slows them down, making them dangerous primarily only in large numbers. They are the most basic sort of undead, often thought of as even less troublesome than Skeletons. The one thing they have as an advantage is usually that they can take more physical punishment before they are destroyed, and the force or spirit that drives them is removed/expelled.
Mummies[edit | edit source]
Mummies are usually powerful warriors or kings stored in great tombs of the Sanctuary desert tombs, and when reanimated, they will react similar to Zombies. The difference is their power and capabilities of spreading disease easier. No mummy type enemies have been announced for Diablo III yet.
Construct Types[edit | edit source]
"Construct" undead can be made up of both bone and dead flesh. An undead is a "construct" if it is made up of more parts than the average corpse would have. The two known types of undead constructs are the Grotesque and the Unburied. Possibly more will be in the expansion.
Incorporeal Types[edit | edit source]
A great deal of undead comes in incorporeal forms, such as Wraiths. This type of undead is the ectoplasmic manifestation of a soul that chose to stay in the mortal realm after losing its normal life, a spirit that has been forced to stay through magic, or perhaps pulled in to the mortal realm from the spirit world. Depending on the type, they usually require weapons of magical nature to damage, and they are experts in draining speed, energy or life from anyone that would have a close encounter with them.
Higher Undead[edit | edit source]
Most general types of undead never reach a point where they are truly sentient, and even then, they are usually slaves to some sort of master that resurrected them. However, if enough dark magical power is infused in a corpse, skeleton or a skeletal construct, they can attain sentience, and even outdo their former master. Even rarer, a huge amount of energy, such as the falling of an angel, can cause undead to rise with their own properties and even carry on what they did in life. Examples of this is classically Liches or Vampires, who often in turn raise lower undead as servants and guards.King Leoric is the most well known undead monster in Diablo 3.
References[edit | edit source]
- Writings of Abd al-Hazir: Entry no. 0008
- Diablo I Manual
- Diablo II Manual
- Diablo II: Lord of Destruction Manual
- Diablo 3 Artwork: Monsters
- Diablo 3 Screenshots
- Diablo 3 Gameplay Shots
- Diablo 3 Cinematic Shots
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
---|
Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
---|
Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
---|
Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
---|
Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
|
---|
| |||||
---|---|---|---|---|---|
Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
| ||||
| |||||
Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
|
---|