Difference between revisions of "Festering Woods"
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− | + | The '''Festering Woods''' are located within [[:Category:Act I|Act I]]. You first come across it after you are sent there by [[Alaric]] who stands in the [[Drowned Temple]] outside area next to the woods. He will send you on a quest to retrieve two keys in [[The Broken Blade]] quest. | |
+ | [[File:The festering woods map.jpg|right|thumb|250px|[[Festering Woods map]]]] | ||
==Areas and Dungeons within The Festering Woods== | ==Areas and Dungeons within The Festering Woods== | ||
Line 14: | Line 15: | ||
− | ==Quests== | + | ==Quests in The Festering Woods== |
* [[The Broken Blade]] | * [[The Broken Blade]] | ||
− | ==Events== | + | ==Events in The Festering Woods== |
* [[Last Stand of the Ancients]] | * [[Last Stand of the Ancients]] | ||
+ | * [[Eternal War]] | ||
− | + | ==Bounties== | |
− | == | + | |
− | + | {{bounty level}} | |
− | + | * [[Eternal War]] | |
+ | * [[Kill Fecklar's Ghost]] | ||
+ | * [[Kill Galush Valdant]] | ||
+ | * [[Kill Grimsmack]] | ||
+ | * [[Kill Hawthorne Gable]] | ||
+ | * [[Kill Lord Brone]] | ||
+ | * [[Last Stand of the Ancients]] | ||
+ | |||
==Common Monsters== | ==Common Monsters== | ||
Line 41: | Line 50: | ||
− | == | + | ==Monsters only spawning as minions of a rare monster== |
− | + | * [[Returned Executioner]] | |
− | |||
+ | ==Special Monsters== | ||
− | + | {{Template:Special Monsters}} | |
− | + | * [[Enkidu]], [[Ghoul]] | |
+ | * [[Enmerkar]], [[Skeleton]] | ||
+ | * [[Fecklar's Ghost]], [[Ghost]]. Target of Bounty, [[Kill Fecklar's Ghost]] | ||
+ | * [[Galush Valdant]], [[Skeleton]]. Target of Bounty, [[Kill Galush Valdant]] | ||
+ | * [[Grimsmack]], [[Ghoul]]. Target of Bounty, [[Kill Grimsmack]] | ||
+ | * [[Hawthorne Gable]], [[Ghost]]. Target of Bounty, [[Kill Hawthorne Gable]] | ||
+ | * [[Lord Brone]], [[Skeleton]]. Target of Bounty, [[Kill Lord Brone]] | ||
+ | <!-- | ||
+ | ==Notable NPCs== | ||
+ | Notable [[NPCs]] of interest could be placed here. Not necessary? | ||
+ | --> | ||
+ | ==Checkpoints== | ||
− | {{ | + | {{Template:Checkpoint}} |
− | + | *Just across the bridge that [[Alaric]] raises for you from the [[Drowned Temple]] to [[The Festering Woods]] on [[The Broken Blade]] quest. | |
+ | *Just inside the entrance of [[Warrior's Rest]] and [[Crypt of the Ancients]] on [[The Broken Blade]] quest. | ||
+ | *Just back across the bridge from [[The Festering Woods]] to the [[Drowned Temple]] once you have collected the Beacons on [[The Broken Blade]] quest. | ||
− | |||
− | + | ==Waypoint== | |
− | |||
− | |||
+ | {{Template:Waypoint}} in one of three locations running up the centre of the map. | ||
− | |||
− | + | ==Lore Entries Found in {{PAGENAME}}== | |
− | + | * [[Ghoul (lore)| Ghoul]] | |
+ | * [[Last Stand of the Ancients (lore)]] - (required for the [[Historian of Tristram]] achievement) | ||
+ | <!-- | ||
+ | ==Quotes== | ||
+ | Quotes said by classes or followers in this zone. | ||
+ | ==Trivia== | ||
+ | --> | ||
− | |||
− | + | ==Associated Achievements== | |
+ | {{Template:Associated Achievement}} | ||
+ | {{achievement header}}<achievement type="single">Last Stand of the Ancients</achievement><achievement type="single">Last Stand of the Ancients (Cooperative)</achievement><achievement type="single">Eternal War</achievement><achievement type="single">Eternal War (Cooperative)</achievement><achievement type="single">The Last of the Horadrim</achievement><achievement type="single">No Time to Rest</achievement><achievement type="single">Field Work</achievement> | ||
+ | <!-- | ||
+ | ==History== | ||
+ | Write about events that have taken place in this area in previous games, the impact it has on Diablo III. If any of the classes hail from this region make mention of that as well as any significant NPCs that may be connected to this zone. | ||
+ | --> | ||
==Gallery== | ==Gallery== | ||
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− | {{Location navbox|Act 1}} | + | {{Location navbox|Act 1|dungeons}} |
[[Category:Act I]] | [[Category:Act I]] | ||
+ | [[Category:Act I Levels]] | ||
[[Category:Festering Woods]] | [[Category:Festering Woods]] |
Latest revision as of 15:34, 20 March 2015
The Festering Woods are located within Act I. You first come across it after you are sent there by Alaric who stands in the Drowned Temple outside area next to the woods. He will send you on a quest to retrieve two keys in The Broken Blade quest.
Contents
- 1 Areas and Dungeons within The Festering Woods
- 2 Access to Levels
- 3 Quests in The Festering Woods
- 4 Events in The Festering Woods
- 5 Bounties
- 6 Common Monsters
- 7 Monsters only spawning as minions of a rare monster
- 8 Special Monsters
- 9 Checkpoints
- 10 Waypoint
- 11 Lore Entries Found in Festering Woods
- 12 Associated Achievements
- 13 Gallery
Areas and Dungeons within The Festering Woods[edit | edit source]
Access to Levels[edit | edit source]
Quests in The Festering Woods[edit | edit source]
Events in The Festering Woods[edit | edit source]
Bounties[edit | edit source]
The following Bounties can appear in Festering Woods when playing in Adventure Mode:
- Eternal War
- Kill Fecklar's Ghost
- Kill Galush Valdant
- Kill Grimsmack
- Kill Hawthorne Gable
- Kill Lord Brone
- Last Stand of the Ancients
Common Monsters[edit | edit source]
Monsters only spawning as minions of a rare monster[edit | edit source]
Special Monsters[edit | edit source]
The following Superunique monsters can but might not always appear in Festering Woods:
- Enkidu, Ghoul
- Enmerkar, Skeleton
- Fecklar's Ghost, Ghost. Target of Bounty, Kill Fecklar's Ghost
- Galush Valdant, Skeleton. Target of Bounty, Kill Galush Valdant
- Grimsmack, Ghoul. Target of Bounty, Kill Grimsmack
- Hawthorne Gable, Ghost. Target of Bounty, Kill Hawthorne Gable
- Lord Brone, Skeleton. Target of Bounty, Kill Lord Brone
Checkpoints[edit | edit source]
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Festering Woods
- Just across the bridge that Alaric raises for you from the Drowned Temple to The Festering Woods on The Broken Blade quest.
- Just inside the entrance of Warrior's Rest and Crypt of the Ancients on The Broken Blade quest.
- Just back across the bridge from The Festering Woods to the Drowned Temple once you have collected the Beacons on The Broken Blade quest.
Waypoint[edit | edit source]
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Festering Woods appears in one of three locations running up the centre of the map.
Lore Entries Found in Festering Woods[edit | edit source]
- Last Stand of the Ancients (lore) - (required for the Historian of Tristram achievement)
Associated Achievements[edit | edit source]
Festering Woods is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
---|
Gallery[edit | edit source]
Check out the Festering Woods image category for all related images.
Last Stand of the Ancients activated (event)
First Nephalem dungeon entrance.
Randomly-spawned Plague Nests.
Waypoint to Drowned Temple
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
---|
Act 1 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |