Difference between revisions of "Spiderling"
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− | == | + | '''Spiderlings''' are [[Beasts]] which appear in [[Act I]] but mostly in [[Act II]]. |
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− | | | + | ==Sub Types== |
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− | + | '''Act I''' | |
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− | | | + | *Spiderling |
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− | | | + | '''Act II''' |
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− | + | *Brood Hatchling | |
− | + | *Cavern Spider | |
− | | | + | *Fiery Spiderling |
− | + | *Icy Spiderling | |
− | | | + | *Shocking Spiderling |
− | + | *Venomous Spiderling | |
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− | | | + | '''In Alphabetical Order''' |
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− | + | ==Brood Hatchling== | |
− | < | + | [[File|right|thumb|200px|Brood Hatchling]] |
+ | *Appears in Act II - [[Flooded Cave]] (1,2), [[Halls of Dusk]], [[The Storm Halls]] and [[Vile Cavern]] | ||
+ | *Has a poison based melee attack. Their strength comes in numbers and they'll easily swarm players if you let them. | ||
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+ | <mob>Brood Hatchling</mob> | ||
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+ | ==Cavern Spider== | ||
+ | [[File|right|thumb|200px|Cavern Spider]] | ||
+ | *Appears in Act II - [[Sirocco Caverns]] | ||
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+ | |||
+ | ==Fiery Spiderling== | ||
+ | [[File|right|thumb|200px|Fiery Spiderling]] | ||
+ | *Appears in Act II - [[The Forgotten Ruins]], [[The Storm Halls]] and [[The Unknown Depths]] | ||
+ | *These come from [[Guardian Towers]] which can spawn up to 6 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a fire melee attack. | ||
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+ | <mob>Fiery Spiderling</mob> | ||
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+ | ==Icy Spiderling== | ||
+ | [[File|right|thumb|200px|Icy Spiderling]] | ||
+ | *Appears in Act II - [[The Forgotten Ruins]], [[The Storm Halls]] and [[The Unknown Depths]] | ||
+ | *These come from [[Guardian Towers]] which can spawn up to 8 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a cold melee attack. | ||
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+ | |||
+ | <mob>Icy Spiderling</mob> | ||
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+ | |||
+ | ==Shocking Spiderling== | ||
+ | [[File|right|thumb|200px|Shocking Spiderling]] | ||
+ | *Appears in Act II - [[The Forgotten Ruins]], [[The Storm Halls]] and [[The Unknown Depths]] | ||
+ | *These come from [[Guardian Towers]] which can spawn up to 8 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a lighting melee attack. | ||
+ | |||
+ | |||
+ | <mob>Shocking Spiderling</mob> | ||
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+ | |||
+ | ==Spiderling== | ||
+ | [[File:Spiderling.jpg|right|thumb|200px|Spiderling]] | ||
+ | *Appears in Act I - [[Caverns of Araneae]] and Act II - [[The Storm Halls]] | ||
+ | *A lightning based melee attack | ||
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+ | |||
+ | <mob acr="5467">Spiderling</mob> | ||
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+ | |||
+ | ==Venomous Spiderling== | ||
+ | [[File|right|thumb|200px|Venomous Spiderling]] | ||
+ | *Appears in Act II - [[The Forgotten Ruins]], [[The Storm Halls]] and [[The Unknown Depths]] | ||
+ | **These come from [[Guardian Towers]] which can spawn up to 6 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a poison melee attack. | ||
+ | |||
+ | |||
+ | <mob>Venomous Spiderling</mob> | ||
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+ | |||
+ | ==Named== | ||
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==Lore== | ==Lore== | ||
− | Spiderlings alone may seem unthreatening, but their presence should be a warning for travelers. For wherever there are spiderlings, there will be matriarchs, and the fully grown arachnids are extremely protective of their young. The spiderlings themselves possess strong appetites, allowing them to do considerable harm to a cornered adventurer. | + | Spiderlings alone may seem unthreatening, but their presence should be a warning for travelers. For wherever there are spiderlings, there will be matriarchs, and the fully grown arachnids are extremely protective of their young. The spiderlings themselves possess strong appetites, allowing them to do considerable harm to a cornered adventurer. -- [[Abd al-Hazir]] |
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+ | :*[[Spiderling (lore)]] | ||
+ | |||
+ | ==Gallery== | ||
+ | |||
+ | <gallery> | ||
+ | File:Spiderling2.jpg|Big Gnashers | ||
+ | </gallery> | ||
{{Monster navbox|beasts}} | {{Monster navbox|beasts}} | ||
+ | |||
+ | [[category:Monsters]] | ||
+ | [[category:Beasts]] | ||
+ | [[Category:Spiderlings]] |
Latest revision as of 22:19, 16 April 2014
Spiderlings are Beasts which appear in Act I but mostly in Act II.
Contents
Sub Types[edit | edit source]
Act I
- Spiderling
Act II
- Brood Hatchling
- Cavern Spider
- Fiery Spiderling
- Icy Spiderling
- Shocking Spiderling
- Venomous Spiderling
In Alphabetical Order
Brood Hatchling[edit | edit source]
right|thumb|200px|Brood Hatchling
- Appears in Act II - Flooded Cave (1,2), Halls of Dusk, The Storm Halls and Vile Cavern
- Has a poison based melee attack. Their strength comes in numbers and they'll easily swarm players if you let them.
<mob>Brood Hatchling</mob>
Cavern Spider[edit | edit source]
right|thumb|200px|Cavern Spider
- Appears in Act II - Sirocco Caverns
Fiery Spiderling[edit | edit source]
right|thumb|200px|Fiery Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 6 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a fire melee attack.
<mob>Fiery Spiderling</mob>
Icy Spiderling[edit | edit source]
right|thumb|200px|Icy Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 8 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a cold melee attack.
<mob>Icy Spiderling</mob>
Shocking Spiderling[edit | edit source]
right|thumb|200px|Shocking Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 8 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a lighting melee attack.
<mob>Shocking Spiderling</mob>
Spiderling[edit | edit source]
- Appears in Act I - Caverns of Araneae and Act II - The Storm Halls
- A lightning based melee attack
<mob acr="5467">Spiderling</mob>
Venomous Spiderling[edit | edit source]
right|thumb|200px|Venomous Spiderling
- Appears in Act II - The Forgotten Ruins, The Storm Halls and The Unknown Depths
- These come from Guardian Towers which can spawn up to 6 at a time and will maintain that number until the tower is destroyed. The Spiderlings have a poison melee attack.
<mob>Venomous Spiderling</mob>
Named[edit | edit source]
Lore[edit | edit source]
Spiderlings alone may seem unthreatening, but their presence should be a warning for travelers. For wherever there are spiderlings, there will be matriarchs, and the fully grown arachnids are extremely protective of their young. The spiderlings themselves possess strong appetites, allowing them to do considerable harm to a cornered adventurer. -- Abd al-Hazir
Gallery[edit | edit source]
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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