Difference between revisions of "Armored Destroyer"
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− | + | '''Armored Destroyers''' are tough demons found in the beginning of Act Four of Diablo. Used primarily as shock troops for Diablo, Armored Destroyers will drop out of the sky when appearing. | |
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+ | ==Sub Types== | ||
− | [[ | + | '''Act III''' |
+ | |||
+ | *Armored Destroyer | ||
+ | |||
+ | '''Act IV''' | ||
+ | |||
+ | *Armored Destroyer | ||
+ | *Swift Flayer Demon | ||
+ | |||
+ | '''Act V''' | ||
+ | |||
+ | *Swift Flayer Demon | ||
+ | |||
+ | |||
+ | ==Armored Destroyer== | ||
+ | |||
+ | *Appears in Act III - [[The Foundry]] (1) | ||
+ | *Appears in Act IV - [[Gardens of Hope 1st Tier]], [[The Silver Spire Level 2]] | ||
+ | *Drops from the sky. A fiery spot on the ground gives notice of where that will be. | ||
+ | *Physical melee attack | ||
+ | *[[Frenzy]], an accelerated version of his normal attack, indicated by red slice marks through the air. | ||
+ | |||
+ | <mob>Armored Destroyer</mob> | ||
+ | |||
+ | |||
+ | ==Swift Flayer Demon== | ||
+ | |||
+ | *Appears in Act IV - [[The Great Span]] | ||
+ | *Appears in Act V - [[Occupied Ruins]] | ||
+ | *Drops from the sky. A fiery spot on the ground gives notice of where that will be. | ||
+ | *Physical melee attack. Can knockback further than the Armored Destroyer. | ||
+ | *[[Frenzy]], an accelerated version of his normal attack, indicated by red slice marks through the air. | ||
+ | |||
+ | <mob>Swift Flayer Demon</mob> | ||
+ | |||
+ | |||
+ | ==Named== | ||
+ | |||
+ | {{Template:Named Monsters}} | ||
+ | |||
+ | |||
+ | *[[Razorclaw]] - [[Gardens of Hope]], [[Act IV]] | ||
+ | |||
+ | |||
+ | ==Lore== | ||
+ | |||
+ | :''No one has seen an armored destroyer since Diablo was exiled from the Burning Hells centuries ago. Before then, they were the bulk of his army, and they crawled thick as locusts over the face of their master's realm. Should the Lord of Terror ever return, I fear they would be his heralds.'' -- [[Deckard Cain]] | ||
+ | <!-- | ||
+ | ==Media== | ||
+ | |||
+ | <gallery> | ||
+ | </gallery> | ||
+ | --> | ||
+ | |||
+ | |||
+ | {{Monster navbox|demons}} | ||
+ | |||
+ | [[category:Monsters]] | ||
+ | [[category:Demons]] | ||
+ | [[Category:Armored Destroyers]] |
Latest revision as of 00:44, 19 September 2014
Armored Destroyers are tough demons found in the beginning of Act Four of Diablo. Used primarily as shock troops for Diablo, Armored Destroyers will drop out of the sky when appearing.
Sub Types[edit | edit source]
Act III
- Armored Destroyer
Act IV
- Armored Destroyer
- Swift Flayer Demon
Act V
- Swift Flayer Demon
Armored Destroyer[edit | edit source]
- Appears in Act III - The Foundry (1)
- Appears in Act IV - Gardens of Hope 1st Tier, The Silver Spire Level 2
- Drops from the sky. A fiery spot on the ground gives notice of where that will be.
- Physical melee attack
- Frenzy, an accelerated version of his normal attack, indicated by red slice marks through the air.
<mob>Armored Destroyer</mob>
Swift Flayer Demon[edit | edit source]
- Appears in Act IV - The Great Span
- Appears in Act V - Occupied Ruins
- Drops from the sky. A fiery spot on the ground gives notice of where that will be.
- Physical melee attack. Can knockback further than the Armored Destroyer.
- Frenzy, an accelerated version of his normal attack, indicated by red slice marks through the air.
<mob>Swift Flayer Demon</mob>
Named[edit | edit source]
Superunique versions of Armored Destroyer have a chance of spawning in the following areas:
Lore[edit | edit source]
- No one has seen an armored destroyer since Diablo was exiled from the Burning Hells centuries ago. Before then, they were the bulk of his army, and they crawled thick as locusts over the face of their master's realm. Should the Lord of Terror ever return, I fear they would be his heralds. -- Deckard Cain
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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