Difference between revisions of "Wortham"

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'''Wortham''' is a fishing village in [[Khanduras]] close in size to [[Tristram]], located not far away from the infamous village and close to the [[Festering Woods]] in [[Act I]].
 
'''Wortham''' is a fishing village in [[Khanduras]] close in size to [[Tristram]], located not far away from the infamous village and close to the [[Festering Woods]] in [[Act I]].
  
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The villages winding streets of cottages are all ablaze and the few residents still alive rush towards you begging for your help.  At the back of the town its chapel is also engulfed in fire but there is access to its cellar from the side.
  
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[[File:Wortham map.jpg|right|thumb|250px|[[Wortham map]]]]
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[[File:Wortham small.jpg|right|thumb|250px|Things don't look good for [[Wortham]]]]
  
  
==Access to Levels==
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==Areas and Dungeons within Wortham==
  
*[[Wortham Chapel Cellar]]
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*[[Caverns of Araneae]]
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*[[Wortham Chapel]]
  
  
==Quests==
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==Access to Levels==
  
*[[The Doom of Wortham]]
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*[[Wortham Bluffs]]
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*[[Tristram]]
==Events==
 
-->
 
  
  
==Notable NPCs==
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==Quests==
  
*[[Ferryman]]
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*[[The Doom in Wortham]]
*[[Priest of Wortham]]
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*[[Trailing the Coven]]
  
  
==Lore Entries==
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==Events==
  
*[[Priest's Contemplations]] - Part 1 and 2
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*[[The Sacrificial Hermit]] from [[Rodger the Alchemist]]
  
  
 
==Common Monsters==
 
==Common Monsters==
  
*[[Dark Berserkers]]
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*[[Arachnid Horror]]
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*[[Dark Berserker]]
 
*[[Dark Evoker]]
 
*[[Dark Evoker]]
 
*[[Dark Hellion]]
 
*[[Dark Hellion]]
 
*[[Dark Summoner]]
 
*[[Dark Summoner]]
 
*[[Dark Zealot]]
 
*[[Dark Zealot]]
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*[[Spiderling]]
  
  
 
==Special Monsters==
 
==Special Monsters==
 
The following [[Rare]], [[Unique]] and [[Champion]] monsters can but won't always appear in the Fields of Misery.
 
  
 
*[[Maghda]] - No combat
 
*[[Maghda]] - No combat
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==Checkpoint Locations==
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==Notable NPCs==
  
*As you dock in Wortham
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*[[Ferryman]]
*As you approach the Priest of Wortham
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*[[Priest of Wortham]]
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==Checkpoints==
  
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{{Template:Checkpoint}}
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'''Quest:''' [[The Doom in Wortham]]
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*As soon as you land in [[Wortham]].
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*After killing [[Urzel Mordreg]] outside the [[Wortham Chapel]].
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*After returning to Tristram through the Wortham Waypoint.
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*After the cutscene at the end of the quest.
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'''Quest:''' [[Trailing the Coven]]
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*Just outside the entrance to the [[Caverns of Araneae]].
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==Waypoint==
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{{Template:Waypoint}} at the  back of the [[Wortham Chapel Cellar]].
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==Lore Entries==
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*[[Priest's Contemplations]] - Part 1 and 2 (required for [[A Quick Study]] achievement))
  
 
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==Waypoint Location==
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==Quotes==
 
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==Quotes==
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==Trivia==
 
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-->
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==Associated Achievements==
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{{Template:Associated Achievement}}
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{{achievement header}}<achievement type="single">In the Mountains</achievement>
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==Gallery==
 
==Gallery==
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<gallery>
 
<gallery>
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File:Wortham map.jpg|[[Wortham map]]
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File:Landing.jpg|Dock at Wortham
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File:Dark berserker.jpg|[[Dark Berserker]]s wall in a hero
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File:Wortham bluffs.jpg|Wortham Bluffs
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File:Wortham bluffs2.jpg|Steps down to the [[Caverns of Araneae]]
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File:Caverns of aranea entrance.jpg|Entrance to the Caverns
 
</gallery>
 
</gallery>
  
  
{{Level navbox}}
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{{Location navbox|Act 1|Structures}}
 
 
 
 
  
  
  
  
[[category:Wortham]]
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[[Category:Wortham]]
[[category:Act I]]
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[[Category:Act I]]
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[[Category:Act I Levels]]

Latest revision as of 09:41, 27 September 2014

Wortham is a fishing village in Khanduras close in size to Tristram, located not far away from the infamous village and close to the Festering Woods in Act I.

The villages winding streets of cottages are all ablaze and the few residents still alive rush towards you begging for your help. At the back of the town its chapel is also engulfed in fire but there is access to its cellar from the side.

Things don't look good for Wortham


Areas and Dungeons within Wortham[edit | edit source]


Access to Levels[edit | edit source]


Quests[edit | edit source]


Events[edit | edit source]


Common Monsters[edit | edit source]


Special Monsters[edit | edit source]


Notable NPCs[edit | edit source]


Checkpoints[edit | edit source]

Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Wortham

Quest: The Doom in Wortham

  • As soon as you land in Wortham.
  • After killing Urzel Mordreg outside the Wortham Chapel.
  • After returning to Tristram through the Wortham Waypoint.
  • After the cutscene at the end of the quest.


Quest: Trailing the Coven


Waypoint[edit | edit source]

Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Wortham appears at the back of the Wortham Chapel Cellar.


Lore Entries[edit | edit source]


Associated Achievements[edit | edit source]

Wortham is in some way involved in the following achievement(s).


Name Points Description Banner
<achievement type="single">In the Mountains</achievement>


Gallery[edit | edit source]