Difference between revisions of "Media Coverage"

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This page lists all ''Diablo III'' coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 team that's substantial enough to warrant a news post on Diii.net gets an entry on this page. Larger interviews and other features are archived in this section one month after they go online, to ward off link rot. If you are new to Diablo or Diablo III development, you can read up on the topic here:
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This page lists all ''Diablo III'' coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the [[D3 Team]] that's substantial enough to warrant a news post on [[Diii.net| Diablo: IncGamers ]] gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.  
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* If you're interested in updating this page, please check out the [[Media Coverage/Guidelines]] first.
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* Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.
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If you are new to Diablo or Diablo III development, you can read up on the topic here:
 
* '''[[Diablo 3 Basics]]''' - The light source of all known Diablo III data in one fact sheet.
 
* '''[[Diablo 3 Basics]]''' - The light source of all known Diablo III data in one fact sheet.
  
  
==October 2008 - BlizzCon==
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<center>
{{oth}} October 20, 2008. [http://www.diii.net/blog/comments/barbarian-game-play-and-skill-tree-discussion/ Barbarian Game Play and Skill Tree Discussion]
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<b style="font-size:150%;">Media Coverage Archive:</b><br>
{{pan}} October 19, 2008. [http://www.diii.net/blog/comments/blizzcon-diablo-3-lore-panel-video/ BlizzCon: Diablo 3 Lore Panel Video]
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<b style="font-size:125%;">[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]</b>
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==January 2012==
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{{blz}} January 4, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/preaching-to-the-unconverted forum posts about "concentrated coolness" as well] as [[Achievements]], characters levels, and more.
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{{int}} January 4, 2011 -- [http://diablo.incgamers.com/blog/comments/pc-gamer-preview-new-shots PC Gamer posts an updated Diablo 3 preview], including [[Blue]] quotes and two new screenshots.
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{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/gamespot-interviews-leonard-boyarsky Leonard Boyarsky interview] with Gamespot.
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{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-diablo-15-anniversary-feature Blizzard marks Diablo's 15th Anniversary] by releasing a new video telling [[Diablo 3 History|the game's history]]. (Their version of several key events differs widely from that of [[Max Schaefer]] and other long-departed principles of Blizzard North.)
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{{blz}} January 6, 2011 -- [http://diablo.incgamers.com/blog/comments/leaked-diablo-iii-game-manual-pictures Leaked images show some pages] from the [[Diablo III Manual]].
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{{blz}} January 7, 2011 -- [http://diablo.incgamers.com/blog/comments/followers-viability Blizzard provides an
  
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{{blz}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ The Demon Hunter's new] skill, [[Sentry]] is revealed via a pair of [[@Diablo]] tweets.
  
==September 2008==
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{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-holiday-card-2010-winners-announced-plus-scandal/ Blizzard reveals the winners] of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)
{{int}} September 26, 2008. [http://www.ausgamers.com/features/read/2662371 Jay Wilson] on several subjects including [[Battle.net]], [[cheating]], the [[art controversy]], [[release date]] and [[other classes]]. AusGamers.
 
{{blz}} September 25, 2008. [http://www.diii.net/n/695925/bashiok-on-guns-and-spellbooks Bashiok] on Guns and Spellbooks.
 
{{int}} September 25, 2008. [http://www.diii.net/n/695907/jay-wilson-buffedde Jay Wilson] interviewed by German Buffed.de.
 
{{blz}} September 23, 2008. [http://www.diii.net/n/695371/bashiok-on-level-cap-and-inventory Bashiok] on level cap and inventory arrangement.
 
{{blz}} September 23, 2008. [http://www.diii.net/n/695370/bashiok-on-d3s-dx10 Bashiok] on DirectX 10 support for Diablo III.
 
[[Image:Firebomb1.jpg|thumb|250px|Firebombing!]]
 
{{blz}} September 20, 2008. [http://www.diii.net/n/694707/bashiok-on-the-alt-key Bashiok] on looting with the use of the Alt-key.
 
{{blz}} September 19, 2008. [http://www.diii.net/n/694462/bashiok-on-invisible-characters Bashiok] on invisible characters in [[screenshot]]s.
 
{{blz}} September 18, 2008. [http://www.diii.net/n/694228/bashiok-on-d2d3-logos Bashiok] on the Diablo III logo history.
 
{{pic}} September 18, 2008. [http://www.diii.net/n/694375/new-monster-screens-art Blizzard] posts new screenshots as well as art.
 
{{blz}} September 18, 2008. [http://www.diii.net/n/694183/bashiok-on-corpses-and-game-resources Bashiok] on [[corpse]]s and game resources (including [[Havok]]).
 
{{blz}} September 18, 2008. [http://www.diii.net/n/694182/bashiok-on-chests Bashiok] on locked [[chest]]s. They probably won't return.
 
{{int}} September 16, 2008. [http://ablegamers.com/Disabled-Gamers-News/AbleGamers-Interviews-the-Diablo-III-Team.html Wilson and Boyarsky] ([[Jay]] and [[Leonard]]) on system requirements, skills, plot and more. Able Gamers.
 
{{int}} September 16, 2008. [http://www.videogamer.com/pc/diablo_3/preview-1253.html Jay Wilson] says the next revealed [[class]] will be very much like an existing one.
 
{{blz}} September 16, 2008. [http://www.diii.net/n/693796/bashiok-on-corpses-and-web-updates Corpses explained] by [[Bashiok]].
 
{{blz}} September 16, 2008. [http://www.diii.net/n/693791/blizzard-comments-on-the-d3sc2-release-schedule D3 release rumours smashed] by Blizzard and IncGamers.
 
{{blz}} September 12, 2008. [http://www.diii.net/n/692737/bashiok-on-glowing-skeletal-shields Skeletal shields] explained by [[Bashiok]].
 
{{Int}} September 12, 2008. [http://multiplayerblog.mtv.com/2008/09/11/michael-gough-interview/ Michael Gough] interviewed again, the voice actor for [[Deckard Cain]]. Among other things divulge how much of his voice they have recorded so far. MTV.
 
{{oth}} September 11, 2008. [http://www.videogaming247.com/2008/09/11/diablo-iii-will-have-its-own-unique-needs-for-the-new-battlenet/ Short snippet] on a detail concerning [[Battle.net 2.0]] made by [[Frank Pearce]]. Videogaming247.
 
{{vid}} September 11, 2008. [http://www.diii.net/n/692572/the-end-of-the-art-controversy Diii.net] on the [[art controversy]], where a fan called Sozou submitted a full-fledged '''video''' of desaturated, decolourised gameplay. Including a short interview with Diii.net.
 
{{vid int}} September 10, 2008. [http://tv7games.se/ValtSpel.aspx?clipId=269 Old resurfaced WWI interview]] with [[Jay Wilson]]. General D3 info, including [[Health Orb]]s, randomness and gameplay. TV7 Games.
 
{{int}} September 10, 2008. [http://www.incgamers.com/Games/1935/features/90/Diablo-III-Inforview Bashiok] on [[Health Orb]]s, Single Player, and health/mana leach. IncGamers.
 
{{int}} September 8, 2008. [http://www.crispygamer.com/interviews/2008-09-08/crafting-a-sequel-for-everyone-the-frank-pearce-interview-3.aspx Frank Pearce] on mostly [[StarCraft]] and a little bit on [[Battle.net 2.0]]. Crispy Gamer.
 
{{int}} September 5, 2008. [http://www.crispygamer.com/interviews/2008-09-05/detailing-diablo-iii-the-jay-wilson-interview.aspx Jay Wilson] on [[art controversy]], console porting, multiplayer and randomisation. CrispyGamer.
 
{{blz}} September 5, 2008. [http://www.diii.net/n/691154/bashiok-on-boss-drops-and-the-new-artwork Bashiok] on Boss drops and new artwork.
 
{{pic}} September 5, 2008. [http://www.diii.net/n/690879/new-d3-screenshots Blizzard] posts new screenshots.
 
[[Image:Skovos1.jpg|thumb|250px|Skovos overhead view.]]
 
{{pic}} September 5, 2008. [http://www.diii.net/n/690878/new-d3-artwork Blizzard] posts new artwork.
 
{{blz}} September 5, 2008. [http://www.diii.net/n/690870/official-diablo-timeline Blizzard] posts the Official Diablo 3 Timeline.
 
{{int}} September 4, 2008. [http://www.gamebanshee.com/interviews/diabloiii1.php Lenoard Boyarsky] on lore, quests and dialogue. GameBanshee.
 
{{oth}} September 3, 2008. [http://www.incgamers.com/Games/1206/features/87/MMO-Weekly IncGamers] MMO weekly on [[Battle.net]] and features.
 
{{pre}} September 2, 2008. [http://www.associatedcontent.com/article/997778/skewed_and_reviewed_gets_details_on.html Skewed and Reviewed] talks with "some Blizzard guy" on [[Health Orb]]s, [[Potion]]s and dungeon traps.
 
{{pre}} September 1, 2008. [http://www.diii.net/articles/689867/definite-battlenet-20-features Diii.net] on [[Battle.net 2.0]] confirmed features. Diii.net.
 
  
==August 2008 - Post-Leipzig==
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[[File:Barb-fem-concept1.jpg|right|thumb|200px|Strong and sexy?]]
{{blz}} August 28, 2008. [http://www.diii.net/n/688760/bashiok-on-art-direction-controversy-again Bashiok] on the [[art controversy]].
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{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-character-customization-and-sexy-barbarians/ @Diablo disputes a fan's claim] that the female [[Barbarian]] is not sexy.
{{blzc}} August 28, 2008. [http://www.diii.net/n/688607/blizzcast-5-out-diablo-3-qampa-session BlizzCast #5] with [[Jay Wilson]] and Blizzard CMs. Blizzard.
 
{{blz}} August 27, 2008. [http://www.diii.net/n/688738/bashiok-on-health-orbs-and-pvp Bashiok] on [[Health Orb]]s and PvP.
 
{{blz}} August 26, 2008. [http://www.diii.net/n/688134/bashiok-on-d3s-rating Bashiok] on Diablo 3's age ratings.
 
{{int}} August 21, 2008. [http://www.purepandemonium.com/main/modules.php?name=News&file=article&sid=61 Michael Gough], the voice of [[Deckard Cain]] interviewed about his own history. Not quite Diablo-related.
 
  
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{{blz}} January 18, 2011 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-finally-has-chat-channels/ Starcraft II finally gets chat channels], plus a retrospective of the B.net chat for all Blizzard titles.
  
==August 2008 - GC Leipzig==
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{{com}} January 17, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-4-class-silhouette-previews/ Class silhouettes are compared] to the final versions and found... to represent early concept art, not the finished model.
{{int}} September 3, 2008. [http://www.gameinformer.com/News/Story/200809/N08.0903.1800.35279.htm Jay Wilson] on D2 legacy, [[art controversy]], Blizzard on consoles, failing clones and [[class]] roster.
 
{{vid int}} September 2, 2008. [http://www.gamereactor.eu/grtv/?id=2936 Jay Wilson] on randomness, the [[art controversy]], "probably [[hardcore]] mode", [[Health Orb]]s 25-35% droprate and some info on [[PvP]]. Gamereactor.
 
{{vid int}} September 1, 2008. [http://www.tentonhammer.com/node/43166 Jay Wilson] on general Diablo III development.
 
{{pre}} August 27, 2008. [http://www.miamiherald.com/business/technology/story/661444.html Game Informer Magazine] on Diablo 3 from GC'08.
 
{{pre}} August 26, 2008. [http://www.gamedaily.com/games/diablo-3/pc/game-previews/preview/7354/20621/ Gamedaily] on Diablo 3 from GC'08.
 
{{int}} August 25, 2008. [http://diablo3.ingame.de/szene/interviews/interview_jaywilson/index_engl.php Jay Wilson] on Battle.net, German ratings, [[death]] and [[follower]]s.
 
{{int}} August 25, 2008. [http://www.diii.net/n/687801/jay-wilson-from-leipzig-5 Jay Wilson]
 
[[Image:Diablo-head1.jpg|thumb|250px|Miss me?]]
 
{{int}} August 25, 2008. [http://diablo3.4players.de/games_convention_2008_4.php Jay Wilson] tells us there will be no LAN support. In GERMAN ([http://www.diii.net/n/687810/jay-wilson-from-leipzig-6 English translation]). Diablo3.4Players.de
 
{{vid int}} August 22, 2008. [http://www.diii.net/n/686928/jay-wilson-video-interview Jay Wilson] talks about career, D2/D3 teams, struggle and MUCH about the [[art controversy]]. IncGamers.
 
{{int}} August 22, 2008. [http://www.boomtown.net/en_uk/articles/art.view.php?id=16571 Jay Wilson on] loot and other things. Boomtown.
 
{{int}} August 22, 2008. [http://www.4players.de/4players.php/dispbericht/PC-CDROM/Special/7040/60013/0/Diablo_3.html Jay Wilson] tells us there will be no Diablo III runewords. 4Players.de.
 
{{int}} August 21, 2008. [http://kotaku.com/5039711/only-the-barbarian-will-return-in-diablo-iii Jay Wilson] says only the [[Barbarian]] will feature in Diablo 3. The [http://diablo2.diablowiki.net/Necromancer Necromancer] is 100% cut. Kotaku.
 
{{int}} August 20, 2008. [http://www.eurogamer.net/article.php?article_id=220175 Jay Wilson] on D1/D2 experiences, isometric view, and [[art controversy]]. Eurogamer.
 
{{int}} August 20, 2008. [http://uk.pc.gamespy.com/pc/diablo-iii/901260p1.html Jay Wilson] talks about [[Battle.net]] and [[PvP]]. Gamespot.
 
{{int}} August 20, 2008. [http://uk.pc.ign.com/articles/900/900777p1.html Jay Wilson] on potions, inventory and story. IGN.
 
{{pic|s}} August 20, 2008. [http://www.diii.net/n/686291/leipzig-d3-artwork New artwork] from the Leipzig press CD.
 
{{pic|s}} August 20, 2008. [http://www.diii.net/n/686285/leipzig-d3-screenshots 13 Screenshots] from the Leipzig press CD.
 
  
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{{blz}} January 14, 2011 -- @Diablo [http://diablo.incgamers.com/blog/comments/diablo-on-items-itamz-and-iteems/ with a burst of tweets] on [[items]], [[skills]], [[runes]], and more.
  
==August 2008 - Pre-Leipzig==
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{{blz}} January 13, 2011 -- [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming-soon/ Bashiok says the] male [[Demon Hunter]] is nearly ready to reveal. Two weeks later the [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming....-next-month.-maybe/ reveal was pushed back] since his animations needed more work. [http://diablo.incgamers.com/blog/comments/gender-bender-animations/ Additional explanation came] the next day. (Yet when he was revealed, it was all in artwork and still shots that showed us nothing of his movement style.)
{{blz}} August 15, 2008. [http://www.diii.net/n/684680/bashiok-on-spell-visuals-and-game-conventions Bashiok on] game visuals and design philosophies.
 
{{pic|s}} August 14, 2008. [http://www.diii.net/n/684539/six-new-screenshotsarts Six new screenshots and artworks].
 
{{blz}} August 13, 2008. [http://www.diii.net/n/684026/bashiok-on-beta-testing-and-release-date Bashiok on] beta testing and release dates.
 
{{int}} August 12, 2008. [http://multiplayerblog.mtv.com/2008/08/12/diablo-iii-storyline/ Jay Wilson] on returning characters from D1 and D2, and the Diablo series continuing past D3. MTV MP Blog.
 
{{int}} August 11, 2008. [http://multiplayerblog.mtv.com/2008/08/11/diablo-iii-gender-debate/ Jay Wilson] on male and female options for each character. MTV MP Blog.
 
[[Image:Unknown-city1.jpg|thumb]]
 
{{int}} August 10, 2008. [http://multiplayerblog.mtv.com/2008/08/07/diablo-iii-cow-level/ Jay Wilson] on the chances of a D3 Secret Cow Level. MTV MP Blog.
 
{{int}} August 8, 2008. [http://vault.ign.com/View.php?view=Articles.Detail&id=35 Jay Wilson] talks about D3's characters and the game's state of progress. Vault Network.
 
{{pic|s}} August 7, 2008. [http://www.diii.net/n/681956/new-d3-concept-art New piece of concept art] posted by SonsoftheStorm.com.
 
{{blz}} August 6, 2008. [http://www.diii.net/n/681893/bashiok-secret-cow-level Bashiok on] the Secret Cow Level and game balancing in general.
 
{{blz}} August 6, 2008. [http://www.diii.net/n/681653/bashiok-barb-too-magical Bashiok on] whether the D3 Barbarian is "too magical."
 
{{blz}} August 6, 2008. [http://www.diii.net/n/681647/bashiok-blizzard-achievements-in-d3 Bashiok on] Blizzard's newly-announced "achievements" and how they will work on Diablo 3.
 
{{blz}} August 6, 2008. [http://www.diii.net/n/681638/bashiok-quick-answers Bashiok gives] numerous quick answers on the separateness of D3's acts, night/day cycle, boss-specific fatalities, and more.
 
{{pre}} August 5, 2008. [http://gamesblog.ugo.com/index.php/gamesblog/more/diablo_iii_development_update/ UGO] on chat trades and Battle.net fees.
 
{{int}} August 5, 2008. [http://multiplayerblog.mtv.com/2008/08/05/diablo-iii-necromancer/ Jay Wilson] on the fact that the Necromancer is gone. MTV
 
{{pre}} August 4, 2008. [http://www.diii.net/articles/680966/battlenet-20-the-next-generation-gaming-network Diii.net] on Battle.net, and possible Battle.net 2.0 changes.
 
{{int}} August 4, 2008. [http://multiplayerblog.mtv.com/2008/08/04/diablo-iii-designer-turns-tables Jay Wilson] discusses player-modified D3 screenshots and the game's art direction. MTV
 
{{blz}} August 3, 2008. [http://www.diii.net/n/680598/bashiok-on-the-barbarian-statue Bashiok on] the Barbarian statue.
 
{{pre}} August 1, 2008. [http://www.gamesradar.com/pc/diablo-iii/preview/diablo-iii/a-20080801111854458065/g-2008063084756359080 GamesRadar] on D3, and a short QA session.
 
{{int}} August 1, 2008. [http://multiplayerblog.mtv.com/2008/08/01/blizzard-accounts-achievements/ Jeffrey Kaplan] on Diablo 3 Achievements, "Blizzard Account" and fan's "Blizzard level". MTV
 
  
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{{blz}} January 13, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/runestone-info-galore/ provides detailed answers] to five questions about [[runestone]]s.
  
==July 2008==
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{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/wizards-disintegrate-too-fast-for-love/ Bashiok defends the] Wizard skill [[Disintegrate]] from accusations of being overpowered and unbalanced.
{{int}} July 31, 2008. [http://multiplayerblog.mtv.com/2008/07/31/diablo-iii-designer-talks-colors/ Jay Wilson] on colour and WoW influences. MTV.
 
{{int}} July 31, 2008. [http://kotaku.com/5031732/art-apocalypse-blizzards-wilson-talks-diablo-iii-design-decisions Jay Wilson] on art design and player petitions. Kotaku.
 
{{int}} July 31, 2008. [http://kotaku.com/5031684/what-activision-can-and-cant-change-about-blizzard Jay Wilson] on Diablo III's revenue model.
 
{{blz}}  July 31, 2008. [http://www.diii.net/n/679441/bashiok-on-d3s-improved-bnet-experience Bashiok on] D3's plans for an improved Battle.net experience.
 
[[Image:Barb-figure-sdcc07.jpg|frame]]
 
{{pic|s}} July 29, 2008. [http://www.diii.net/n/678665/barbarian-figurine Barbarian figurine] announced.
 
{{blz}}  July 29, 2008. [http://www.diii.net/n/678598/bashiok-on-boss-damage-visuals Bashiok on] boss damage visuals.
 
{{int}} July 27, 2008. [http://www.computerandvideogames.com/article.php?id=193951 Rob Pardo] on game design (general). CVG.
 
{{pic|s}} July 26, 2008. [http://www.diii.net/n/677315/new-screenies five new screenshots] including monster and world art.
 
{{int}} July 25, 2008. [http://uk.pc.ign.com/articles/893/893781p1.html Leonard Boyarsky] on the importance of lore in the game. IGN.
 
{{pre}} July 25, 2008. Australian PC Powerplay Magazine. Scanned pages [http://www.diii.net/gallery/showphoto.php?photo=1241&cat=576 one], [http://www.diii.net/gallery/showphoto.php?photo=1240&cat=576 two], [http://www.diii.net/gallery/showphoto.php?photo=1239&cat=576 three], [http://www.diii.net/gallery/showphoto.php?photo=1238&cat=576 four], [http://www.diii.net/gallery/showphoto.php?photo=1237&cat=576 five], [http://www.diii.net/gallery/showphoto.php?photo=1236&cat=576 six], [http://www.diii.net/gallery/showphoto.php?photo=1235&cat=576 seven].
 
{{int}} July 24, 2008. [http://www.computerandvideogames.com/article.php?id=193852 Brian Morrisroe] speaks about art design with CVG.
 
{{int}} July 23, 2008. [http://www.computerandvideogames.com/article.php?id=193951 Rob Pardo] on Blizzard's game design philosophy. CVG.
 
{{blz}} July 23, 2008. [http://www.diii.net/n/676400/bashiok-on-everything Bashiok] on [[Barbarian]] leaps and character movement, [[Tristram]] as dungeon, class-equpment, [[death]] animations and outdoor static areas.
 
{{blz}}  July 22, 2008. [http://www.diii.net/n/675981/blizzard-cares-about-corpses Bashiok] on Blizzard caring about corpses.
 
{{int}} July 19, 2008. [http://www.developmag.com/news/30184/QA-More-on-how-Activision-Blizzards-merger-impacts-its-studios Activion CFO Tom Tippl] on the Activision/Blizzard merger]. DevelopMag.com
 
{{blz}} July 17, 2008. [http://www.diii.net/n/674066/bashiok-corpses-and-more Bashiok on] vanishing corpses and corpse skills, and does D3 = MMO?
 
{{int}} July 16, 2008. [http://www.diii.net/articles/673865/the-d2-team-comments-on-d3-part-ii Mike Huang], D2 developer gives his impressions of D3.
 
{{int}}  July 14, 2008. [http://www.developmag.com/news/30184/QA-More-on-how-Activision-Blizzards-merger-impacts-its-studios Activision CFO Thomas Tippl] on the Activision / Blizzard merger.
 
{{blz}} July 13, 2008. [http://www.diii.net/n/674066/bashiok-corpses-and-more Bashiok] on corpses.
 
{{blz}} July 12, 2008.[http://www.diii.net/n/672276/more-from-bashiok Bashiok] on health globes and party play.
 
{{blz}} July 11, 2008. [http://www.diii.net/n/671871/bashiok-speaks Bashiok] on a variety of issues.
 
{{blz}} July 9, 2008. [http://www.diii.net/n/671187/news-blitz-wednesday-july-9th Bashiok] on respecing.
 
{{int}} July 8, 2008. [http://multiplayerblog.mtv.com/2008/07/07/blizzard-on-diablo-mmo-hopes-new-franchises-and-more/ Paul Sams]. Mtv's MP blog.
 
{{int}} July 7, 2008. [http://www.diii.net/articles/670644/the-d2-team-comments-on-d3 Ben Boos], D2 artist gives his impressions of D3.
 
{{int}} July 4, 2008. [http://www.diii.net/n/669697/max-schaefer-on-diablo-3 Max Schaefer] Diablo creator gives his opinion of ''Diablo III''.
 
{{int}} July 4, 2008. [http://www.eurogamer.net/article.php?article_id=165005&page=2 Mike Morhaime]. Eurogamer.
 
{{blz}} July 3, 2008. [http://www.diii.net/n/669431/pking-played-down Bashiok] on Blizzard's approach to controlling PKing.
 
  
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{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-3-pet-control/ Bashiok reports that] Diablo III pets and minions won't have direct control in their AI.
  
==June 2008: World Wide Invitational==
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{{oth}} January 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-earliest-diablo-iii-monsters/ Two monsters designed for ] in the first, [[Blizzard North]] version of [[Diablo III: Blizzard North version|Diablo III]], are revealed.
''Diablo III'' was announced at Blizzard's [[WWI 2008|World Wide Invitational]] in Paris, on June 28, 2008. A storm of media coverage ensued, with every gaming media outlet on the Internet reporting the announcement. The biggest sources of info from the WWI were the four hour-long Diablo 3 panels, along with [http://www.blizzard.com/diablo3/media/#movies three movies] Blizzard released, the [http://www.diabloii.net/articles/668036/diablo-3-faq D3 FAQ], and over one hundred [http://www.diii.net/gallery/showgallery.php?cat=546 screenshots] and pieces of [http://www.diii.net/gallery/index.php?cat=540 concept art].
 
  
 +
{{blz}} January 8, 2011 -- [http://diablo.incgamers.com/blog/comments/torchlight-to-xbox-diablo-3-console-preview/ Torchlight X-box port announced], with info on how the controls will be converted. Insight into the Diablo III [[console]] project?
  
===Blizzard's WWI Panels===
+
{{blz}} January 7, 2011 -- [http://diablo.incgamers.com/blog/comments/night-lighting-in-act-ii/ Bashiok on lighting differences] in the Act 2 desert.
{{pan}} June 29, 2008. [[WWI 2008: D3 Design Fundamentals Panel]].
 
{{pan}} June 29, 2008. [[WWI 2008: D3 Game Design Panel]].
 
{{pan}} June 29, 2008. [[WWI 2008: D3 Lore and Environmental Art Panel]].
 
{{pan}} June 29, 2008. [[WWI 2008: Denizens of Diablo Panel]].
 
  
 +
{{blz}} January 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-evolving-historical-canon/ Bashiok on what's now] considered "canon" and what is not.
  
==WWI Interviews==
+
{{vid}} January 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ giant fan-recorded video] of 17 minutes of [[Arena]] battle from Blizzcon pops up and is greeted with delight. [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 14-minute Arena video] recorded by the same guys shows up a week later.  
{{vid int}} June 29, 2008. [http://trailer.onlinewelten.com/videos,id4103,blizzard_interview_with_rob_pardo.html Rob Pardo]. Onlinewelten.
+
* See the [[Gameplay Video]] page for links to all gameplay videos, official and unofficial.
{{int}} June 29, 2008.[http://uk.pc.ign.com/articles/885/885139p1.html Video: Rob Pardo].  IGN,
 
{{vid int}} June 29, 2008. [http://www.gamespot.com/video/930659/6193139/diablo-iii-interview Video: Rob Pardo]. Gamespot.
 
{{vid int}} June 29, 2008. [http://www.diii.net/articles/668955/diiinet-diablo-3-interview-session IncGamers with D3 team] (bad sound)
 
{{int}} June 30, 2008. [http://blogs.guardian.co.uk/games/archives/2008/06/30/blizzard_interview_diablo_3_console_version_a_possibility.html Paul Sams].  Guardian UK.
 
{{int}} June 30, 2008. [http://pc.gamespy.com/pc/diablo-iii/885172p1.html Leonard Boyarsky]. Gamespot.
 
{{int}} June 30, 2008. [http://kotaku.com/5020721/the-man-behind-diablo-iii-talks-plot-lore-and-battlenet Jay Wilson]. Kotaku.  
 
{{int}} July 1, 2008. [http://blogs.guardian.co.uk/games/archives/2008/07/01/diablo_3_interview_random_areas_coop_and_the_rest.html Leonard Boyarsky]. Guardian UK.
 
{{int}} July 1, 2008. [http://www.1up.com/do/newsStory?cId=3168498 Leonard Boyarsky]. 1up.com.
 
{{int}} July 2, 2008.[http://www.1up.com/do/newsStory?cId=3168515 Rob Pardo]. 1up.com.
 
{{vid int}} July 5, 2008. [http://www.wegame.com/watch/Diablo_3_Interview_with_Keith_Lee/ Keith Lee], Diablo 3 Lead Producer. Gamespot.  
 
  
 +
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-charged-bolt-and-the-end-game/ @Diablo on Charged Bolt changes] and end game skill variety. A follow-up/explanation [http://diablo.incgamers.com/blog/comments/diablo-clarifies-difficulty-levels/ was issued the next day].
  
===Additional WWI Reporting and Features===
+
<br>
All posted June 28-30, 2008.
 
* {{vid int}} [http://www.worldofwar.net/wowtv/media/336/WWI_Walkabout_Movie/ convention hall tour and fan interviews] IncGamers.
 
* {{pic|s}} [http://www.diabloii.net/gallery/showgallery.php?cat=544 WWI Event Photos]
 
* {{pre}} [http://www.actiontrip.com/previews/diabloiii.phtml Action Trip] on Diablo 3 at the WWI.
 
* {{pre}} [http://www.videogamer.com/features/article/03-07-2008-455.html Video Gamer] on Diablo 3 questions Blizzard needs to answer.
 
* {{pre}} [http://www.eurogamer.net/article.php?article_id=167096 EuroGamer] on Diablo 3 at the WWI.
 
* {{vid}} [http://ve3d.ign.com/videos/30948/PC/Diablo-III IGN video reactions] to WWI and D3.
 
* {{pre}} [http://pc.ign.com/articles/888/888189p1.html IGN's Ten Commandments of D3].
 
  
 +
==Older News==
 +
Earlier headlines and articles are archived on the Media Coverage Archive pages:
 +
* [[Media Coverage: 2008]]
 +
* [[Media Coverage: 2009]]
 +
* [[Media Coverage: 2010]]
  
===Pre-WWI Teasers===
 
* {{oth}} [http://www.diii.net/articles/667288/the-wwi-splash-image-mystery Pre-WWI Teasers]. Teaser images and secret codes posted on Blizzard's website during the week before ''Diablo III'''s announcement. June 22-28, 2008.
 
  
 
[[category:Media Coverage]]
 
[[category:Media Coverage]]

Latest revision as of 09:28, 27 March 2012

This page lists all Diablo III coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 Team that's substantial enough to warrant a news post on Diablo: IncGamers gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.

  • If you're interested in updating this page, please check out the Media Coverage/Guidelines first.
  • Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.


If you are new to Diablo or Diablo III development, you can read up on the topic here:

  • Diablo 3 Basics - The light source of all known Diablo III data in one fact sheet.


Media Coverage Archive:
2008 - 2009 - 2010 - 2011




January 2012[edit | edit source]

  • Blue Post: January 20, 2011 -- A slow month for Diablo 3 content is greatly-enlivened by Jay Wilson's blog post explaining the major changes to the game's interface and the removal and modification of other major systems.


December 2011[edit | edit source]

  • Blue Post: December 9, 2011 -- Blizzard reveals "Battle.net Balance" as the official term for a player's balance of currency that can be gained or spent on the Diablo III RMAH. Funds can also be spent on Blizzard games, merch, WoW subscriptions, and more.
Azmodan in the opening cinematic.
  • Blue Post: December 15, 2011 -- The BattleTag system is announced]. All Battle.net gamers must create a BattleTag one to play Diablo III Beta, and soon all other Blizzard games. Early feedback is positive, with some complaints about the extensive and mysterious banned word list.
  • Blue Post: December 17, 2011 -- Blizzard announces a change to item drop rates in the Beta, and claims blue (magical) items will be much scarcer early on. Player testing does not[1] bear this out.
  • Blue Post: December 19, 2011 -- Blizzard reveals their holiday images for 2011, with two new pieces of art featuring Diablo characters.


November 2011[edit | edit source]

Coming soon.


October 2011[edit | edit source]

Coming soon.



September 2011[edit | edit source]

  • Blue Post: September 7, 2011 -- Bashiok says closed beta is close to release, F&F beta has begun, no NDA.


August 2011[edit | edit source]


July 2011[edit | edit source]

  • Blue Post: July 8, 2011 -- Bashiok drops the word that the three skills in Tier Seven of the Barbarian skills all have 120 second cooldowns. Much debate ensues, including an episode of The Diablo Podcast, where all the guests are accepting of the system, providing the skills are powerful enough to warrant the long delay between casts. Bashiok adds much more explanation a few days later.
  • Blue Post: July 5, 2011 -- A playable demo is (at last) confirmed for Gamescom 2011. A day later Bashiok tentatively states that it will be the Blizzcon 2010 demo build, rather than a new 2011 game demo.
  • Other: July 3, 2011 -- The D3Here saga comes to a rapid conclusion, when he shuts down his blog, Flux offers to collect additional questions and transmit his replies (to preserve his anonymity), and does so in D3Here's last public outburst. As big a story as D3Here's questions is the debate over the ethics and appropriateness of the largest Diablo 3 fansite providing a podium to D3Here, and a 100+ comment thread rages about it (sadly lost to a forum move/script change).
  • Video: July 3, 2011 -- Blizzard posts the winners in their "Memories of Blizzard" fan video contest. One Diablo memory-holder is included.


June 2011[edit | edit source]

  • Commentary: June 20, 2011 -- The Diablo Podcast discusses the WoW Auction House and speculates on Diablo III's trading system.
  • Other: June 18, 2011 -- Word leaks of a press event set for Blizzard Irvine in late July, at which the Diablo 3 Beta build will be play-tested and Diablo III's B.net features will be revealed. The big news will break on August 2nd, after the NDA is lifted.
  • Picture: June 15, 2011 -- Diablo3.cc reports on the mysterious symbols they saw affixed to the walls inside Blizzard Irvine during their recent visit. No explanations about the symbols are forthcoming from Blizzard.
  • Other: June 6, 2011 -- Flux and Wolfpaq go way indepth on Runestone changes and skill issues, on The Diablo Podcast #12.

{{oth} June 4, 2011 -- Diablo III on a console rumors continue as Blizzard posts D3 team job openings for PlayStation 3 programmers.




May 2011[edit | edit source]

  • Blue Post: May 25, 2011 -- Bashiok reveals that the Talisman (and Charms) are out of Diablo III for the release. The feature may return in a patch or expansion, if they can find a way to make it more compelling.
Templar concept arts.
  • Blue Post: May 6, 2011 -- @Diablo cruelly teases about the diablo beta by offering 5,911 winning points to someone participating in the hashtag twitter promotion. It is widely accepted specualtion that 5,911 points refers to Unicorn Day, the 9th of May, where the Blizzard conference call will be held speaking in one manner or another of the Diablo III beta.
  • Picture: May 2, 2011 -- Another BlizzCon graphic featuring Diablo is shown on the Blizzard BlizzCon website; this time it is an animated flash file showing a mysterious four-sectioned hole in Diablo's animated chest. Speculation ranges from humorous to absurd.



April 2011[edit | edit source]

  • Blue Post: April 29, 2011 -- Bashiok dips into the bnet forums to speak on why BoE was dropped from the game, and also elaborates a bit on how set items will function in Diablo III, revealing that they are all of legendary quality.
  • Interview: April 26, 2011 -- A preview emerges by the New York Times with Jay Wilson, offering fans a commentary on trade, and also a tantalizing quote by Jay Wilson about how the game is in the final stretch. Those who are not excited are those who followed StarCraft II's development, realizing that "the final stretch" can extend well past the horizon into cosmic space where time has no meaning.
  • Commentary: April 23, 2011 -- The demo specs were revealed for the machines running Diablo III at G-Star in Korea. It is widely accepted that these specs have no true bearing on the final system requirements for Diablo III, as the game had yet to be optimized at that point.
  • Blue Post: April 22, 2011 -- Bashiok replies to a fan's question about whether or not the game plays differently from 2008 to 2011, and also @Diablo comments in a sarcastic tone to a request for a new monster description, and some shallow commentary on lore.
  • Blue Post: April 19, 2011 -- This posting by Bashiok is rather a milestone in the development process of Diablo III as, for the first time, semi-specific details about the Diablo III beta are released.
  • Blue Post: April 16, 2011 -- Bashiok comments on unchanging skill runes in Diablo III after a fan voices concern that the base skill won't be represented or used within the game.
  • Picture: April 15, 2011 -- The eleventh edition of facebook likes shows off a fancy torture device, in addition to a screenshot that does not contain the torture device. However, a high-resolution shot of an as-of-yet unnamed Monk skill can be seen in the screenshot.
  • Blue Post: April 14, 2011 -- Bashiok covers the subject of when and how the game is randomized, and the differences in randomization between the "overworld" and in a dungeon. He also talks smack about the cowardly Fallen, ironically represented by one himself in the battle.net forums.
  • Picture: April 13, 2011 -- New artwork for Diablo emerges for BlizzCon 2011, showing Big Red himself taking center stage, in all of his/her/its fiery glory.
  • Picture: April 5, 2011 -- A latent April Fool's Day grenade blows up amongst the Diablo community when a fake concept box for Diablo III appears from a Polish website. The graphic is very unimpressive, and yet somehow manages to fool a large portion of the community.


March 2011[edit | edit source]

  • Commentary: March 29, 2011 -- A poll appears on Diablo: IncGamers asking players how they played the PVE game. Large numbers of them chose the option of experimentation along with several favorite characters and builds.
  • Blue Post: March 28, 2011 -- @Diablo announces that Blizzard is not ready to make a beta announcement, despite the paradox. The community is shocked and surprised that Blizzard requires more time.
  • Blue Post: March 22, 2011 -- Bashiok speaks on how to enter the beta and how the beta keys will be given, and Flux is threatened multiple times for a very attention-grabby headline. Shenanigans ensue.
  • Blue Post: March 22, 2011 -- The Diablo II ladder tale finds itself entering another chapter when it is announced that the reset will occur March 28th.
  • Commentary: March 16, 2011 -- Diablo: IncGamers posits to gamers whether or not they'd play in a Diablo III ladder season, with the results being heavily skewed towards "no".
  • Blue Post: March 15, 2011 -- Bashiok speaks at length on the philosophy behind balancing PVP and PVE separately, stating that PVP balance shouldn't ever affect PVE.
  • Blue Post: March 9, 2011 -- Blizzard shows off the underwhelming Blizzard timeline for their 20th anniversary, being referred to by one fan as a "WarCraft wankfest".



February 2011[edit | edit source]

2005 shot from Blizzard North's early D3.
  • Blue Post: February 11, 2011 -- Blizzard kicks off their 20th anniversary celebration with a shiny page that has no real content.
  • Blue Post: February 9, 2011 -- The 4Q 2010 Activision/Blizzard conference call creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is disputed by Bashiok later that day, then in a more formal forum post, then by Rob Pardo later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.
  • Blue Post: February 7, 2011 -- The Diablo Facebook page "looks for likes" program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.



January 2011[edit | edit source]

  • Blue Post: January 19, 2011 -- Blizzard reveals the winners of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)
Strong and sexy?
  • Commentary: January 17, 2011 -- Class silhouettes are compared to the final versions and found... to represent early concept art, not the finished model.
  • Blue Post: January 11, 2011 -- Bashiok reports that Diablo III pets and minions won't have direct control in their AI.


Older News[edit | edit source]

Earlier headlines and articles are archived on the Media Coverage Archive pages: