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This page lists all ''Diablo III'' coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the [[D3 Team]] that's substantial enough to warrant a news post on [[Diii.net]] gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.  
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This page lists all ''Diablo III'' coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the [[D3 Team]] that's substantial enough to warrant a news post on [[Diii.net| Diablo: IncGamers ]] gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.  
  
 
* If you're interested in updating this page, please check out the [[Media Coverage/Guidelines]] first.
 
* If you're interested in updating this page, please check out the [[Media Coverage/Guidelines]] first.
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<center>
 
<center>
 
<b style="font-size:150%;">Media Coverage Archive:</b><br>
 
<b style="font-size:150%;">Media Coverage Archive:</b><br>
<b style="font-size:125%;">[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage|2010]]</b>
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<b style="font-size:125%;">[[Media Coverage: 2008|2008]] - [[Media Coverage: 2009|2009]] - [[Media Coverage: 2010|2010]] - [[Media Coverage|2011]]</b>
 
</center>
 
</center>
<br><br><br><br>
 
  
  
==November 2010==
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<br>
  
==October 2010==
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<br>
  
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==January 2012==
  
===Blizzcon 2010 ===
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{{blz}} January 4, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/preaching-to-the-unconverted forum posts about "concentrated coolness" as well] as [[Achievements]], characters levels, and more.
  
BlizzCon 2010 took place October 22-23, 2010, at the Anaheim Convention Center. The D3 developers told us this would be the "[http://diablo.incgamers.com/blog/comments/next-up-biggest-diablo-iii-blizzcon-ever/ biggest Blizzcon ever]" in terms of Diablo II information, and it was indeed quite mighty with the [[Demon Hunter]]'s debut, [[Arena]] Battles, the [[Talisman]], [[traits]], the new [[skill tree]]s, and much more. Check the [http://diablo.incgamers.com/categories/category/blizzcon-2010/ Blizzcon 2010 news category] to see every single news item related to Blizzcon; this Media Coverage page archives the items with substantial content.  
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{{int}} January 4, 2011 -- [http://diablo.incgamers.com/blog/comments/pc-gamer-preview-new-shots PC Gamer posts an updated Diablo 3 preview], including [[Blue]] quotes and two new screenshots.
  
 +
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/gamespot-interviews-leonard-boyarsky Leonard Boyarsky interview] with Gamespot.
  
====Panels====
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{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-diablo-15-anniversary-feature Blizzard marks Diablo's 15th Anniversary] by releasing a new video telling [[Diablo 3 History|the game's history]]. (Their version of several key events differs widely from that of [[Max Schaefer]] and other long-departed principles of Blizzard North.)
  
There were two great panels at Blizzcon 2010, plus an Open Q&A. The first two were great sources of information on game design and development, and are highly recommended to any serious fan of the game.
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{{blz}} January 6, 2011 -- [http://diablo.incgamers.com/blog/comments/leaked-diablo-iii-game-manual-pictures Leaked images show some pages] from the [[Diablo III Manual]].
* [[Gameplay Panel Blizzcon 2010]]
 
* [[Crafting Sanctuary]]
 
* [[BlizzCon_2010_Panel:_Open_Q%26A|Open Q&A Panel]]
 
  
 +
{{blz}} January 7, 2011 -- [http://diablo.incgamers.com/blog/comments/followers-viability Blizzard provides an update] on the development of the [[Followers]] to make them useful, but not too strong, in difficulties higher than [[Normal]].
  
====Blizzcon 2010 Diablo III Developer Interviews ====
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{{vid}} January 16, 2011 -- [http://diablo.incgamers.com/blog/comments/exploding-palm-and-grenade-rune-videos Datamined videos showing the runestone effects] in [[Exploding Palm]] and [[Grenade]].
  
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-jay-wilson-direct-tv/ Jay Wilson video interview] with Direct TV live from the show.
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{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-potential-auction-house-shenanigans Bashiok insists that Blizzard will not] cheat or hack the [[RMAH]] system in Diablo III.
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-jay-wilson-diablo-esp/ Jay Wilson video interview] with Diablo 3 ESP, fully transcribed by Diii.net.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-interview-jay-wilson-g4tv/ Jay Wilson video interview] with G4TV.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-blizzcon-program/ Jay Wilson interview] from the Blizzcon program covers the Demon Hunter, skills/traits, and the battle arena.
 
* [http://www.gameplanet.co.nz/pc/games/156898.Diablo-III/features/135958.20101024.Diablo-III-Interview-with-Jay-Wilson/page1/ Jay Wilson interview] with GamePlanet.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-game-pron/ Leonard Boyarsky video interview] with Game Pron.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-leonard-boyarsky-direct-tv/ Leonard Boyarsky video interview] with Direct TV.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-video-interview-julian-love-and-jason-bender-gamespot/ Julian Love and Jason Bender video interview] with Gamespot.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-julian-love-atomix/ Julian Love video interview] with Atomix. Full transcript by Diii.net.
 
* [http://diablo.incgamers.com/blog/comments/exclusive-blizzcon-interview-lead-technical-artist-julian-love/ Julian Love interview] with Diii.net. Covers the Blizzcon demo, fan reactions, and more.
 
* [http://interviews.slashdot.org/story/10/10/25/1711255/Julian-Love-Lead-Technical-Artist-for-Diablo-3 Julian Love interview] with SlashDot.
 
* [http://www.gameonmac.com/game/1/features/177/Diablo-III-Julian-Love-Interview.html Julian Love interview] with GameOnMac.
 
* [http://www.vg247.com/2010/10/27/interview-diablo-iiis-jason-bender-and-christian-lichtner-talk-demon-hunters-pvp-blizzard-on-consoles-tons-more/ Jason Bender and Christian Lichtner interview] with VG247.
 
* [http://www.blizzplanet.com/blog/comments/blizzcon-2010-interview-with-diablo-3-art-director-and-lead-world-designer Jason Bender and Christian Lichtner interview].
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-christian-lichtner-and-jason-bender-the-escapist/ Christian Lichtner and Jason Bender interview] with The Escapist.
 
* [http://www.ausgamers.com/features/read/2975113 Leonard Boyarsky and Dave Adams interview] with AusGamers.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-interview-kevin-martens-and-alex-mayberry/ Kevin Martens and Alex Mayberry] interview with GameUK.
 
  
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{{blz}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-progress-report-2 A slow month for Diablo 3 content] is greatly-enlivened by Jay Wilson's blog post explaining the major changes to the game's [[interface]] and the removal and modification of other major systems.
  
====Blizzcon 2010 Hands-On Reports====
 
  
'''PvM Demo Reports: '''
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==December 2011==
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-quests-and-dungeons/ Diii.net's mega Quests & Dungeons] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-barbarian/ Diii.net's mega Barbarian] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-demon-hunter/ Diii.net's mega Demon Hunter] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-monk/ Diii.net's mega Monk] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-witch-doctor/ Diii.net's mega Witch Doctor] report.
 
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-wizard/ Diii.net's mega Wizard] report.
 
  
* [http://games.slashdot.org/story/10/10/28/1613240/emDiablo-3em-Hands-On SlashDot offers a] very detailed write up.
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{{blz}} December 1, 2011 -- [http://diablo.incgamers.com/blog/comments/real-money-auction-house-coming-to-the-diablo-3-beta Blizzard announces that a trial version] of the [[RMAH]] will soon be implemented into the [[Diablo 3 Beta]] test.
* [http://gamrreview.vgchartz.com/preview/24178/diablo-iii/82496/ VGChartz with a] good first-timer report.
 
* [http://www.stuff.co.nz/technology/games/4307236/Preview-Diablo-III Gameplanet NZ gives] a thorough report.
 
* [http://www.telegraph.co.uk/technology/video-games/8083376/BlizzCon-2010-Diablo-III-hands-on-preview.html Telegraph UK with] a short report.
 
* [http://diablo.incgamers.com/blog/comments/blizzcon-2010-hands-on-pc-gamer/ PC Gamer's hands-on] report.
 
* [http://www.tentonhammer.com/diablo3/classes/preview/demonhunter Ten Ton Hammer briefly] covers the Demon Hunter.
 
* [http://www.shacknews.com/onearticle.x/66166 ShackNews with a] short report.
 
* [http://www.videogamer.com/pc/diablo_3/preview-2782.html VideoGamer with a] brief report.
 
* [http://kotaku.com/5671713/hands+on-with-diablo-iiis-demon-hunter-double-crossbows-all-the-way Kotaku covers the] Demon Hunter quickly.
 
* [http://www.1up.com/do/previewPage?cId=3182049 1up.com with a] short write-up.
 
* [http://news.filefront.com/blizzcon-2010-diablo-iii-demon-hunter-class-hands-on-preview/ FileFront's Demon Hunter] article is quick and to the point.
 
* [http://www.joystiq.com/2010/10/24/diablo-3-preview/ Joystiq writes briefly] about the PvM and PvP.
 
* [http://gameinformer.com/b/news/archive/2010/10/24/hands-on-with-diablo-iii-demon-hunter-class.aspx GameInformer covers] the Demon Hunter briefly.
 
* [http://www.fearnet.com/news/b20750_first_look_we_get_handsy_with_diablo.html FearNet offers a] first time report.
 
  
'''Battle Arena Reports:'''
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{{blz}} December 1, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-magic-find-in-parties-and-the-wow-d3ce-pet Bashiok makes inconclusive comments] on the [[Magic Find]] issue of a party freeloader.
* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ Diii.net's Arena report] covers everything in ridiculous detail.
 
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Diii.net's quick PvP] notes and Arena screenshots.
 
* [http://www.shacknews.com/onearticle.x/66153 ShackNews] short PvP discussion.
 
* [http://www.gamespot.com/events/blizzcon2010/story.html?sid=6282905 Gamespot] short PvP discussion.
 
* [http://www.diablo-source.com/article/news/view/?id=739 Diablo Source] short PvP discussion.
 
* [http://www.warcry.com/news/view/104649-BlizzCon-2010-Hands-On-Diablo-III-PvP Warcry.com] short PvP discussion.
 
* [http://kotaku.com/5672068/diablo-iii-arena-battles-will-devour-your-soul Kotaku] short PvP discussion.
 
  
 +
{{blz}} December 2, 2011 -- [http://diablo.incgamers.com/blog/comments/no-diablo-3-beta-keys-with-pre-orders-planned Blizzard says they have no] plans to distribute [[Diablo 3 beta]] keys with pre-orders.
  
====Screenshots and Movies====
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{{blz}} December 3, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-skill-dot-and-tool-tip-simplifications Bashiok posts useful information] about skill [[Damage over Time]] and imminent skill [[tooltip]] simplification.
  
* [[Cinematic:_Demon_Hunter|The Demon Hunter's debut cinematic]].
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{{blz}} December 8, 2011 -- [http://diablo.incgamers.com/blog/comments/dont-freak-out-simplified-diablo-3-tooltips-on-the-way Blizzard announces upcoming] "simplified" [[tool tips]] in Diablo III. [http://diablo.incgamers.com/blog/comments/blue-defends-the-simplified-tool-tips Five days later Bashiok replies] to negative feedback.
* [[Gameplay:_Blizzcon_2010| Blizzard's official 14 minute gameplay movie]]. Includes much PvM, Demon Hunter and multiplayer, plus Battle Arena footage.
 
  
* [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ Fan-recorded 15 minutes] of PvP action.
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{{blz}} December 9, 2011 -- [http://diablo.incgamers.com/blog/comments/battlenet-balance-named-live-soon Blizzard reveals] "[[Battle.net Balance]]" as the official term for a player's balance of currency that can be gained or spent on the Diablo III [[RMAH]]. Funds can also be spent on Blizzard games, merch, WoW subscriptions, and more.
* [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 15 minutes of PvP], this one with much better play.
 
  
* [http://diablo.incgamers.com/blog/comments/demon-hunter-screenshots-and-hands-on-report/ Demon Hunter screenshots]. [http://diablo.incgamers.com/blog/comments/new-demon-hunter-screenshots/ Second batch]. [http://diablo.incgamers.com/blog/comments/more-demon-hunter-screenshots/ Third batch]. Other [http://diablo.incgamers.com/blog/comments/new-blizzcon-presskit-diablo-iii-screenshots/ non-DH screenshots].
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{{blz}} December 10, 2011 -- [http://diablo.incgamers.com/blog/comments/an-always-move-button-suggestion-approved A fan suggests an "always move" button] in the game, and the developers like the idea enough to add it in. More details in [[Interface#.22Always_Move.22_Button|the Controls article]].
* [http://diablo.incgamers.com/blog/comments/pvp-arena-screens-and-hands-on-play-report/ Battle Arena screenshots]. Second batch [http://diablo.incgamers.com/blog/comments/pvp-arena-screenshots-blizzcon-press-kit/ from the Press kit].
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[[File:Black-soulstone13.jpg|thumb|400px|[[Azmodan]] in the opening cinematic.]]
* [http://diablo.incgamers.com/blog/comments/more-blizzcon-artworks-and-imagery/ New assorted artwork]. [http://diablo.incgamers.com/blog/comments/new-monster-arts-from-blizzcon-2010/ New monster artwork].
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{{vid}} December 11, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-opening-cinematic-revealed The Diablo III Opening Cinematic] debuts, to great fan excitement. Fan reaction is largely positive, with a vote [http://diablo.incgamers.com/blog/comments/vote-what-did-you-think-of-the-diablo-iii-intro-cinematic showing that 65% love or like] the video. Only the lack of a [[release date]] with the video mars the happy glow.
  
===October, Pre-Blizzcon===
+
{{int}} December 13, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-founders-interviewed-from-spike-vgas Mike Morhaime and Frank Pearce] speak from the Spike TV Video Game Awards Show.
  
{{oth}} October 22, 2010 -- The eve of [[Blizzcon 2010]]! The team at diablo.incgamers.com posts [http://diablo.incgamers.com/blog/comments/diablo-3-blizzcon-2010/ coverage and updates for the event], also collected nicely in the section above.  
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{{blz}} December 15, 2011 -- [http://diablo.incgamers.com/blog/comments/clarifying-delay-and-more-beta-keys Bashiok explains what's still] being developed, and why an open beta test is not in the cards.
  
{{blz}} October 19, 2010 -- Rounding out the [http://diablo.incgamers.com/blog/comments/male-barbarian-gear-set-preview/ final gear set preview] before [[Blizzcon 2010]] is the male [[Barbarian]].
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{{blz}} December 15, 2011 -- The BattleTag system is announced]. All Battle.net gamers must create a [[BattleTag]] one to play Diablo III Beta, and soon all other Blizzard games. Early feedback is positive, with some complaints about the [http://diablo.incgamers.com/blog/comments/battle-net-battle-tag-feedback extensive and mysterious banned word list].
  
{{blz}} October 14, 2010 -- Blizzard riles up more fans with [http://diablo.incgamers.com/blog/comments/male-wizard-gear-set-preview/ a preview of the gear set] for the male [[Wizard]], fanning the flames of the [[Wizard#Male_Wizard_Controversy|previous controversy]] with the character design.
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{{int}} December 16, 2011 -- [http://diablo.incgamers.com/blog/comments/leonard-boyarsky-interview Leonard Boyarsky interviewed] by GamePlanet NZ.
  
{{blz}} October 13, 2010 -- [http://diablo.incgamers.com/blog/comments/female-witch-doctor-gear-set/ The female Witch Doctor] is shown sporting an interesting mask in this gear set preview.
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{{blz}} December 17, 2011 -- [http://diablo.incgamers.com/blog/comments/beta-still-down-blue-items-no-longer-drop-early-on Blizzard announces a change] to item drop rates in the [[Beta]], and claims blue (magical) [[items]] will be much scarcer early on. Player testing does not[http://diablo.incgamers.com/forums/showthread.php?818259-Patch-8-Observations-3D-Audio-Added-Lore-Journals-(Spoiler)-Blue-Drops-Not-Changed] bear this out.
  
{{blz}} October 7, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/female-barbarian-gear-set-preview/ showcases a gear set] for the female [[Barbarian]].
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{{blz}} December 18, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-posts-on-rmah-issues Blizzard clarifies several] issues with the [[Auction House]] and Battle.net function.
  
{{blz}} October 6, 2010 -- The [http://diablo.incgamers.com/blog/comments/female-wizard-gear-set-preview/ next of the gear set previews] continues with the female [[Wizard]].
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{{blz}} December 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-holiday-fun-images Blizzard reveals their] holiday images for 2011, with two new pieces of art featuring Diablo characters.
  
 +
{{blz}} December 20, 2011 -- [http://diablo.incgamers.com/blog/comments/meet-deckard-cain-elder Amazing news as the origin] of [[Deckard Cain]]'s name is revealed, fifteen years after the fact.
  
==September 2010==
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{{com}} December 23, 2011 -- The "[[accessibility]] vs. [[dumbed down]]" debate kicks into a higher gear [http://diablo.incgamers.com/blog/comments/accessibility-blizzards-new-core-value/ with discussion of World of Warcraft's ongoing changes] to make the game more accessible to players, and what that design theory means for Diablo III.
  
{{blz}} September 30, 2010 -- Blizzard ramps up the excitement for Diablo III @ [[Blizzcon 2010]] by posting sneak peaks of character gear sets (note: not the same as [[Set items|item set]]s) [http://diablo.incgamers.com/blog/comments/male-witch-doctor-gear-set-revealed/ starting with the male Witch Doctor].
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{{blz}} December 26, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-rmah-fees Bashiok responds to criticism] of the [[RMAH]] fee system in Diablo 3 by stressing that costs are as low as Blizzard can make them.
  
{{blz}} September 21, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/diablo-iiis-maximum-level-announced-60/ announces the max level in Diablo III] is 60 and shares some of the rationale behind the decision.
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{{blz}} December 26, 2011 -- [http://diablo.incgamers.com/blog/comments/d3s-gore-inaccessible Bashiok says that there is not] any less-gore option in Diablo III, to the surprise of many [[accessible]]-bashing players.
  
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/runestones-deserve-more-respecs/ Bashiok engages a long debate] about respecs and replayability in D2 and D3.
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{{vid}} December 27, 2011 -- [http://diablo.incgamers.com/blog/comments/rain-of-vengeance-rune-effects-videos A movie shows all five runestone effects] of the [[Demon Hunter]]'s [[Rain of Vengeance]] skill.
  
{{blz}} September 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-has-no-passive-skills/ Bashiok drops a bombshell] and reveals that [[passive skills]] are out of the Diablo III [[skill trees]]. (Not until Blizzcon were [[traits]] explained.)
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{{blz}} December 27, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-d3-region-unlocking-global-rmah-issues-and-more Bashiok shares new info] on [[region locking]] in Diablo III.
  
{{oth}} September 10, 2010 -- Blizzard updates the [[Diablo III]] page with [http://diablo.incgamers.com/blog/comments/blizzards-new-health-globes-page/ information about the new health system].
+
{{int}} December 30, 2011 -- Two [[Sword of Justice]] [http://diablo.incgamers.com/blog/comments/diablo-comic-creators-interviewed creator interviews].
  
{{blz}} September 9, 2010 -- [http://diablo.incgamers.com/blog/comments/combat-and-relaxed-character-stances/ All characters will have] relaxed stances in town; the Monk's aggressive one in a recent video was just a [[WiP]].
+
<br>
  
{{blz}} September 8, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/more-changes-to-runestones/ sprinkles some information about new rune effects] and Flux relays an "unofficial" conversation with Bashiok regarding the recent skill [[rune]] changes.
+
==November 2011==
  
{{com}} September 7, 2010 -- [http://diablo.incgamers.com/blog/comments/great-art-vs.-screenshots-a-case-study/ Comparing video game graphics to works of art]; the more realistic ones are not the most popular or ageless. Hence Blizzard's stylized artistic approach, as exemplified by Diablo III.
+
Coming soon.
  
{{blz}} September 4, 2010 -- [http://diablo.incgamers.com/blog/comments/haunt-grows-ghostlier/ Haunt grows ghostlier]. Bashiok offers another graphical update about a skill we've never really seen.
+
<br>
  
{{blz}} September 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-post-on-weapon-specific-skills/ Bashiok on weapon options], dual-wielding vs. two-handed vs. one-handed weapon options.
+
==October 2011==
  
==August 2010==
+
Coming soon.
  
{{oth}} August 30, 2010 -- Blizzard updates the Diablo III website with a page [http://diablo.incgamers.com/blog/comments/official-crafting-page/ detailing the new crafting system].
+
<br>
  
{{int}} August 28, 2010 -- [http://diablo.incgamers.com/blog/comments/gamestm-magazine-99-interviews-chris-metzen/ GamesTM magazine interviews] Blizzard lore/story/art guy [[Chris Metzen]].
 
  
{{blz}} August 26, 2010 -- [http://diablo.incgamers.com/blog/comments/why-not-a-pick-everything-up-button-in-d3/ Bashiok explains why] there's not a "pick up everything" button in Diablo III.
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==September 2011==
  
{{blz}} August 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-info-on-level-14-gems/ Bashiok shares many] details about [[gems]] and upgrading. He returns with [http://diablo.incgamers.com/blog/comments/more-blue-info-on-crafting-gems/ more updates the next day].
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{{blz}} September 7, 2011 -- Bashiok [http://blues.incgamers.com/Posts/1/1/4/10/117066/friends-and-family-test-and-nda#postId_304900 says] closed beta is close to release, F&F beta has begun, no NDA.
  
{{oth}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-art-museum-show-in-taiwan/ A Blizzard art show] debuts at an art gallery in Taiwan.
+
<br>
  
{{blz}} August 24, 2010 -- [http://diablo.incgamers.com/blog/comments/barbarian-and-witch-doctor-cinematic-trailers/ Bashiok crushes the hopes of fans] that ask about retroactive machinima-style class trailers for the [[Barbarian]] and [[Witch Doctor]], saying that (while being a nice idea) it would be a poor use of resources.
+
==August 2011==
  
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/more-information-on-armor-dyeing/ Bashiok adds details] to the new info about [[Armor Dye]]s, just revealed by Jay Wilson at Gamescom.
+
<br>
  
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/do-low-res-characters-matter/ Bashiok argues that low-res character models] on the official site don't matter.
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==July 2011==
  
{{blz}} August 21, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-facebook-integration/ Bashiok gives new details] about D3's planned [[Facebook]] integration.
+
{{oth}} July 16, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-followers-info-from-pc-gamer information about many of the skills] for the [[Followers]] is revealed by PC Gamer magazine.
  
{{blz}} August 20, 2010 -- [http://diablo.incgamers.com/blog/comments/no-dps-displays-in-diablo-iii/ Bashiok confirms no DPS charts] will be displayed in Diablo III. Though [[weapons]] list their [[DPS]], along with min-max damage.
+
{{blz}} July 15, 2011 -- [[@Diablo]] all-but [http://diablo.incgamers.com/blog/comments/diablo-all-but-confirms-a-diablo-iii-armory confirms an Armory system] for Diablo III. Fans expect it to be revealed on August 1st, with the other [[Battle.net]] features.
  
{{blz}} August 19, 2010 --[http://diablo.incgamers.com/blog/comments/blue-posts-on-red-monster-outlines-and-the-chat-interface/ Bashiok on improved chat] controls and the [[red target outline]].
+
{{com}} July 14, 2011 -- The [[Diablo Podcast]] [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-22-a-dungeon-journal-for-d3 discusses World of Warcraft's Dungeon Journal], and the ramifications for such a system in Diablo III. Plus much debate about the benefits that [[UI]] [[mods]] have brought to WoW, and what their total absence from Diablo III might mean for the game's [[interface]].
  
 +
{{blz}} July 12, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/august-1st-will-come%E2%80%A6-the-wait-will-go-on%E2%80%A6 dashes hopes and dreams by (very ambiguously) stating] that the upcoming August 1st Battle.net system reveals will not be the last ones before the beta.
  
===Gamescom 2010===
+
{{blz}} July 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-high-level-barbarian-skill-cooldowns Bashiok drops the word] that the three skills in Tier Seven of the Barbarian skills all have 120 second [[cooldowns]]. Much debate ensues, including an episode of [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-21-d3%E2%80%99s-endless-skill-cooldowns The Diablo Podcast], where all the guests are accepting of the system, providing the skills are powerful enough to warrant the long delay between casts. Bashiok [http://diablo.incgamers.com/blog/comments/blizzard-calms-the-masses-on-skill-cooldowns adds much more explanation] a few days later.
The Gamescom show in Cologne, Germany ran from August 18-21, and featured a ton of new Diablo III news. [http://diablo.incgamers.com/blog/comments/d3-feature-announcement-at-gamescom/ Earlier in the month] Blizzard had promised to reveal a new Diablo III feature at the show, and they held a press conference as soon as the show began to present the [[Artisans]], as well as the concept of [[crafting]] from [[recipes]] using [[materials]] obtained from the [[salvage cube]]. Gamescom 2010 also brought new interviews, screenshots, artwork, and more.
 
  
 +
{{blz}} July 8, 2011 -- A [http://diablo.incgamers.com/blog/comments/diablo-iii-job-senior-producer-live-operations job opening for a Senior Producer of Live Operations] on the Diablo III team seems a promising development to many fans eager for the game's launch.
  
====Jay Wilson Interviews====
+
{{com}} July 8, 2011 -- The [[Diablo Podcast]] presents [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-20-weekly-news-attack another weekly news attack], with Flux and Elly.
  
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-4players.de/ Jay Wilson speaks with 4players.de] from Gamescom.
+
{{blz}} July 8, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/wows-new-dungeon-guide-coming-to-d3 defends the WoW Dungeon Journal] and states that no such system will be included in the initial launch of Diablo III.
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-one/ Jay Wilson speaks with in.Diablo.de ]from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/ Jay Wilson speaks with Diablo3.net.pl] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamona/ Jay Wilson speaks with Gamona] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-gamespot-au/ Jay Wilson speaks with Gamespot.au] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-tweakers.net/ Jay Wilson speaks with Tweakers.net] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-pcgames.de/ Jay Wilson speaks with PCGames.de] from Gamescom.
 
* [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-g4tv/ Jay Wilson speaks with G4TV] from Gamescom.
 
  
 +
{{blz}} July 7, 2011 -- [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 Bashiok delivers explanations] about Diablo III's controls and [[interface]].
  
====Artisan Infos====
+
{{blz}} July 5, 2011 -- A playable demo is (at last) [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 confirmed for Gamescom 2011]. A day later Bashiok tentatively states that it will be the Blizzcon 2010 demo build, rather than a new 2011 game demo.
  
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
+
{{oth}} July 3, 2011 -- The [[D3Here]] saga comes to a rapid conclusion, when [http://diablo.incgamers.com/blog/comments/d3here-blog-gone-but-not-entirely he shuts down his blog], Flux offers to collect additional questions and transmit his replies (to preserve his anonymity), and [http://diablo.incgamers.com/blog/comments/last-round-of-d3here-answers does so in D3Here's last public outburst]. As big a story as D3Here's questions is the debate over the ethics and appropriateness of the largest Diablo 3 fansite providing a podium to D3Here, and a 100+ comment thread rages about it (sadly lost to a forum move/script change).
  
* The [http://diablo.incgamers.com/blog/comments/diablo-iii-caravan-faq/ official Artisan FAQ] is released. A week later, a fairly [http://us.blizzard.com/diablo3/world/systems/crafting.xml low-info official Crafting page] is added to the official site.
+
{{vid}} July 3, 2011 -- [http://diablo.incgamers.com/blog/comments/memories-of-blizzard-includes-some-memories-of-diablo Blizzard posts the winners] in their "Memories of Blizzard" fan video contest. One Diablo memory-holder is included.
  
* [http://diablo.incgamers.com/blog/comments/todays-blue-posts-on-artisans/ Bashiok answers over a dozen questions] about Artisans and their likely effect on the game [[economy]].
+
{{com}} July 1, 2011 -- The [[Diablo Podcast]] begins their [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-19-recent-news-rundown-with-elly weekly news attack podcasts] with [[Flux]] and [[Elly]] talking about recent news developments.
  
* [http://diablo.incgamers.com/blog/comments/blue-posts-on-recipe-trading-item-properties-and-the-monks-resource/ Bashiok with more answers] about crafting and salvaging.
+
<br>
  
* General gaming site coverage of the Artisan presentation. [http://www.destructoid.com/gc-10-crafting-in-diablo-iii-181746.phtml Destructoid], [http://play.tm/interview/31519/jay-wilson-talks-diablo-iii/ Play.tm], [http://www.digitalspy.com/gaming/levelup/a263411/live-blog-gamescom-2010-diablo-iii-conference.html Digital Spy], [http://www.incgamers.com/News/24648/diablo-3-gamescom-media IncGamers], [http://pc.ign.com/articles/111/1113849p1.html IGN], [http://www.gameplanet.co.nz/pc/games/156898/features/135475.20100819.Diablo-III-screens-information-revealed-at-GamesCom/ GamePlanetNZ], [http://www.neoseeker.com/news/14673-diablo-iii-wants-you-to-get-crafty-with-artisans/ NeoSeeker], [http://g4tv.com/thefeed/blog/post/706971/Blizzards-Reveals-New-Diablo-III-Details.html G4TV], [http://www.escapistmagazine.com/news/view/102875-Diablo-III-Adds-Pseudo-WoW-Crafting The Escapist], [http://gamescom.gamespot.com/story/6273927/diablo-iii-qanda-panel Gamespot], [http://multiplayerblog.mtv.com/2010/08/18/delving-into-the-diablo-3-crafting-system/ Mtv], [http://www.cinemablend.com/games/GamesCom-2010-Diablo-III-Artisan-And-Crafting-Trailer-26448.html GameBlend], [http://exophase.com/pc/diablo-iii-artisans-revealed-in-new-video-17694.htm ExoPhase], [http://www.joystiq.com/2010/08/18/diablo-3-adds-artisans-to-craft-items-for-you/ Joystiq], [http://www.devicemag.com/2010/08/18/blizzard-reveals-artisans-in-diablo-3-at-this-years-gamescom/ Device Mag], and [http://www.godisageek.com/2010/08/gamescom-2010-diablo-iii-artisan-walkthrough/ God is a Geek].
+
==June 2011==
  
 +
{{oth}} June 30, 2011 -- A [http://diablo.incgamers.com/blog/comments/merch-alert-the-book-of-cain very interesting piece of merchandise], the [[Book of Cain]], appears on Amazon.com, and other Amazon portals around the world. [http://diablo.incgamers.com/blog/comments/book-of-cain-recalled The listing is pulled] from Amazon.com (but not Amazon Canada, Germany, UK, etc) just a few days later, without any explanation or public comment by Blizzard.
  
====Hands-On Play Reports====
+
{{oth}} June 30, 2011 -- The [[D3Here]] saga begins, with [http://diablo.incgamers.com/blog/comments/d3-qa-tester-reveals-clever-fakery a guy claiming to be a Diablo III play-tester] answering reader questions with his alleged inside info.
  
* [http://diablo.incgamers.com/blog/comments/hands-on-from-gamescom/ Judge Hype reports] on some play time. (French translation.)
+
{{com}} June 29, 2011 -- The [[Diablo Podcast]] delves into [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-18-monk-skill-changes conversation about recent changes] to the [[Monk skills]] and his [[Spirit]] resource system.
* [http://diablo.incgamers.com/blog/comments/hands-on-from-austin-war3-tournament/ Another hands-on report]. (From an event in Austin, Texas, but it's the same weekend and the same game demo build.)
 
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-from-austin-texas/ Two more lengthy] fan hands-on reports.
 
* [http://diablo.incgamers.com/blog/comments/d3-demo-hands-on-impressions-from-austin-part-three/ A third hands-on report] from the event.
 
  
 +
{{pic}} June 29, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-demon-hunter-artwork Demon Hunter artwork is released] via the Sons of the Storm Blizzard artist website.
  
====Screenshots and Visuals====
+
{{blz}} June 28, 2011 [-- [http://diablo.incgamers.com/blog/comments/town-portals-return-sorta Bashiok reveals that Town Portals are back in Diablo III], in some limited fashion. This months after they were ruled out of the game for numerous reasons, all covered in the [[Town Portal]] article.
  
* [http://diablo.incgamers.com/blog/comments/artisan-presentation-video-gamescom/ The Artisan introduction video] narrated by [[Jay Wilson]]. Also [http://diablo.incgamers.com/blog/comments/full-gamescom-jay-wilson-presentation-video/ video of his live narration] from the show.
+
{{blz}} June 25, 2011 -- Blizzard's [http://diablo.incgamers.com/blog/comments/sc2-and-wow-gamescom-but-no-d3 European Starcraft 2 and World of Warcraft twitter feeds confirm] that both games will have playable demos at August's Gamescom convention. There's no word about Diablo III. (Not until weeks later, when the Polish B.net portal [http://diablo.incgamers.com/blog/comments/playable-d3-demo-confirmed-for-gamescom-2011 confirms that a playable D3 demo] will be at the show. Critics add this episode to the long, long list of Bliz Irvine PR's failures to adequately communicate important info to the fans in a timely manner.)
  
* [http://diablo.incgamers.com/blog/comments/gamescom-hq-ninja-gameplay-video/ High quality fan-shot] video of a Monk working through the demo.  
+
{{com}} June 24, 2011 -- The [[Diablo Podcast]] discusses [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-17-d3-on-b-net-paid-features paid features in online gaming], RMT, and what sorts of "value added" services Diablo III might include.
  
* A second [http://diablo.incgamers.com/blog/comments/gamescom-ninja-gameplay-footage-2/ ninja-video, of much lower] quality.
+
{{com}} June 20, 2011 -- The Diablo Podcast discusses the WoW [[Auction House]] and speculates on Diablo III's trading system.
  
* Six [http://diablo.incgamers.com/blog/comments/six-new-caravan-screenshots/ Artisan screenshots] feature the [[Blacksmith]].
+
{{oth}} June 18, 2011 -- [http://diablo.incgamers.com/blog/comments/d3-fansite-invite-event-in-july-august-beta-start/ Word leaks of a press event] set for Blizzard Irvine in late July, at which the [[Diablo 3 Beta]] build will be play-tested and Diablo III's B.net features will be revealed. The big news will break on August 2nd, after the [[NDA]] is lifted.  
* Three [http://diablo.incgamers.com/blog/comments/new-act-one-screenshots/ new combat action screenshots].
 
  
* [http://diablo.incgamers.com/blog/comments/blizzards-booths-at-gamescon-2010/ Photos of Blizzard's booth] and the Diablo III demo machines from Gamescom.
+
{{com}} June 17, 2011 -- The [[Diablo Podcast]] delves into [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-14-items-and-item-modifiers/ items and item modifiers in Diablo III]. Quite a few prefixes and suffixes have been seen thus far in screenshots, and there are big changes from Diablo II.
  
 +
{{pic}} June 15, 2011 -- Diablo3.cc reports [http://diablo.incgamers.com/blog/comments/mysterious-symbols-in-blizzard-headquarters/ on the mysterious symbols] they saw affixed to the walls inside Blizzard Irvine during their recent visit. No explanations about the symbols are forthcoming from Blizzard.
  
===August, Pre-Gamescom===
+
{{blz}} June 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-the-monks-milk/ Bashiok jokes about the] Monk's [[Spirit]] resource and it's resemblance to milk, or some other viscous liquid.
  
{{blz}} August 11, 2010 -- [http://diablo.incgamers.com/blog/comments/health-globe-details-revealed-plus-boss-monsters/ Bashiok provides information] about [[Health Globes]] and [[monster]] nomenclature.
+
{{blz}} June 14, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/blue-on-spirit-auras-and-shouts-rune-effects/ shares out detailed information] about the [[Monk skills]], [[combos]], and his [[Spirit]] [[resource]].
  
{{blz}} August 10, 2010 -- [http://diablo.incgamers.com/blog/comments/siegebreaker-and-difficulty/ Bashiok on adjusting the] difficulty curve through hell and into the [[end game]].
+
{{pic}} June 11, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-soulstone-artwork/ Diablo III artwork spotted] in the Blizzard Irvine museum goes online. [[http://diablo.incgamers.com/blog/comments/the-black-soulstone/ Two days later more details]] about the "[[Black Soulstone]]" come courtesy of KuangTu of Diablo3.cc.
  
{{blz}} August 6, 2010 -- [http://diablo.incgamers.com/blog/comments/updates-on-fury-instability-and-other-resources/ Changes to resource systems] for the [[Barbarian]] and [[Wizard]] are commented on by Bashiok.  Balls of [[Fury]] get tossed out and we say goodbye to [[Instability]].
+
{{blz}} June 11, 2011 -- Bashiok is [http://diablo.incgamers.com/blog/comments/blue-on-item-upgrades-and-gear-sets/ taunted into answering some real questions], and he provides a lot of info about [[gear sets]] and other [[item]] issues.
  
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/fourth-difficulty-denied-think-bigger/ Bashiok shoots down] a "4th difficulty" suggestion and says they've got bigger and better ideas to spice up the [[end game]].
+
[[File:Salvage box2010.jpg|frame|The [[Nephalem Cube]].]]
 +
{{blz}} June 11, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/blue-on-the-salvage-cube-and/ teases about the spoilery name] of the [[salvage cube]]. Then [http://diablo.incgamers.com/blog/comments/blue-on-armor-dyes-and-the-nephalem-cube/ confirms that it is called] the [[Nephalem Cube]] a day later.
  
{{blz}} August 4, 2010 -- [http://diablo.incgamers.com/blog/comments/a-new-witch-doctor-skill-revealed/ Bashiok confirms a new skill] for the [[Witch Doctor]] called [[Poison Dart]].
+
{{com}} June 10, 2011 -- [[The Diablo Podcast]] #13 features three interviews with Blizzcon attendees, all focused on their play [http://www.diablopodcast.com/the-diablo-podcast-13-blizzcon-pvm-demo/ experiences with the Diablo III PvM demo]. First time jitters were had by all.
  
==July 2010==
+
{{oth}} June 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/diablo-murloc-wow-pet-for-blizzcon-2011/ likely Blizzcon pet is spotted] on the WoW test real; it's [[Murkablo]], a [[Diablo]]-themed [[Murloc]].
  
{{blz}} July 30, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-how-do-you-want-your-name-in-the-game/ A community poll finds] that most fans would want their name used for an item in the game, though "No to using fan names in games." comes in a very strong second. (A handful of of prominent Diablo 2 fansite people had their online handles used for {{iw|Mercs Mercenary Names in Diablo 2}}, setting precedent.)
+
{{oth}} June 6, 2011 -- The first gaming peripherals [[merch]] debut for Diablo III, with [http://diablo.incgamers.com/blog/comments/merch-alert-steel-series-diablo-iii-peripherals/ custom headphones and a sexy glowing mouse] from Steelseries. Early reviews for the $70 mouse and $120 headset [http://diablo.incgamers.com/blog/comments/d3-mouse-headset-play-test/ appear a few days later].
  
[[File:Easter-sc2-diablo3s.jpg|frame|Diablo as an SC2 [[Easter Egg]].]]
+
{{oth}} June 6, 2011 -- Flux and Wolfpaq go way indepth on Runestone changes and skill issues, on [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-12-runestones/ The Diablo Podcast #12].
{{blz}} July 28, 2010 -- The best Starcraft 2 [[Easter Egg]] is found; [http://diablo.incgamers.com/blog/comments/diablo-is-a-starcraft-2-easter-egg/ a burning Diablo on one] of the single player mission levels. A [[Deckard Cain]] Easter Egg [http://diablo.incgamers.com/blog/comments/deckard-cain-in-stacraft-2/ is found the next day].
 
  
{{oth}} July 27, 2010 -- [[StarCraft 2]]'s [http://diablo.incgamers.com/blog/comments/starcraft-2-launch-day/ launch day blows up].
+
{{blz}} June 4, 2011 -- Official [http://diablo.incgamers.com/blog/comments/diablo-iiis-item-colors/ confirmation of the changes to item colors] in Diablo III comes from Bashiok. [[Items#Item_Quality_and_Color|Orange for legendary and set items]], yellow for rares, and no golden items at all. Some fans are unhappy with the lack of classic golden uniques, though a fan vote shows only mild outrage at the changes.
  
{{oth}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/order-direct-tv-for-virtual-blizzcon/ Ordering information] for the streaming feed from [[BlizzCon 2010]] is posted.
+
{{oth} June 4, 2011 -- Diablo III on a [[console]] rumors continue as [http://diablo.incgamers.com/blog/comments/diablo-3-coming-to-the-ps3/ Blizzard posts D3 team job openings for PlayStation 3 programmers].
  
{{blz}} July 26, 2010 -- [http://diablo.incgamers.com/blog/comments/monster-wall-teaser/ Bashiok provides a teasing photo] of the Diablo "monster wall." Much fan analysis ensues.
+
{{com}} June 3, 2011 -- [[The Diablo Podcast]] discusses likely [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-11-guilds/ Guild and Clan support in Diablo III], with comparisons to Diablo II, WoW, and other contemporary RPGs.
  
{{blz}} July 24, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ discusses character appearance change], and why skills can't change it entirely.
+
{{pic}} June 2, 2011 -- Prompted [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviiii/ by fan complaints] about the lameness of the one-million likes pay off, Blizzard throws up a new piece of [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xx/ Tyrael artwork on their Facebook page].
  
{{blz}} July 24, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/more-melee-weapon-types/ tweets about melee weapon types], and turns it into a [[fifth character]] tease.
+
{{pic}} June 1, 2011 -- New [http://diablo.incgamers.com/blog/comments/new-demon-hunter-art-in-imaginefx-magazine/ female Demon Hunter artwork], plus news of an upcoming Diablo III art book, via [http://www.imaginefx.com/02287754333235059445/imaginefx-issue-69.html ImagineFX Magazine].
  
{{blz}} July 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-gamescom-2010/ Blizzard announces that] they will attend the [[GamesCom]] show in Cologne, Germany, August 22-23. It takes several more [http://diablo.incgamers.com/blog/comments/diablo-3-demo-gamescom/ weeks of Bashiok teasing] before it's confirmed that Diablo 3 will be one of the playable titles.
 
  
{{blz}} July 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/staves-vs.-staffs-and-visual-character-customization/ D3 Team debates "staffs" vs. "staves"] for the plural of staff. Most fans clearly prefer "staves," judging by the comments.
+
<br><br>
  
{{blz}} July 22, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeons-please-plus-d1-cd-keys/ Blizzard tweets a tease about] glowing dungeon entrances/exits. [[Bashiok]] elaborates in a [http://diablo.incgamers.com/blog/comments/glowing-dungeon-doors-and-skill-transformations/ forum follow-up a few days later].
+
==May 2011==
  
{{blz}} July 22, 2010 -- The Starcraft 2 Diablo-themed [[Easter Eggs]] continue, with [http://diablo.incgamers.com/blog/comments/sc2-ce-avatar-diablo-3-themed-space-marine/ a burning Terran Marine].
+
{{pic}} May 31, 2011 -- The [http://diablo.incgamers.com/blog/comments/diablo-facebook-one-million-likes/ Diablo Facebook page hits 1,000,000] "likes," priming fan interest for the milestone media release.  [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviiii/ Which turns out to be] five Diablo III wallpapers, all using artwork long since released. Fan disappointment ensues.
  
{{oth}} July 20, 2010 -- An interview with Diablo 2 soundtrack composer Matt Uelmen [http://diablo.incgamers.com/blog/comments/diablo-3-symphony-soundtrack-rumor-confirmed-5-years-later/ confirms a "recording of the Diablo 3 soundtrack" rumor] from five years before.
+
{{pic}} May 29, 2011 -- The [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xviii/ 18th Diablo Facebook ransom] is paid, with two pieces of not-new artwork and a screenshot as well.
  
{{blz}} July 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-decals-sc2-achievement/ Diablo decals are found] for [[StarCraft 2]] over B.net, the first Diablo-related [[Easter Egg]] in SC2. (But not the last.)
+
{{blz}} May 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-talisman-removed-from-diablo-iii-for-now/ Bashiok reveals that] the [[Talisman]] (and [[Charms]]) are out of Diablo III for the release. The feature may return in a patch or expansion, if they can find a way to make it more compelling.
  
{{blz}} July 17, 2010 -- [http://diablo.incgamers.com/blog/comments/wds-wont-just-wear-leaves-after-all/ Blizzard teases that the] Witch Doctor's armor will vary more than expected.
+
{{vid}} May 25, 2011 -- Blizzard posts a new [http://eu.blizzard.com/diablo3/world/systems/runestones.xml Runestones info page], with [http://diablo.incgamers.com/blog/comments/new-runestones-details-and-videos/ five awesome videos], each showing off one class skill in unaltered form, then with all five runestone effects. Bashiok replies to comments about them [http://diablo.incgamers.com/blog/comments/blue-comments-on-the-runestone-videos/ a day later].
  
{{blz}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/answers-to-common-community-questions-about-battlenet-real-id/ Blizzard announces their new/updated plans] for [[Real ID]] on [[Battle.net]], with the wildly-unpopular mandatory "post with your real name" features removed.
+
{{pic}} May 24, 2011 -- The [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xvii/ 17th Facebook ransom pays off] big time, with concept art of a new [[Spectral Warrior]] monster, artwork of the female [[Barbarian]], [[Caldeum]] desert artwork, and a [[PvP]] screenshot.
  
{{int}} July 16, 2010 -- [http://diablo.incgamers.com/blog/comments/gamasutra-interviews-matt-uelmen/ Matt Uelmen interview with GamaSutra] covers his time working on the music of D1, D2, and WoW.
+
{{pic}} May 23, 2011 -- A new [http://diablo.incgamers.com/blog/comments/diablo-iii-item-tool-tip-gallery/ gallery of item tool tip photos is posted], via photos taken of the Blizzcon 2010 PvM demo.
  
{{blz}} July 14, 2010 -- A [[stash|shared stash]] is [http://diablo.incgamers.com/blog/comments/shared-stash-still-just-a-dream/ still planned for Diablo 3], but has not been implemented into the game yet.
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{{oth}} May 21, 2011 -- [[BlizzCon 2011]] tickets go on sale the morning of the 21st and [http://diablo.incgamers.com/blog/comments/blizzcon-tix-going-going-gone/ sell out in seconds]. The same is true of the [http://diablo.incgamers.com/blog/comments/last-chance-for-blizzcon-tix-tonight/ second batch on the 25th].
  
{{oth}} July 14, 2010 -- Fans vote the [[Witch Doctor]] their [http://diablo.incgamers.com/blog/comments/vote-least-popular-diablo-3-character/ least anticipated Diablo 3 character].
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{{pic}} May 19, 2011 -- The [http://diablo.incgamers.com/blog/comments/skeleton-king-facebook-reward/ 16th Diablo Facebook ransom] is paid with new images of the [[Skeleton King]].
  
{{blz}} July 12, 2010 -- [http://diablo.incgamers.com/blog/comments/demons-do-not-need-loincloths-diablo-is-a-demon/ Blizzard debates demon anatomy] and loin cloth-wearing.
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[[File:Templar-concept1-2.jpg|thumb|250px|Templar concept arts.]]
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{{blz}} May 12-15, 2011 -- Diablo III's [[Followers]] system is [http://diablo.incgamers.com/blog/comments/new-follower-video/ leaked via movie], then the next day fully-revealed via [http://us.blizzard.com/diablo3/world/systems/followers.xml official website], [http://diablo.incgamers.com/blog/comments/followers-interviews-commence/ interviews] and [http://diablo.incgamers.com/blog/comments/another-interview-plus-more-screens/ interviews] and [http://diablo.incgamers.com/blog/comments/more-followers-interviews-non-english-additions/ interviews], and [http://diablo.incgamers.com/blog/comments/more-blue-posts-on-followers/ forum posts] and [http://diablo.incgamers.com/blog/comments/more-blue-posts-on-followers posts] and posts, and [http://diablo.incgamers.com/blog/comments/followers-artwork-and-interface-shots/ artwork]. Fan reaction is mixed -- most fans like the NPC design and skills system for the [[Scoundrel]], [[Enchantress]], and [[Templar]], but the fact that D3's mercs are only useful in normal difficulty is a hard pill to swallow.
 +
** [http://diablo.incgamers.com/blog/comments/vote-what-cometh-from-unicorn-day/ A vote before the system reveal] showed that 72% of fans wanted D3 mercs to be as strong or stronger than they were in D2.
 +
** A [http://diablo.incgamers.com/blog/comments/vote-d3s-item-color-choices/ vote after the system reveal] shows only a 35% approval, with most fans disappointed that mercs are only useful on normal, or that there are mercs in the game at all.
  
{{blz}} July 9, 2010 -- [http://diablo.incgamers.com/blog/comments/disintegrate-runestone-surprising/ @Diablo teases that Wizard] spell [[Disintegrate]] has very odd effects with [[Runestone]]s.
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{{blz}} May 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-beta-details-announced/ The Diablo community finally] received concrete word from Blizzard regarding the Diablo III [[beta]] test during the Activision-Blizzard conference call on that same day. The timeframe given was the third quarter of 2011, later clarified by [[Bashiok]] [http://forums.battle.net/thread.html?topicId=27808130648&pageNo=1&sid=3000#9 to mean July 1st to September 30th]. Fan anticipation was acute, with a huge throng in [http://diablo.incgamers.com/blog/comments/live-diablo-iii-chat-during-todays-atvi-conference-call/ Diablo: IncGamers' live chat], but chained to reason, as shown by the consensus correct choice on [http://diablo.incgamers.com/blog/comments/vote-why-do-you-deserve-a-spot-in-the-diablo-iii-beta/ a vote asking when the beta] was likely to start. The start date was also discussed that evening on [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-8-beta-date-revealed/ The Diablo Podcast #8].
  
{{oth}} July 8, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-2010-anniversary-mosaic-result/ The Diablo 2 Tenth Anniversary] Community Mosaic Project kicks off. Official page here: [[Diablo 2010 Anniversary Mosaic]].
+
{{com}} May 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-7-interview-with-new-york-times-reporter-seth-shiesel/ The seventh Diablo podcast from IncGamers] surfaces, and it includes an excellent [http://www.diablopodcast.com/the-diablo-podcast-episode-7/ interview with Seth Schiesel], who was the [http://diablo.incgamers.com/blog/comments/diablo-iii-previewed-in-the-new-york-times/ author of a New York Times] [http://www.nytimes.com/2011/04/27/arts/video-games/diablo-iii-from-blizzard-a-preview.html?_r=1 interview with Jay Wilson].
  
{{blz}} July 7, 2010 -- An @Diablo tweet [http://diablo.incgamers.com/blog/comments/diablo-twitter-a-d2-boss-returning/ about a "memorable" returning D2 monster] sets off a deluge of speculation.
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{{blz}} May 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-useless-traits/ Bashiok responds to a fan] about "useless" [[traits]], revealing that three traits have been removed from the game (with the possibility of more), being [[Just...Stay...Dead!]], [[Demonsbane]], and also [[Beast Hunter]], including rationale behind how Blizzard handles the traits.
  
[[File:Realid-penny-arcade1.jpg|thumb|350px|[http://www.penny-arcade.com/comic/2010/7/9/ Penny Arcade] weighs in on Real ID.]]
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{{pic}} May 8, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xv/ A delicious facebook update (numbering fifteen) is released] showing the amazing interpretation of [[Diablo]] from [[Glowei]], in addition to two screenshots featuring the [[Wizard]] and [[Demon Hunter]] (casting [[Fan of Knives]]) in Act I.
{{blz}} July 7, 2010 -- The [[Real ID]] B.net [http://diablo.incgamers.com/blog/comments/real-id-comes-to-the-b.net-forums/ forum debacle begins with the official] announcement and much angry user feedback, over two very busy days.
 
# [http://diablo.incgamers.com/blog/comments/b.net-forums-real-id-reactions/ Dozens] and [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-follow-ups/ dozens] of opinion pieces ensue, along with Blizzard explanations.
 
# A [http://diablo.incgamers.com/blog/comments/vote-real-id-on-the-b.net-forums/ community vote reveals] overwhelming opposition.
 
# [http://diablo.incgamers.com/blog/comments/rumour-blizzard-realid-unpopular-internally/ Rumors of intense internal opposition] surface.
 
# [http://diablo.incgamers.com/blog/comments/penny-arcade-on-real-id/ Penny Arcade weighs] in.
 
# The [http://diablo.incgamers.com/blog/comments/eff-criticise-blizzards-real-id/ EFF voices their] opposition.
 
# And Blizzard quickly buckles under the combined weight of the criticism and [http://diablo.incgamers.com/blog/comments/blizzard-buckles-on-real-id/ rescinds the real names on the forums] requirement.
 
  
{{blz}} July 6, 2010 -- The most [http://diablo.incgamers.com/blog/comments/epic-barbarian-armor/ epic Barbarian armor] completed? A few days later, Bashiok [http://diablo.incgamers.com/blog/comments/epic-armor-is-a-bad-thing/ explains that "epic armor" refers] to the appearance being the coolest of all armor options, not necessarily the best statistically.
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{{int}} May 7, 2011 -- [http://diablo.incgamers.com/blog/comments/matt-uelmens-torchlight-2-music-debuts/ Flux secures an interview] with [[Matt Uelmen]], former Blizzard [[music]] composer, now working for [[Runic Games]]. He gives some interesting insights into the process of creating music for video games.
  
{{blz}} July 4, 2010 -- [http://diablo.incgamers.com/blog/comments/zombie-vomit-and-animal-themed-armors/ Recent tweets on the 4 player max] for co-op, and animal-themed armors. [http://diablo.incgamers.com/blog/comments/twitter-with-more-on-animal-armors-and-amusing-bugs/ Follow-ups explain] the 4 player max and explain that the animal themes are cosmetic.
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{{blz}} May 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-teases-unicorn-day/ @Diablo cruelly teases about the diablo beta by offering] 5,911 winning points to someone participating in the hashtag twitter promotion. It is widely accepted specualtion that 5,911 points refers to [[Unicorn Day]], the 9th of May, where the Blizzard conference call will be held speaking in one manner or another of the Diablo III [[beta]].
  
{{blz}} July 2, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-rune-effects/ Bashiok confirms that Mercs] are still in the game, and that skill runes still do cool things.
+
{{int}} May 5, 2011 -- [http://diablo.incgamers.com/blog/comments/frank-pearce-on-mobile-phone-gaming/ In an interview with Frank Pearce], the subject of [http://networking.itbusinessnet.com/articles/viewarticle.jsp?id=1480523 mobile phone gaming emerges] where Pearce makes speculation as to what Diablo III fans may be able to look forward to in terms of apps, citing the armory and [[Auction House]] apps for [[World of WarCraft]]. General fan reaction is very positive.
  
{{blz}} July 1, 2010 -- [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ Bashiok takes back all of his] June comments about max skill caps, and teases a "99 vs. 100" max level debate.
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{{pic}} May 4, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-facebook-one-million-likes-artwork/ Diablo (from [[Diablo II]]) is featured] in Blizzard's Facebook one-million likes wallpaper.
  
 +
{{pic}} May 3, 2011 -- [http://diablo.incgamers.com/blog/comments/all-hail-the-skeleton...-queen/ While not official game art,] Varquynne finds a pic called "Skeleton Queen" by current Blizzard artist [[Oliver Chipping]].
  
 +
{{blz}} May 3, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-offers-diablo-iii-interface-explanations/ Bashiok offers an explanation] on the changes to the [[skill]] hotbar on the [[interface]], and it proves to be almost as confusing to explain as [[item]] tiers.
  
==June 2010==
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{{pic}} May 2, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xiv/ The fourteenth facebook installment] is released, showing a rather odd version of the [[goatman]] in concept art, along with a pleasant screenshot of the [[Witch Doctor]] casting his [[Firebat]] [[spell]].
  
{{blz}}June 30, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzards-new-community-manager-lylirra/ Blizzard's CMs welcome Lylirra], a new CM covering WoW and D3, to the fold.
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{{pic}} May 2, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-diablo-is...-socketed/ Another BlizzCon graphic] featuring [[Diablo]] is shown on the Blizzard [[BlizzCon]] website; this time it is an animated flash file showing a mysterious four-sectioned hole in Diablo's animated chest. Speculation ranges from humorous to absurd.
  
{{blz}}June 30, 2010 -- G4TV [http://diablo.incgamers.com/blog/comments/g4tvs-open-letter-to-diablo-2/ posts a nice open letter] to Diablo 2 on its tenth anniversary. Inspired by this, numerous [http://diablo.incgamers.com/forums/showthread.php?p=7594141#post7594141 fans add their own open letters] in the forums.
+
{{int}} May 1, 2011 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-diablo3.cc-interview-full-transcript/ The full interview] with [[Jay Wilson]] from diablo3.cc is posted, and expands on what was commented on before.
  
{{blz}}June 29, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzards-d2-10-page/ Blizzard adds a single page] and one old photoshopped image to "celebrate" Diablo II's tenth anniversary.
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{{blz}}June 29, 2010 -- [http://diablo.incgamers.com/blog/comments/interview-activision-blizzard-coo-thomas-tippl1/ The Motley Fool interviews Blizzard] COO Thomas Tippl.
+
==April 2011==
  
{{com}}June 28, 2010 -- The Real ID pushback really kicks into gear, with [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-no-privacy-controls/ a scathing editorial] by MMORPG guru Lum the Mad.
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{{blz}} April 29, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-no-item-binding-and-legendary-set-items/ Bashiok dips into the bnet forums] to speak on why BoE was dropped from the game, and also elaborates a bit on how set items will function in Diablo III, revealing that they are all of [[legendary]] quality.
[[File:Sand Golem.jpg|thumb|333px|The [[Sand Golem]].]]
 
{{blz}}June 26, 2010 -- Bashiok gives [http://diablo.incgamers.com/blog/comments/diablo-3-progress-report/ a short, but positive], game development progress report.
 
  
{{oth}}June 24, 2010 -- Blizzard announces their [http://diablo.incgamers.com/blog/comments/2010-blizzard-fan-fiction-contest/ 2010 Fan Fiction contest].
+
{{int}} April 29, 2011 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-diablo3.cc/ An interview with Jay Wilson surfaces], conducted by Chinese fansite [[diablo3.cc]], discusses key bindings, [[BoE]] being dropped from the game, [[Set Items]], and more. Kuangtu also posts new photos of Jay Wilson from the interview, [http://diablo.incgamers.com/forums/showthread.php?p=7862254 which are, of course, DiabLOLed] to great effect.
  
{{blz}}June 20, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-characters-sharing-skills/ characters sharing skills] and the gameplay pros/cons.
+
{{com}} April 27, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-4-the-blizzcon-arena-demo/ The fourth episode] of [http://www.diablopodcast.com/the-diablo-podcast-episode-4/ the Diablo Podcast] debuts, centering on the subject of the [[arena]] demo from [[BlizzCon 2010]].
  
{{blz}}June 19, 2010 -- Bashiok announces that [http://diablo.incgamers.com/blog/comments/skill-caps-increase-on-nm-hell/ skill caps will increase] by 5/10/15 with each difficulty level. And then [http://diablo.incgamers.com/blog/comments/max-level-and-more-on-skill-caps/ takes it all back] a couple of weeks later.
+
{{int}} April 26, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-previewed-in-the-new-york-times/ A preview emerges by] [http://www.nytimes.com/2011/04/27/arts/video-games/diablo-iii-from-blizzard-a-preview.html?_r=1 the New York Times with Jay Wilson], offering fans a commentary on trade, and also a tantalizing quote by [[Jay Wilson]] about how the game is in the final stretch. Those who are not excited are those who followed [[StarCraft II]]'s development, realizing that "the final stretch" can extend well past the horizon into cosmic space where time has no meaning.
  
{{blz}}June 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/updates-on-fury-skills-and-potions/ Fury, skills, and potions].  
+
{{pic}} April 26, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xiii/ The thirteenth episode of Facebook likes] reveals concept art for [[Caldeum]] guards, and a screenshot of an [[arena]] battle which is nearly identical to all the other arena screenshots.
  
{{com}}June 17, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/there-will-be-great-new-d3-info...-eventually/ new info... eventually]. Plus commentary and discussion about Blizzard's PR strategy of limited info release, and why it's unlikely to change anytime soon.
+
{{vid}} April 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-history-of-blizzard-in-video-form/ Machinima assembles] a [http://www.youtube.com/watch?v=cdBtkZJSmd4 History of Blizzard video] which manages to cover much more than the 20th Anniversary video from Blizzard itself.
  
{{blz}}June 17, 2010 -- [[Real ID]] on B.net [http://diablo.incgamers.com/blog/comments/real-id-on-b.net-do-you-really-want-to-know-be-known/ draws closer to going live], and the controversy begins to brew.
+
{{com}} April 25, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-3-blizzcon/ The Diablo podcast returns] to speak about [[BlizzCon]] with fellow convention goers [http://www.diablopodcast.com/the-diablo-podcast-episode-3/ Dana, Exile, and Neinball].
  
{{pic}}June 15, 2010 -- Nine [http://diablo.incgamers.com/blog/comments/nine-new-diablo-3-artwork-pieces/ new pieces of concept art], from the Blizzard Museum.
+
{{com}} April 23, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-demo-system-specs-revealed/ The demo specs were revealed] for the machines running Diablo III at G-Star in Korea. It is widely accepted that these specs have no true bearing on the final [[system requirements]] for Diablo III, as the game had yet to be optimized at that point.
  
{{int}}June 14, 2010 -- A new [http://diablo.incgamers.com/blog/comments/interview-with-one-of-the-diablo-3-composers/ interview with Lawrence Jubler], one of the key Diablo 3 soundtrack composers.
+
{{blz}} April 22, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-and-blue-posts-to-pass-the-time/ Bashiok replies to a fan's question] about whether or not the game plays differently from 2008 to 2011, and also [[@Diablo]] comments in a sarcastic tone to a request for a new monster description, and some shallow commentary on [[lore]].
  
{{blz}}June 11, 2010 -- [http://diablo.incgamers.com/blog/comments/destructible-environments-d3-achievements-sc2-tv-ads-and-more/ Bashiok gives vague comments] on [[destructible]]s and achievements.
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{{pic}} April 21, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xii/ Another facebook milestone is reached], the twelfth to be exact, revealing concept art for the [[Unburied]] monster, in addition to another screenshot featuring the [[Demon Hunter]] and her [[Entangling Shot]].
  
{{blz}}June 10, 2010 -- Blizzard will [http://diablo.incgamers.com/blog/comments/no-d3-e3-2010/ not show their games at E3] this year, or perhaps ever again. The [http://diablo.incgamers.com/blog/comments/no-blizzard-e3...-blizzcon-4-months-away/ Twitter feed confirmed this] a few days later, but said just wait for BlizzCon in October!
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{{blz}} April 19, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-iii-beta-only-be-a-small-part-of-the-whole-game/ This posting by Bashiok] is rather a milestone in the development process of Diablo III as, for the first time, semi-specific details about the Diablo III [[beta]] are released.
  
{{blz}}June 9, 2010 -- Bashiok teases the [http://diablo.incgamers.com/blog/comments/diablo-3s-secret-new-stuffs/ eventual reveal of numerous new systems] in Diablo 3. But he can't say anything about any of them yet.
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{{blz}} April 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-d3s-breakpoints/ Bashiok breaks up a slappy fan-fight] on the [[battle.net]] forums on the subject of {{iw|Breakpoints breakpoints] in Diablo III.  
  
{{blz}}June 9, 2010 -- Bashiok says that [http://diablo.incgamers.com/blog/comments/item-durability-returning/ item durability is "probably" returning] in Diablo 3. The function of durability as a [[gold sink]] was [http://diablo.incgamers.com/blog/comments/more-on-durability/ followed up the next day].
+
{{com}} April 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-two/ The second DiabloCast] emerges, where [[Flux]] and [[Elly]] continue their interview with [[Max Schaefer]], this time [http://www.diablopodcast.com/the-diablo-podcast-episode-two/ pointing the mic at Torchlight] and aspects behind designing that type of game.
  
{{blz}}June 8, 2010 -- Bashiok confirms that the [[fifth character]] was [http://diablo.incgamers.com/blog/comments/diablo-iiis-5th-class-and-the-diablo-drought/ the last to be designed]. (Early concepts were thrown out and rebooted from scratch.)
+
{{int}} April 17, 2011 -- [http://diablo.incgamers.com/blog/comments/kevin-martens-interview-atomic-gamer/ Kevin Martens performs] his spectacular voodoo [http://www.atomicgamer.com/articles/1235/diablo-iii-interview in an interview with Atomic Gamer]. [[Kevin Martens| Martens]] speaks of what makes the Diablo franchise last as long as it does, Diablo on consoles and smartphones, and more.
  
{{blz}}June 8, 2010 -- [http://diablo.incgamers.com/blog/comments/bashioks-cheeky-birthday-gift-to-fan/ Bashiok's birthday caricature] is a gift to everyone.
+
{{pic}} April 17, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-at-g-star-pictures-and-videos/ Pictures emerge from the G-Star] Korean gaming convention, by the player [http://vaders.blog.me/80119287073 named "Vader], showing off some [[interface]] shots in addition to a [[death]] screen, and more.
  
{{oth}}June 2, 2010 -- The first round of [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-goes-on-sale-today/ Blizzcon tickets went on sale]... and [http://diablo.incgamers.com/blog/comments/blizzcon-tickets-round-one-sold-out/ were gone in minutes]. The same was true of the second batch, three days later.
+
{{blz}} April 16, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-unchanging-skill-runes/ Bashiok comments on] unchanging [[skill]] [[runes]] in Diablo III after a fan voices concern that the base skill won't be represented or used within the game.  
  
 +
{{blz}} April 15, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-synergies-health-orobs-in-the-arena-and-d1s-story/ @Diablo returns to comment on] [[synergy|synergies]], [[health orb]]s in the [[arena]], and also [http://www.youtube.com/watch?v=JHwBZaiiZFA plugs a youtube video] offering a summary of [[Diablo]] I's storyline in a humorous fashion.
  
 +
{{pic}} April 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-xi/ The eleventh edition of facebook likes] shows off a fancy torture device, in addition to a screenshot that does not contain the torture device. However, a high-resolution shot of an as-of-yet unnamed [[Monk]] [[skill]] can be seen in the screenshot.
  
==May 2010 ==
+
{{blz}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-armor-dye-and-item-modifiers/ @Diablo speaks out about] [[armor]] [[dye]] and [[item]] [[modifier]]s. Not much in the way of new info, but it is revealed that not all of the armor dyes have been...revealed.
  
{{blz}}May 29, 2010 -- Bashiok rebuts [http://diablo.incgamers.com/blog/comments/sc2-forebodes-d3-doom-bashioks-rebuttal/ a bunch of anti-SC2 arguments], in terms of what they say about Diablo 3 and the B.net experience.
+
{{oth}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/fired-diablo-iii-play-tester-reveals...-not-very-much-actually/ A "report" from a supposed playtester for Diablo III] surfaces, on 4chan of course, about details on the game. It is widely assumed to be completely fake, but Blizzard never offers a confirmation or rejection.
  
{{int}}May 29, 2010 -- Blizzard's [[Frank Pearce]] interviewed [http://diablo.incgamers.com/blog/comments/incgamers-interviews-blizzards-frank-pearce/ about SC2, B.net, and D3].
+
{{blz}} April 14, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-explains-how-dungeons-are-randomized-or-not/ Bashiok covers the subject of] when and how the game is randomized, and the differences in randomization between the "overworld" and in a dungeon. He also talks smack about the cowardly [[Fallen]], ironically represented by one himself in the [[battle.net]] forums.
  
{{blz}}May 28, 2010 -- [[Bashiok]] unveils the newest skill rune names: [[Crimson]], [[Indigo]], [[Obsidian]], [[Golden]], [[Alabaster]]. All five types of [[skill runes]] are known, but only one of the new names is definitely tied to a function, at this point.
+
{{pic}} April 13, 2011 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork-for-blizzcon-2011/ New artwork for Diablo emerges] for BlizzCon 2011, showing Big Red himself taking center stage, in all of his/her/its fiery glory.
  
{{blz}}May 27, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzards-online-content-translated/ Blizzard's future plans] for non-English online info about Diablo 3.
+
{{blz}} April 13, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-really-wants-you-to-promote-their-games-for-free/ Blizzard ramps up] their [http://forums.battle.net/thread.html?sid=3000&topicId=27805290420&forumId=12007&postId=278027481724#0 twitter campaign by introducing the hashtag program]. These run sporadically to mixed fan reaction, before being largely forgotten/abandoned by mid-June.
  
{{blz}}May 27, 2010 -- [http://diablo.incgamers.com/blog/comments/skill-runes-continue-to-evolve/ Bashiok with new info] on [[skill rune]] changes and design goals.
+
{{blz}} April 12, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-ticket-sale-date-announced/ The sales date for] [[BlizzCon]] tickets [http://us.blizzard.com/blizzcon/en/event-info/blizzcon-tickets is announced], so fans can be prepared to not get to buy tickets on both May 21st, and also May 25th, 2011.
  
[[File:Fan-darkrusader-tristram1.jpg|thumb|333px|Amazing fan-made Diablo 3 level.]]
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{{int}} April 12, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-podcast-episode-one/ The incgamer's Diablo Podcast emerges] for its [http://www.diablopodcast.com/the-diablo-podcast-episode-one/ first episode], with an interview with Max Schaefer on the subjects surrounding Diablo III development by [[Blizzard North]]. The fact that D3 was originally planned as an MMORPG is greeted with a great deal of debate.
{{blz}}May 26, 2010 -- Amazingly high quality [http://diablo.incgamers.com/blog/comments/amazing-fan-made-diablo-3-level/ fan-made Diablo 3 level] in the Unreal engine, copied from concept art. [http://diablo.incgamers.com/blog/comments/how-to-create-amazing-fan-art/ Making of info added] a few days later.
 
  
{{int}}May 23, 2010 -- Jeff Strain [http://diablo.incgamers.com/blog/comments/jeff-strain-on-diablo-1s-rpg-impact/ interviewed about his early work] on the Diablo franchise.
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{{blz}} April 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-wild-friday/ @Diablo goes on a micro-post spree], following the subjects of [[Witch Doctor]] [[skill]]s and builds, balancing mechanics, and also life [[leech]] in Diablo III.
  
{{int}}May 22, 2010 -- [[Bill Roper]] interviewed on [http://diablo.incgamers.com/blog/comments/bill-roper-interviewed-on-d1-d2-d3/ the creation of Diablo 1 and 2], and his first reactions to Diablo 3.
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{{blz}} April 9, 2011 -- [http://diablo.incgamers.com/blog/comments/official-d3-korean-twitter-reveals-new-arena-info-the-limits-of-google-tran/ The official Korean Diablo twitter account] reveals no new information, besides that an official Blizzard twitter account exists for Korea.
  
{{oth}}May 22, 2010 -- [http://diablo.incgamers.com/blog/comments/jay-mohr-is-the-blizzcon-2010-host/ Jay Mohr is confirmed] as the [[BlizzCon 2010]] host.
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{{pic}} April 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-x/ The tenth edition of facebook likes] hits the wall, showing off concept art for a [[goatman]] spearman, in addition to a screenshot featuring [[Arcane Orb]] post-kablooey.
  
{{oth}}May 20, 2010 -- [http://diablo.incgamers.com/blog/comments/we-love-diablo-anniversary-mosaic/ Diablo 2's Ten Year] Anniversary [[Diablo_2010_Anniversary_Mosaic|Fansite Mosaic project]] announced.
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{{blz}} April 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-rushing-and-obtaining-materials-without-salvaging/ Bashiok posts on the subject] of rushing (and why it may be acceptable to a point), and also comments on [[salvage| salvaging]] materials as drops instead of, well, salvage.
  
{{blz}}May 20, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-artwork-from-blizzcon-2010/ New Diablo artwork from] the [[BlizzCon 2010]] logo.
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{{blz}} April 7, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-on-box-art-leaks-and-maximum-level-expansion-complaints/ The Polish April Fool's box art] is denied by Bashoik and debunked by fans who recognize it as WoW fan art.
  
{{blz}}May 20 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/more-on-resolution-comparisons-and-forum-misbehavior/ misleading screen resolution comparisons] and forum (mis)behavior.
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{{blz}} April 6, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-max-clvl-60-arguments/ That same day, Bashiok emerges from his long beastly slumber] to make very elaborate arguments for the [[level]] 60 hard cap in Diablo III.
  
{{blz}}May 18, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/diablo-3-higher-resolutions-and-reflections/ higher resolutions and visual reflections].
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{{pic}} April 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-box-art-leaked/ A latent April Fool's Day grenade] blows up amongst the Diablo community when a fake concept box for Diablo III appears from a Polish website. The graphic is very unimpressive, and yet somehow manages to fool a large portion of the community.
  
{{blz}}May 15, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/diablo-3-major-team-playtest-went-realy-good/ a major team playtest] that went "really well."
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{{pic}} April 1, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ix/ The ninth edition of the facebook likes campaign] was a missed April Fool's opportunity, but featured another stunning concept from Brom of an [[Activated Vessel]], and another Act I screenshot.
  
{{blz}}May 15, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/palette-shifting-concept-art/ palette and texture-shifting] on Diablo 3 [[monsters]].
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{{oth}} April 1, 2011 -- [http://diablo.incgamers.com/blog/comments/new-horadric-cube-smartphone-ap/ April First appears in all its glory, all its horror], as Blizzard announces their [http://us.blizzard.com/diablo3/media/horadrapp/ Horadric Cube smartphone app], [http://diablo.incgamers.com/blog/comments/new-starcraft-and-warcraft-features-revealed/ in addition to] [http://us.blizzard.com/en-us/games/console/ StarCraft II on kinect], while World of WarCraft receives a [http://us.battle.net/wow/en/game/dungeon-helper/ dungeon helper] and [http://us.battle.net/wow/en/game/dungeon/tomb-of-immortal-darkness the tomb of immortal darkness]. Diablo fans around the globe wet their collective one-piece pajamas in jealousy. Later in the day, [http://diablo.incgamers.com/blog/comments/new-wow-and-sc2-patch-notes/ a set of very funny patch notes appear] for [http://us.battle.net/sc2/en/forum/topic/2325614706?page=1#0 SC2] and [http://us.battle.net/wow/en/forum/topic/2325684862?page=1#0 WoW].
  
{{blz}}May 14, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/line-of-sight-in-diablo-3/ on Line of Sight] in Diablo 3.
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<br>
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==March 2011 ==
  
{{blz}}May 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-reveals-secrets-of-the-archivist/ Bashiok reveals some secrets] about the creation of the [[Archivist]], one of the 2009 April Fool's Day jokes.
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{{vid}} March 31, 2011 -- [http://diablo.incgamers.com/blog/comments/new-footage-shows-many-new-rune-effects/ Another video appears] showing [[Leap Attack]], [[Ancient Spear]], [[Mirror Image]] with a crimson [[rune]], and many others. The video takes place in an [[arena]] battle.
[[File:Monk-concept1.jpg|thumb|250|Monk poses dramatically.]]
 
{{pic}}May 12, 2010 -- New [[Barbarian]] and [[Monk]] concept [http://diablo.incgamers.com/blog/comments/shiny-new-monk-concept-art/ art is released].
 
  
{{blz}}May 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-haunts-temporary-graphics/ Bashiok relays information] about [[Haunt]]'s temporary graphics and the improvements in store for it during development
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{{vid}} March 30, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-zombie-bears-and-fetish-warriors-revealed/ A ninja'd video from] [[BlizzCon 2010]] appears on youtube, showing off [[Blizzard]], [[Zombie Bears]], and [[Fetish Army]].
  
{{blz}}May 11, 2010 -- [http://diablo.incgamers.com/blog/comments/no-d3-in-2010-not-even-for-playboy-bunnies/ Even Playboy Bunnies] can't make a Diablo 3 release date appear.
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{{com}} March 29, 2011 -- [http://diablo.incgamers.com/blog/comments/vote-how-varied-was-your-diablo-ii-pvm-play-experience/ A poll appears] on Diablo: IncGamers asking players how they played the [[PVE]] game. Large numbers of them chose the option of experimentation along with several favorite [[character]]s and builds.
  
{{blz}}May 11, 2010 -- Bashiok's [http://diablo.incgamers.com/blog/comments/bashioks-dream-comes-true/ chocolate race car cake] draws closer to reality.
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{{blz}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-not-ready-to-make-a-beta-announcement/ @Diablo announces that] Blizzard is not ready to make a [[beta]] announcement, despite the paradox. The community is shocked and surprised that Blizzard requires more time.
  
{{oth}}May 10, 2010 -- [http://diablo.incgamers.com/blog/comments/how-many-mac-gamers-are-out-there/ Mac users support Blizzard] because Blizzard supports them. And their numbers are growing.
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{{blz}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/d2-ladder-reset-is-done/ Bashiok announces that] the [[ladder]] reset is completed for Diablo II.
  
{{blz}}May 8, 2010 -- Bashiok on the Witch Doctor's [[Haunt]] [http://diablo.incgamers.com/blog/comments/blizzard-on-haunt-boss-effects-and-the-lcs/ and shiny boss effects].
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{{int}} March 28, 2011 -- [http://diablo.incgamers.com/blog/comments/bobby-kotick-is-misunderstood/ Mike Morhaime and Frank Pearce speak about Bobby Kotick], a fellow who is adored world-wide for his compassion, intelligence, and business ethic. Morhaime and Pearce defend his good name [http://www.mcvuk.com/features/902/INTERVIEW-Blizzardx in an interview with MCV UK].
  
{{oth}}May 7, 2010 -- Transcript and discussion of the [http://diablo.incgamers.com/blog/comments/activision-blizzard-q1-2010-conference-call/ First Quarter Activision/Blizzard conference call].
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{{int}} March 27, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-considering-a-blizzard-university/ Frank Pearce comments on the subject] of a "Blizzard University" in [http://www.gamasutra.com/view/news/33624/Pearce_Blizzard_Has_Considered_Equivalent_To_Pixar_University.php this article from GamaSutra]. It is supposed that there will be a class revolving around usage of the word "soon".
  
{{blz}}May 6, 2010 -- Bashiok on [[PvP]] in D3, which isn't [http://diablo.incgamers.com/blog/comments/diablo-3-will-ship-with-pvp-like-it-or-not/ much in the game yet], but will be for launch.
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{{pic}} March 26, 2011 -- [http://diablo.incgamers.com/blog/comments/tracing-blizzards-dna/ An interesting chart showing the "lineage"] of former [[Blizzard]] employees [http://www.pcgamer.com/2011/03/24/20-years-of-blizzard-blizzards-dna-2/ is released by PC Gamer].
  
{{oth}}May 5, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-announces-battle.net-and-facebook-integration/ Blizzard announces their] upcoming [[Battle.net]] [[Real ID]] Facebook integration. The first ominous shot in the war that became the Real ID controversy/disaster of July 2010.
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{{blz}} March 25, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-set-items-and-the-maybe-return-of-town-portals/ Bashiok speaks up on the subject of] item tiers (again), [[hardcore]] death in [[arena]], a mysterious comment on [[Town Portals]], and more.
  
{{blz}}May 5, 2010 -- [[Bashiok]] confirms that Diablo 3 will have [http://diablo.incgamers.com/blog/comments/diablo-3-will-have-a-lot-of-monsters/ a '''lost''' of monsters].
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{{pic}} March 24, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-viii/ The facebook like campaign] reaches another milestone, and fans are greeted by concept art for [[Horrify]] and an unrelated screenshot featuring the [[Demon Hunter]] shooting a [[Bolo Shot]].
  
{{com}}May 5, 2010 -- Interesting debate about why/how the needs of [http://diablo.incgamers.com/blog/comments/the-differences-between-western-and-easter-gamers-and-rpgs/ Eastern and Western RPG players differ] so greatly.
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{{int}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/max-schaefer-charge-shot/ Max Schaefer comments once more] on Torchlight, [[Diablo]] III, and consoles [http://www.charge-shot.com/2011/03/torchlight-grind-talk-with-max-schaefer.html in this interview] with Charged Shot.
  
{{oth}}May 4, 2010 -- [[Starcraft 2]] gets [http://diablo.incgamers.com/blog/comments/starcraft-2-release-date-announced/ a release date]: July 27, 2010.
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{{blz}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/when-you-receive-your-diablo-iii-beta-key/ Bashiok speaks on how to] enter the [[beta]] and how the beta keys will be given, and [[Flux]] is threatened multiple times for a very attention-grabby headline. Shenanigans ensue.
  
{{blz}}May 1, 2010 -- Bashiok [http://diablo.incgamers.com/blog/comments/the-trouble-with-skill-training-systems/ on skill training systems] and why Diablo 3 will not include such a game mechanic.
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{{blz}} March 22, 2011 -- [http://diablo.incgamers.com/blog/comments/d2-ladder-reset-march-28th/ The Diablo II ladder tale] finds itself entering another chapter when it is announced that the reset will occur March 28th.
  
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{{pic}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-vii/ The facebook like campaign] produces pixels again with viper concept art by Brom in addition to a screenshot of [[arena]] play.
  
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{{int}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-3-to-cannibalize-wow-players/ Frank Pearce speaks on the subject of] cannibalizing the [[World of WarCraft]] fanbase by releasing Diablo III in [http://www.gamasutra.com/view/news/33623/Blizzards_Pearce_Diablo_III_Could_Cannibalize_WoW_Before_Titan.php this interview with GamaSutra].
  
==April 2010==
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{{com}} March 21, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-fb-page-likejacked-expect-new-images-galore/ Argument ensues when the facebook] "likes" begin to quicken their pace in dramatic fashion.
  
{{pic}}April 28, 2010 -- Ars Technica tours Blizzard's Campus in Irvine and posts [http://arstechnica.com/gaming/news/2010/04/earning-your-sword-a-picture-tour-of-blizzards-offices.ars/ a huge photo gallery] of their trip. (Many more views of Blizzard's Campus can be seen in [http://diablo.incgamers.com/gallery/showgallery.php?cat=518 the Blizzard HQ gallery].)
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{{blz}} March 18, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-item-tags-auction-house-boss-modifiers-and-revenge/ Bashiok posts a flurry of responses] on the subjects of alt'ing for items, trade and pvp concepts, the [[Barbarian]]'s [[Revenge]] skill, and more. @Diablo later returns to [http://diablo.incgamers.com/blog/comments/diablo-takes-its-revenge/ further clarify the use of revenge].
  
{{blz}}April 27, 2010 -- Bashiok confirms [http://diablo.incgamers.com/blog/comments/there-is-no-zoom-and-you-wont-even-miss-it/ that there is no zoom in Diablo 3] and explains why fans won't even miss it.
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{{blz}} March 18, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-of-few-words/ Bashiok responds to] a fairly odd question from a fan about [[character]] movement directions.
  
{{pic}}April 24, 2010 -- [http://diablo.incgamers.com/blog/comments/check-out-the-new-blizzard-concept-art-gallery/ Blizzard debuts a sortable gallery] showing off concept art for their three ongoing game worlds. No new Diablo 3 pieces are included.
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{{pic}} March 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-vi/ The facebook like campaign] bears rosy sweet blooms of [[Hydra]] concept art goodness, along with a screenshot chiefly featuring [[Activated Vessel]]s.
  
{{pic}}April 23, 2010 -- [http://diablo.incgamers.com/blog/comments/dune-thresher-fan-sculpt/ A fan-made sculpture] of the [[Dune Thresher]] impresses all who behold it.
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{{blz}} March 17, 2011 -- [http://diablo.incgamers.com/blog/comments/why-we-will-never-see-a-jay-wilson-b.net-forum-post/ Bashiok speaks at (great) length] on why Diablo III developers don't comment on the forums, and general responses to questions and comments about PR. [[Flux]] is indicted on charges of shenanigans. [[Bashiok]] also [http://diablo.incgamers.com/blog/comments/blue-defends-the-end-of-dev-forum-posting/ comments on it later].
  
{{blz}}April 22, 2010 -- [http://diablo.incgamers.com/blog/comments/more-on-character-builds/ Bashiok joins a long discussion on] the interactions between [[skills]] and [[skill rune]]s in Diablo 3.
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{{blz}} March 16, 2011 -- [http://diablo.incgamers.com/blog/comments/memories-of-blizzard-video-contest/ Blizzard announces their contest] where contestants must make a video detailing their memories of Blizzard.
  
{{blz}}April 22, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-custom-monster-death-animations-and/ Bashiok on zooming in and custom] monster death animations.
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{{com}} March 16, 2011 -- [http://diablo.incgamers.com/blog/comments/vote-will-you-compete-on-the-d3-pveladder/ Diablo: IncGamers posits to gamers] whether or not they'd play in a Diablo III ladder season, with the results being heavily skewed towards "no".
  
{{blz}}April 21, 2010 -- [http://diablo.incgamers.com/blog/comments/should-diablo-3-have-designed-builds/ Bashiok on why there are no] designed "builds" for the Diablo 3 characters.
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{{int}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/max-schaefer-cgmonthly-plus-torchlights-console-controls/ Max Schaefer comments on] the threat of the looming, yet never impending, release of Diablo III getting in the way of Torchlight's success, and also speaks on how controls can and should operate on console versions of [[ARPG]]s in [http://www.cgmonthly.com/freearticles/interviews/item/18774-through-hell-by-torchlight.html this interview with cgmonthly].
  
{{blz}}April 21, 2010 -- [http://diablo.incgamers.com/blog/comments/320000-warcraft-iii-and-diablo-ii-accounts-banned/ Blizzard announces that they've banned] more than 320,000 Warcraft 3 and Diablo 2 accounts for using hacks on Battle.net.
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{{blz}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-fan-fiction-2011-winners-announced/ The winners of the fan fiction contest] are revealed. In related news: Diablo stories have no representation.
  
{{blz}}April 19, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-charms-in-d3-and-exploding-palm-impossibilties/ Bashiok on why there are] no [[charms]] in Diablo 3, plus info on the graphics for the [[Monk]]'s [[Exploding Palm]] skill. [http://diablo.incgamers.com/blog/comments/more-on-exploding-palms-graphics/ He returns a day later] to substantially revise his Exploding Palm graphics comments, after receiving a correction from one of the designers.  
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{{blz}} March 15, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-balancing-pvp-and-pve-separately/ Bashiok speaks at length] on the philosophy behind balancing [[PVP]] and [[PVE]] separately, stating that PVP balance shouldn't ever affect PVE.
  
{{blz}}April 16, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-paying-to-revive-hc-characters-and-wow-rmt-pets/ Bashiok on paying to resurrect HC characters] (not happening) and the new RMT WoW mount.
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{{vid}} March 14, 2011 -- [http://diablo.incgamers.com/blog/comments/the-art-controvery-returns/ The art controversy shows its colorful head] once more in the form of another edited gameplay video uploaded to youtube.
  
{{blz}}April 14, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-shrines/ shrines, attributes, and pretty graphics].
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{{blz}} March 12, 2011 -- [http://diablo.incgamers.com/blog/comments/no-d3-pax-east/ Bashiok decrees that] Diablo won't be showing its face at PAX East.
  
[[File:Tomb-viper2.jpg|thumb|Tomb Vipers.]]
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{{pic}} March 11, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-v/ The Diablo facebook campaign yields goodies] for the fifth time, showing concept art of the [[Treasure Seeker]] and a screenshot featuring the [[Monk]] in Act II. [http://diablo.incgamers.com/blog/comments/blue-on-the-treasure-seeker// Bashiok comments on the treasure seeker] later in the day.
{{oth}}April 13, 2010 -- [http://diablo.incgamers.com/blog/comments/monthly-fee-for-starcraft-ii-battle.net-in-russia/ News breaks that SC2] will require a monthly fee to play online in Russia. Most fans choose '''not''' to believe that this is a harbinger of D3's hypothetical online fees.
 
  
{{oth}}April 9, 2010 -- [http://diablo.incgamers.com/blog/comments/what-do-casual-fans-think-about-the-fifth-character/ What do casual fans think about] the [[fifth character]]? A question on Blizzard's Diablo Facebook page brings out the hordes.
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{{blz}} March 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-bashiok-on-gear-set-looks/ Bashiok returns to the scene of the crime] to once again confuse fans out of their wits about the item tier system. Perhaps visual aids are in order.
  
{{com}}April 3, 2010 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-3-the-new-tomb-viper/ Is the weird design] of the new [[Tomb Viper]] a sign of a larger game theme? Or just a weird snake/man hybrid monster?
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{{blz}} March 10, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-d3-conventions-patch-changes-and-awesomeness/ @Diablo makes micro-remarks] on the subject of [[BlizzCon]], the [[Gargantuan]], [[boss]]es, and item [[nerf]]ing via patches.
  
{{blz}}April 1, 2010 -- April kicks off with the usual blitz of Blizzard April Fool's Day jokes and features. Their first movement comes on March 31st, with [http://diablo.incgamers.com/blog/comments/its-coming/ a Diablo-style teaser image]. This year's crop includes, [http://diablo.incgamers.com/blog/comments/new-battle.net-neural-interface/ B.net Neural Interface], Deckard Cain [http://diablo.incgamers.com/blog/comments/deckard-cain-gps-voice-pack/ GPS Voice Pack], [http://diablo.incgamers.com/blog/comments/xtreme-gamer-blanket-diablo-iii-body-pillow/ Xtreme Gamer Blanket and Diablo 3 Body Pillow], plus [http://diablo.incgamers.com/blog/comments/more-april-fools-from-blizzard/ B.net matchmaking, new Blizzard mobile games, the WoW EPEeN, and the mystery scrambled poem]. A later post provides a nice wrap up of [http://diablo.incgamers.com/blog/comments/april-fools-round-up/ other gaming-related AFD activities] around the Internet.
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{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-combat-rune-swapping-and-two-handed-weapons/ Bashiok comments on] combat stats such as [[dodge]], the process of swapping [[rune]]s, and [[weapon]] choices.
  
{{oth}}April 1, 2010 -- Diii.net breaks the sad news that [http://diablo.incgamers.com/blog/comments/blizzcon-2010-already-sold-out/ BlizzCon 2010 is already sold out], before tickets have even officially gone on sale. Better luck next year.
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{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-ii-ladder-reset/ Bashiok weighs in] on [[ladder]] resets for Diablo II.
  
{{pic}}April 1, 2010 -- The first two [http://diablo.incgamers.com/blog/comments/the-first-diablo-iii-jigsaw-images/ Diablo 3 jigsaw images debut], showing outdoor areas from the WWI 2008 Gameplay movie. Both are awesome, and were enormously difficult to create.
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{{pic}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/a-better-look-at-the-ranger-demon-hunters-evolution/ Early Ranger/Demon Hunter concept art] is revealed by [[Phroilan Gardner]], repeat offender.
  
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{{blz}} March 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-timeline/ Blizzard shows off] the underwhelming Blizzard timeline for their 20th anniversary, being referred to by one fan as a "WarCraft wankfest".
  
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{{blz}} March 8, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-iiis-development-stage/ Bashiok comments on the development stage] of Diablo III, following confusion surrounding the [http://diablo.incgamers.com/blog/comments/diablo-iiis-development-is-technically-completed/ Morhaime/Pearce comments] earlier in the week.
  
==March 2010==
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{{blz}} March 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-clown-costumes/ @Diablo continues to confuse fans] by attempting to explain the item tier system.
  
{{blz}}March 31, 2010 -- Bashiok on [http://diablo.incgamers.com/blog/comments/blizzard-on-mana-wizards-and-witch-doctors/ Wizards, Mana, and Instability].
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{{blz}} March 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-the-barbarians-tribal-tattoo/ Bashiok reveals that] the [[Barbarian]]'s signature blue warpaint will reappear as an actual [[item]] look.
  
{{com}}March 27, 2010 -- Fan debate breaks out on the issue of [http://diablo.incgamers.com/blog/comments/would-you-pay-to-demo-beta-test/ paying to beta test]. A community vote is held, in which [http://diablo.incgamers.com/blog/comments/poll-would-you-pay-to-beta-test/ most players say they would not pay] for the privilege.
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{{pic}} March 4, 2011 -- [http://diablo.incgamers.com/blog/comments/new-claw-viper-concept-art/ New claw viper art] is revealed by ex-Blizzard employee [[Phroilan Gardner]].
  
{{blz}}March 25, 2010 -- Blizzcon 2010 [http://diablo.incgamers.com/blog/comments/blizzcon-2010-announced/ is announced for October 22-23, 2010], once again in the Anaheim Convention Center.  
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{{pic}} March 3, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-iv/ New screenshot and artwork] via the Facebook "likes" campaign, including the ever-creepy [[Tristram]] cathedral.
  
{{pic}}March 23, 2010 -- The [http://diablo.incgamers.com/blog/comments/witch-doctor-unmasked/ female Witch Doctor in-game animated model] is added to the official site. Also,  [http://diablo.incgamers.com/blog/comments/new-witch-doctor-screenshots/ five new Witch Doctor screenshots] are released.  Fan reaction to the female WD's look [http://diablo.incgamers.com/blog/comments/vote-how-do-you-like-the-female-witch-doctors-look/ is largely positive].
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{{blz}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-gems-zoom-and-blizzard-jobs/ @Diablo speaks on the subject of] [[gem]]s, zoom, and Blizzard jobs.
  
{{blz}}March 23, 2010 -- Blizzard announces that [http://diablo.incgamers.com/blog/comments/diablo-ii-patch-1.13-and-ladder-reset-tomorrow/ the v1.13 patch and ladder reset] will take place on the 24th. The [http://diablo.incgamers.com/blog/comments/ladder-is-being-reset-as-we-speak/ patch is released], with the full readme.txt. [http://diablo.incgamers.com/blog/comments/v1.13c-official-patch-notes/ Direct download links] and largely positive [http://diablo.incgamers.com/blog/comments/forum-discussions-on-patch-1.13/ early player feedback].
+
{{int}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iiis-development-is-technically-completed/ Mike Morhaime and Frank Pearce speak about] how Diablo III is technically completed [http://www.liberation.fr/medias/01012322152-la-tendance-est-aux-jeux-sur-mobile-et-reseau-social in a French interview].  
  
{{blz}}March 18, 2010 -- [http://diablo.incgamers.com/blog/comments/is-the-female-witch-doctor-too-sexy/ Is the Female Witch Doctor too Sexy?] Blue post turning into a major debate about how the characters should be presented; realism vs. eye candy.
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{{blz}} March 1, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-mf-exploits-in-groups/ Bashiok details arguments] surrounding [[Magic Find]].
  
{{blz}}March 17, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-armor-types-and-voting-for-blizzard/ Blizzard on Armor Types] and voting for Blizzard in a developer vs developer voting match.
 
  
{{int}}March 17, 2010 -- [http://diablo.incgamers.com/blog/comments/jay-wilson-on-d3s-seven-shared-development-points/ Jay Wilson on Game Development]. Possibly a Google translate of a Chinese industry conference where Jay Wilson made his contribution by talking about the seven shared development points of making a video game.
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<br>
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==February 2011 ==
  
{{blz}}March 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3s-trading-system-will-fix-everything/ Diablo 3's Trading System] will fix everything, according to Bashiok. Item trades, gold selling and many other topics discussed.
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{{blz}} February 26, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-pvp-balance/ Bashiok argues for] balance in the [[PvP]] [[Arena]] play... just not too much.
  
{{blz}}March 16, -- 2010 [http://diablo.incgamers.com/blog/comments/blizzard-pax-east-d3-staying-home/ Blizzard @ PAX East: D3 Staying home], unfortunately. No Diablo 3 gameplay at PAX East.
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{{pic}} February 22, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-iii/ New screenshot and artwork] via the Facebook "likes" campaign.
  
[[File:Tower-closeup-monk1.jpg|frame|The [[Burning Tower]].]]
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{{com}} February 20, 2011 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-21-the-demon-hunters-resources-revealed/ The Demon Hunter's] dual-[[resource]]s, [[Hatred]] and [[Discipline]], are evaluated with info from the recent [[D3 Team]] interviews.
{{blz}}March 15, 2010 -- Blizzard announces that the [http://diablo.incgamers.com/blog/comments/v1.13-and-ladder-reset-coming-soon/ D2 v1.13 patch and ladder reset] are coming soon. More info on [http://diablo.incgamers.com/blog/comments/blizzard-on-v1.13-future-patches-and-the-end-of-the-ptf/ the coming patch and future patches] was added a few days later.
 
  
{{int}}March 13, 2010 -- [http://diablo.incgamers.com/blog/comments/rob-pardo-on-learning-from-design-mistakes/ Rob Pardo learns from] design mistakes in an article by Shacknews. Stuff like the D2 [[gold]] economy is a lesson learned and not repeated.
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{{blz}} February 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-macro-and-diablo-iiis-combat/ Bashiok on Diablo III's less] "spiky," "macro" style of [[combat]] damage.  
  
{{int}}March 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-composer-russel-brower-interviewed/ Blizzard Composer Russel Brower interviewed] by CVG, and he says they will take the music wider and further in Diablo III.
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{{int}} February 18, 2011 -- [http://diablo.incgamers.com/blog/comments/the-male-demon-hunter-debuts-plus-developer-interviews/ The male Demon Hunter at last] debuts, with screenshots, concept art, and four new developer interviews with [http://www.gamestar.de/specials/spiele/2321087/diablo_3.html Gamestar], [http://www.diablofans.com/topic/23770-diablofans-presents-the-male-demon-hunter/ DiabloFans], [http://www.gameplanet.co.nz/pc/games/156898/features/136557.20110218.Diablo-IIIs-Jason-Bender-Christian-Lichtner/ GamePlanetNZ], and [http://www.gamespot.com/pc/rpg/diablo3/news.html?sid=6299786&tag=topslot;thumb;1&mode=previews Gamespot]. His [http://diablo.incgamers.com/blog/comments/male-demon-hunter-animation-is-live/ animation is added] a few days later, and a vote finds that nearly [http://diablo.incgamers.com/blog/comments/vote-the-male-demon-hunters-look/ 80% of 2200 voters] "love" or "like" the character's look.
  
{{blz}}March 12, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-class-specific-weapons/ Bashiok discusses class-specific weapon] concepts in Diablo 3. [http://diablo.incgamers.com/blog/comments/diablo-3-milestones-are-being-met-plus-and-more-on-class-specific-weapons/ Much more follow up] a few days later.
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[[File:D3-early-bone-screenshot1.jpg|thumb|350px|2005 shot from [[Blizzard North]]'s early D3.]]
 +
{{pic}} February 17, 2011 -- [http://diablo.incgamers.com/blog/comments/the-first-screenshots-from-blizzard-norths-version-of-diablo-iii/ The first screenshots ever] leaked from [[Diablo III: Blizzard North version|Blizzard North's version of Diablo III]] appear, via Kotaku. Fan comments are legion, and largely positive. A vote on Diablo: IncGamers reveals that [http://diablo.incgamers.com/blog/comments/vote-which-d3-art-style-do-you-prefer1/ a slight majority of fans prefer the look] of the 2005 version of the game.
  
{{blz}}March 11, 2010 -- [http://diablo.incgamers.com/blog/comments/blue-posts-on-shields-zookeeper-builds-and-healig-spells/ Shields, pets and healing] discussed in blue posts by [[Bashiok]].
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{{pic}} February 15, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-ii/ The second pair of Facebook] images are released, for 25k more "likes."
  
{{com}}March 10, -- 2010 [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-2-the-mysterious-burning-tower/ The mysterious burning tower] is explored by Flux, who brings up screenshots and facts from various sources. The [[Burning Tower]] also has a wiki article.
+
{{blz}} February 12, 2011 -- [http://diablo.incgamers.com/blog/comments/new-skill-rune-effects-revealed/ @Diablo reveals a pair of] new [[runestone]] effects.
  
{{oth}} March 9, 2010 -- A community [http://diablo.incgamers.com/blog/comments/poll-which-character-will-you-play-first/ vote measures the popularity] of the various characters, showing a fairly even distribution of fans amongst the four so far revealed: Barbarian 24.22%, Wizard 21.06%, Witch Doctor 16.9%, Monk 16.17%, Undecided. More infos, plz 12.54%, Fifth character will be the coolest 9.11%.
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{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-slow-development-and-fan-discontent/ Bashiok tirelessly defends] Blizzard's very slow, iteration-heavy game design philosophy.  
  
{{pic}}March 9, 2010 -- [http://diablo.incgamers.com/blog/comments/new-and-improved-diablo-iii-artwork/ New Artwork, and] new better versions of older known artwork. Sons of the Storm has released new batches.
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{{blz}} February 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzards-twentieth-anniversary-coverage/ Blizzard kicks off their] 20th anniversary celebration with a shiny page that has no real content.  
  
{{oth}}March 7, 2010 -- [http://diablo.incgamers.com/blog/comments/more-d3-previews-on-the-jace-hall-show/ More D3 Previews on the Jace Hall Show], but since it's a humour show, it;s nothing real and as such nothing major.
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{{blz}} February 10, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ One of the WoW community managers] answers 20 questions about what the Blizzard CMs do in their jobs.  
  
{{blz}} March 5, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3s-random-monsters-and-scripted-events/ Bashiok on random monsters] and scripted events.
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{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2010-investor-conference-call/ The 4Q 2010 Activision/Blizzard conference call] creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is [http://diablo.incgamers.com/blog/comments/blue-2011-not-out-of-the-question-after-all/ disputed by Bashiok] later that day, then in a more formal forum post, [http://diablo.incgamers.com/blog/comments/blizzards-goal-is-to-release-diablo-iii-in-2011/ then by Rob Pardo] later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.
  
{{oth}}March 5, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-beheads-infinity-ward-is-blizzard-next/ Activision fires Infinity Ward studio heads] responsible for the mega-popular ''Modern Warfare 2''. The question is, does this mean they can do similar things with [[Blizzard Entertainment|Blizzard]] employees and people like [[Mike Morhaime]].
+
{{vid}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/jason-bender-video-interview-pvp-with-g4tv/ A short video interview] on G4TV includes zero new info from [[Jason Bender]].
  
{{blz}} March 4, 2010 -- [http://diablo.incgamers.com/blog/comments/dungeon-entrances-and-waypoints/ Bashiok on dungeon entrances] and deadly traps.  
+
{{pic}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-diablo-facebook-ransom-is-paid-part-i/ The first Facebook screenshot/artwork] is released, creating some annoyance for fans who had expected never-before-seen imagery.  
  
{{blz}} March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-be-m-rated/ Bashiok confirms that] Diablo 3 is aiming for an M-rating.
+
{{oth}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-cinematic-introduction-re-scored/ A fan re-scores] the [[Cinematic: WWI 2008|Diablo III cinematic introduction]], creating a whole different viewing experience.  
  
{{oth}} March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/first-blizzard-authenticator-hack-confirmed/ Blizzard confirms the first working hack] against the Blizzard Authenticator.
+
{{blz}} February 9, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3/ Bashiok explains the big changes] to [[defense]], [[resistance]], and [[blocking]] in Diablo III. [http://diablo.incgamers.com/blog/comments/blue-on-defense-and-combat-changes-in-d3-part-ii/ Lots of follow-up posts] are added a couple of days later.
  
[[File:Wiz-male-comparison1.jpg|frame|Pouty male Wizard = controversy.]]
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{{blz}} February 8, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-combat-text-and/ @Diablo on NPC deaths] and [[critical hit]] displays.
{{pic}} March 3, 2010 -- Blizzard [http://diablo.incgamers.com/blog/comments/male-wizard-in-game-animation-and-ss/ adds the in-game animation] of the male [[Wizard]] to their character page, sparking immediate complaints that he looks "effeminate," "wimpy" and "submissive." [http://diablo.incgamers.com/blog/comments/the-wimpy-male-wizard-and-posturing/ Detailed analysis] of the various character models shows that almost all of them have a similar pose, and [[Wizard#Appearance|it was further pointed out]] that no one objected to the male wizard's look when playing him at [[BlizzCon 2009]]. A community vote [http://diablo.incgamers.com/blog/comments/male-wizards-look-your-opinion/ ultimately showed strongly] mixed opinions on his look.
 
  
{{blz}}March 3, 2010 -- [http://diablo.incgamers.com/blog/comments/more-debate-over-bind-on-equip-items/ Bashiok made several lengthy posts] on D3's economy in late February and early March, with ramifications for [[BoE]], [[BoP]], and [[BoA]]. Also see [http://diablo.incgamers.com/blog/comments/diablo-3-theory-on-trading-and-boe-issues/ this one], and [http://diablo.incgamers.com/blog/comments/more-from-blizzard-on-boe-boa/ this one], and the discussion on the [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/ issue from Blizzcast #13].
+
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-facebook-likes-for-looks/ The Diablo Facebook page] "looks for likes" program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.
  
{{com}} March 2, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-not-be-released-in-2010/ Diablo 3 will not be released in 2010] and why it's irresponsible for sites to speculate from ignorance.
+
{{blz}} February 7, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2011-announced/ Blizzcon 2011 is announced] for October 21-22, once again in the Anaheim Convention Center.
  
{{blz}} March 2, 2010 -- [[Bashiok]] on [http://diablo.incgamers.com/blog/comments/blizzard-on-various-game-issues/ mana globes, NPC conversations], and the UI.
+
{{blz}} February 5, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-items-matching-or-not/ Bashiok comments on how Diablo III] will avoid (or not) the "[[clown clothing]]" look that often afflicts characters in Diablo II.
  
 +
{{com}} February 4, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-5-items-in-store-vs.-items-equipped/ How similar will the items your character] wears look to items in the inventory or on the ground? Quite similar, in most cases, as this article discusses.
  
 +
{{oth}} February 2, 2011 -- [http://diablo.incgamers.com/blog/comments/demons-real-life-vs.-video-games/ Demons in real life vs. computer games]. A huge fan debate over an article by a guy who used Diablo to overcome his fear of the supernatural goes some distance towards explaining why [http://diablo.incgamers.com/blog/comments/diablo-iii-should-have-pentagrams/ Blizzard has worked to remove] all of the crosses, [[pentagram]]s, and other Christian references from WoW and D3.
  
==February 2010==
 
  
{{blz}}February 28, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-difficulty-and-pugs/ Bashiok on game difficulty] and [[PUG]]s. Great fan debate about whether any D3 content should "require" more than one person ensued.
+
<br>
  
{{blz}}February 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3-beta-requirements/ Bashiok on Blizzard beta] machine selection requirements.
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==January 2011==
  
{{blz}}February 26, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-will-shake-your-screen/ Bashiok on screen-shaking] and other game special effects.
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{{int}} January 24, 2011 -- [http://diablo.incgamers.com/blog/comments/bashiok-explains-higher-difficulty-and-ai-improvements/ Bashiok discusses higher difficulty level monster] AI changes and improvements with [[Flux]]. The non-transcript contains some interesting tidbits.
  
{{int}}February 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzcast-13-is-live/ Blizzcast #13 goes live] with Diablo 3 commentary on "phasing," respes, non-mana resources, randomness in the game, gold/item durability (which may return?), and BoE item issues.  
+
{{pic}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/female-monk-cosplay-action-shots/ Very cool light show photos] of [[Christina Estrada]] in her [[Blizzcon 2010]] costume contest winning female Monk [[cosplay]] outfit are discovered.
  
{{blz}}February 25, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-the-monks-limited-weapon-choices/ Bashiok weighs in on] class-specific weapons, and issue that always excites great player discussion. [http://diablo.incgamers.com/blog/comments/more-on-d3s-limited-weapon-types/ He returned to this issue] a week later, with news that some of the class restrictions had been lifted.
+
{{com}} January 20, 2011 -- [[Shrines]] enter the discussion. [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-20-shrines/ Can their largely-irrelevant role in Diablo II be improved upon] this time around?
  
{{com}}February 24, 2010 -- [http://diablo.incgamers.com/blog/comments/on-the-drawing-board-18-diablo-iii-quests/ Diablo 3's quests debated] and compared to other RPGs.
+
{{blz}} January 20, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-demon-hunter-sentries/ The Demon Hunter's new] skill, [[Sentry]] is revealed via a pair of [[@Diablo]] tweets.
  
{{oth}}February 24, 2010 -- [http://diablo.incgamers.com/blog/comments/d2-v1.13b-live-on-the-patch-test-realm/ v1.13b goes live] on the patch test realm.
+
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/blizzard-holiday-card-2010-winners-announced-plus-scandal/ Blizzard reveals the winners] of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)
  
{{blz}}February 23, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-2-hacks-unavoidable-unfixable/ Bashiok confirms that Diablo 2] hacks will never be fixed permanently.
+
[[File:Barb-fem-concept1.jpg|right|thumb|200px|Strong and sexy?]]
 +
{{blz}} January 19, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-character-customization-and-sexy-barbarians/ @Diablo disputes a fan's claim] that the female [[Barbarian]] is not sexy.
  
{{blz}}February 20, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-music-appreciation-and-item-enchanting/ Bashiok on D3's music] and unrevealed item enchanting system.
+
{{blz}} January 18, 2011 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-finally-has-chat-channels/ Starcraft II finally gets chat channels], plus a retrospective of the B.net chat for all Blizzard titles.
  
{{blz}}February 18, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-embraces-gender-equality/ Bashiok confirms that there will be] complete gender equality in Diablo 3. After fans raise some objections, [http://diablo.incgamers.com/blog/comments/more-on-gender-equality/ he returns with] some more explanations.
+
{{com}} January 17, 2011 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-4-class-silhouette-previews/ Class silhouettes are compared] to the final versions and found... to represent early concept art, not the finished model.
  
{{oth}}February 17, 2010 -- [http://diablo.incgamers.com/blog/comments/starcraft-2-beta-today/ The Starcraft 2 beta] test gets underway.
+
{{blz}} January 14, 2011 -- @Diablo [http://diablo.incgamers.com/blog/comments/diablo-on-items-itamz-and-iteems/ with a burst of tweets] on [[items]], [[skills]], [[runes]], and more.
  
{{blz}}February 16, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-iii-female-barbarian-concept-art/ Female Barbarian in-game animation] added to the official Diablo 3 page. Also a new piece of female barb concept art, and [http://diablo.incgamers.com/blog/comments/new-barbarian-screenshots/ six new screenshots].
+
{{blz}} January 13, 2011 -- [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming-soon/ Bashiok says the] male [[Demon Hunter]] is nearly ready to reveal. Two weeks later the [http://diablo.incgamers.com/blog/comments/male-demon-hunter-coming....-next-month.-maybe/ reveal was pushed back] since his animations needed more work. [http://diablo.incgamers.com/blog/comments/gender-bender-animations/ Additional explanation came] the next day. (Yet when he was revealed, it was all in artwork and still shots that showed us nothing of his movement style.)
  
{{blz}}February 16, 2010 -- [http://diablo.incgamers.com/blog/comments/playing-d3-offline/ Bashiok comments on the "must always be connected" aspect] of Starcraft 2 play, and confirms that it can be played offline. Diablo 3 should work the same way.
+
{{blz}} January 13, 2011 -- Bashiok [http://diablo.incgamers.com/blog/comments/runestone-info-galore/ provides detailed answers] to five questions about [[runestone]]s.
  
{{blz}}February 12, 2010 -- [http://diablo.incgamers.com/blog/comments/new-artwork-added/ New monster and city concept] artwork added to the gallery.
+
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/wizards-disintegrate-too-fast-for-love/ Bashiok defends the] Wizard skill [[Disintegrate]] from accusations of being overpowered and unbalanced.
  
{{pic}}February 11, 2010 -- [http://diablo.incgamers.com/blog/comments/new-tomb-viper-artwork/ Tomb Viper artwork] by Brom is revealed in a photo. More about [[Tomb Viper]]s.
+
{{blz}} January 11, 2011 -- [http://diablo.incgamers.com/blog/comments/blue-on-diablo-3-pet-control/ Bashiok reports that] Diablo III pets and minions won't have direct control in their AI.
  
{{oth}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/activision-blizzard-q4-2009-conference-call/ Activision/Blizzard Q4 2009] conference call coverage. Business over pleasure. Transcript of [http://www.incgamers.com/News/20949/full-transcript-blizzard-2010-plans Mike Morhaime's talk] about Blizzard (no mention of D3) here. [http://caps.fool.com/Blogs/ViewPost.aspx?bpid=340466&t=01000539467656145563 Financial analysis] of the news here.
+
{{oth}} January 9, 2011 -- [http://diablo.incgamers.com/blog/comments/the-earliest-diablo-iii-monsters/ Two monsters designed for ] in the first, [[Blizzard North]] version of [[Diablo III: Blizzard North version|Diablo III]], are revealed.
  
{{com}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/upon-closer-inspection-1-official-character-page-artwork/ Are there new/mysterious monsters] in the artwork on the character pages? A closer look reveals... uncertain results.
+
{{blz}} January 8, 2011 -- [http://diablo.incgamers.com/blog/comments/torchlight-to-xbox-diablo-3-console-preview/ Torchlight X-box port announced], with info on how the controls will be converted. Insight into the Diablo III [[console]] project?
  
{{blz}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-mega-pauldrons/ Bashiok on the] megasized shoulderpads (pauldroons) the Diablo 3 character concept art sports.
+
{{blz}} January 7, 2011 -- [http://diablo.incgamers.com/blog/comments/night-lighting-in-act-ii/ Bashiok on lighting differences] in the Act 2 desert.
  
{{vid}}February 10, 2010 -- [http://diablo.incgamers.com/blog/comments/official-battle.net-2.0-preview/ Blizzard releases a preview] movie showing off some of the new features of [[Battle.net 2.0]]. [http://diablo.incgamers.com/blog/comments/big-battle.net-special/ Discussion and analysis followed] a few days later.
+
{{blz}} January 6, 2011 -- [http://diablo.incgamers.com/blog/comments/diablos-evolving-historical-canon/ Bashiok on what's now] considered "canon" and what is not.
  
{{blz}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/weapon-switch-hotkey-nah/ A Bashiok post] on the topic sets off another endless [[weapon switch hotkey]] argument/debate.
+
{{vid}} January 6, 2011 -- A [http://diablo.incgamers.com/blog/comments/huge-ninja-recorded-arena-gameplay/ giant fan-recorded video] of 17 minutes of [[Arena]] battle from Blizzcon pops up and is greeted with delight. [http://diablo.incgamers.com/blog/comments/15-more-minutes-of-arena-ninja-cam-from-blizzcon/ Another 14-minute Arena video] recorded by the same guys shows up a week later.
 +
* See the [[Gameplay Video]] page for links to all gameplay videos, official and unofficial.
  
{{blz}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-returning-paladins-and-necromancers/ Bashiok on Necromancer and Paladins] perhaps showing up as NPCs, and more on the Female Monk's design.
+
{{blz}} January 5, 2011 -- [http://diablo.incgamers.com/blog/comments/diablo-on-charged-bolt-and-the-end-game/ @Diablo on Charged Bolt changes] and end game skill variety. A follow-up/explanation [http://diablo.incgamers.com/blog/comments/diablo-clarifies-difficulty-levels/ was issued the next day].
 
 
{{pic}}February 9, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-revealed1/ Female Monk concept art] revealed in high quality.
 
 
 
{{pic}}February 6, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-design-criticism/ Female Monk design criticism.] A fan photoshops the female monk some more skin, and much debate ensues.
 
 
 
[[File:Monk-female-con1.jpg|thumb|333px|Female monk concept art.]]
 
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/hq-female-monk-visuals-coming....-soon/ Bashiok confirms the Female Monk] pics from the Jace Hall show, and promises HQ versions "soon."
 
 
 
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-revealed/ The first look at the female monk] in concept art, from the Jace Hall show. [http://diablo.incgamers.com/blog/comments/jace-hall-show-diablo-iii-outtakes/ Outtakes from the show] were posted a week later.
 
 
 
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/vote-for-the-best-female-monk-fan-concept-art/ Diii.net's vote for the] best fan-art of the female monk semi-finals. The official version [http://diablo.incgamers.com/blog/comments/vote-best-female-monk-concept-art/ won big] in the finals, vs. the top 3 pieces of fan art.
 
 
 
{{blz}}February 5, 2010 -- [http://diablo.incgamers.com/blog/comments/unnatural-character-animations-and-jace-hall-part-2/ Bashiok on D3's character animations] and another sneak preview of the Jace Hall show.
 
 
 
{{oth}}February 4, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzcon-2010-dated/ Blizzcon 2010] date set for October 22-23 at the Anaheim Convention Center... but it's just a rumor, and is wiped away a day later.
 
 
 
{{pic}}February 3, 2010 -- [http://diablo.incgamers.com/blog/comments/original-d2-box-art-inspiration/ Original artwork by Brom] that the Diablo 2 box was based on debuts in the Blizzard art gallery.
 
 
 
{{blz}}February 3, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-blizzcast-and-character-height/ Bashiok on character heights] and Blizzcast coming not-soon.
 
 
 
{{blz}}February 1, 2010 -- [http://diablo.incgamers.com/blog/comments/new-diablo-3-screenshots/ Three new screenshots] added to the official site.
 
 
 
 
 
 
 
==January 2010==
 
 
 
{{blz}}January 30, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-party-skills-player-booting-and-more/ Bashiok on] shared party skills, "griefing" in Diablo 3, and the employment benefits of being a forum slut.
 
 
 
{{vid}}January 30, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-on-the-jace-hall-show/ Diablo 3 humor] featured in Episode 1 of the Jace Hall show. No female monk reveal (that came in the next weeks' show). The D3 content was teased in a trailer [http://diablo.incgamers.com/blog/comments/rumor-jace-hall-to-unveil-the-female-monk/ a week earlier],
 
 
 
{{blz}}January 27, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-diablo-3s-real-world-influences/ Bashiok on Diablo 3's evolving] world lore and story, and real world influences upon them.
 
 
 
{{com}}January 27, 2010 -- [http://diablo.incgamers.com/blog/comments/diablo-3-the-new-duke-nukem-forever Is Diablo 3 the new Duke Nukem Forever], with endless delays before release (or cancellation?)
 
 
 
{{pic}}January 26, 2010 -- [http://diablo.incgamers.com/blog/comments/female-monk-art-challenge/ Blizzard's Female Monk Art Challenge] "nontest" announced by Bashiok. More [http://diablo.incgamers.com/blog/comments/femonk-fanart-submissions-part-ii/ entries posted] a few days later, and [http://diablo.incgamers.com/blog/comments/femonk-concept-final-submissions/ the final batch] a week later. [http://diablo.incgamers.com/blog/comments/blizzards-community-femonk-art-challenge/ Voting began] in early February, with the [http://diablo.incgamers.com/blog/comments/another-femonk-fan-art-vote/ final five selected] later in the month, and a final vote.
 
 
 
{{blz}}January 26, 2010 -- [http://diablo.incgamers.com/blog/comments/femonk-fanart-submissions-part-ii/ Bashiok jokingly confirms] that the Monk is so overpowered no other characters will be developed.
 
 
 
{{int}} January 23, 2010 -- [http://diablo.incgamers.com/blog/comments/paul-sams-on-premature-releases/ Blizzard CEO Paul Sams interviewed] by GamesIndustry.bz.
 
 
 
{{blz}}January 22, 2010 -- [http://diablo.incgamers.com/blog/comments/guns-in-diablo-3-nope/ Bashiok again explains] why there will not be any guns in Diablo 3.
 
 
 
{{blz}}January 22, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-hard-to-see-item-drops/ Bashiok on hard to see] item drops and how Diablo 3 will work around that issue.
 
 
 
{{blz}}January 20, 2010 -- [http://diablo.incgamers.com/blog/comments/naked-female-wizards/ Bashiok on the "naked" female wizard], what she'll look like in her unarmored, starting gear, and how that look has recently been improved. Another [http://diablo.incgamers.com/blog/comments/more-on-the-naked-wizard/ post the next day] shared more details, and a screenshot.
 
 
 
{{blz}}January 16, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-the-female-monk-and-the-size-of-the-d3-team/ Bashiok on the size of the D3 Team] and the female Monk development process.
 
 
 
{{blz}}January 15, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-sneaks-in-diablo-3-update/ Blizzard updates the game lore] with retcon adjustments to the [[Timeline]] and [[Deckard Cain's Journal]].
 
 
 
{{blz}}January 14, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-witch-doctor-pets-and-waypoints/ Blizzard on Mongrels and Waypoints].
 
 
 
{{blz}}January 7, 2010 -- [http://diablo.incgamers.com/blog/comments/blizzard-on-fury-and-equal-opportunities/ Bashiok on generating] [[Fury]] and other resources in a brand new game.
 
 
 
{{blz}}January 6, 2010 -- [http://diablo.incgamers.com/blog/comments/bashiok-brings-the-snark/ Bashiok gets snarky about] OP Monks, release dates, and [[Witch Doctor]]s vs. [[Necromancer]]s.
 
 
 
{{blz}}January 6, 2010 -- [http://diablo.incgamers.com/blog/comments/fan-grumbling/ Bashiok on release date issues] and the fun (or not) of expansion classes.
 
 
 
{{blz}}January 4, 2010 -- [http://diablo.incgamers.com/blog/comments/monk-resource-system-complete/ Bashiok on the Monk's resource system] and those of other characters.
 
  
 +
<br>
  
 
==Older News==
 
==Older News==
 
Earlier headlines and articles are archived on the Media Coverage Archive pages:
 
Earlier headlines and articles are archived on the Media Coverage Archive pages:
 +
* [[Media Coverage: 2008]]
 
* [[Media Coverage: 2009]]
 
* [[Media Coverage: 2009]]
* [[Media Coverage: 2008]]
+
* [[Media Coverage: 2010]]
  
  
 
[[category:Media Coverage]]
 
[[category:Media Coverage]]

Latest revision as of 09:28, 27 March 2012

This page lists all Diablo III coverage; previews, interviews, pictures, videos, designer diaries, forum post, and more. Anything from the D3 Team that's substantial enough to warrant a news post on Diablo: IncGamers gets an entry on this page. Larger interviews and other features are sometimes archived in this section one month after they go online, to ward off link rot.

  • If you're interested in updating this page, please check out the Media Coverage/Guidelines first.
  • Jump back to the earlier years of Media Coverage, archived to keep down the page size. Links right below here.


If you are new to Diablo or Diablo III development, you can read up on the topic here:

  • Diablo 3 Basics - The light source of all known Diablo III data in one fact sheet.


Media Coverage Archive:
2008 - 2009 - 2010 - 2011




January 2012[edit | edit source]

  • Blue Post: January 20, 2011 -- A slow month for Diablo 3 content is greatly-enlivened by Jay Wilson's blog post explaining the major changes to the game's interface and the removal and modification of other major systems.


December 2011[edit | edit source]

  • Blue Post: December 9, 2011 -- Blizzard reveals "Battle.net Balance" as the official term for a player's balance of currency that can be gained or spent on the Diablo III RMAH. Funds can also be spent on Blizzard games, merch, WoW subscriptions, and more.
Azmodan in the opening cinematic.
  • Blue Post: December 15, 2011 -- The BattleTag system is announced]. All Battle.net gamers must create a BattleTag one to play Diablo III Beta, and soon all other Blizzard games. Early feedback is positive, with some complaints about the extensive and mysterious banned word list.
  • Blue Post: December 17, 2011 -- Blizzard announces a change to item drop rates in the Beta, and claims blue (magical) items will be much scarcer early on. Player testing does not[1] bear this out.
  • Blue Post: December 19, 2011 -- Blizzard reveals their holiday images for 2011, with two new pieces of art featuring Diablo characters.


November 2011[edit | edit source]

Coming soon.


October 2011[edit | edit source]

Coming soon.



September 2011[edit | edit source]

  • Blue Post: September 7, 2011 -- Bashiok says closed beta is close to release, F&F beta has begun, no NDA.


August 2011[edit | edit source]


July 2011[edit | edit source]

  • Blue Post: July 8, 2011 -- Bashiok drops the word that the three skills in Tier Seven of the Barbarian skills all have 120 second cooldowns. Much debate ensues, including an episode of The Diablo Podcast, where all the guests are accepting of the system, providing the skills are powerful enough to warrant the long delay between casts. Bashiok adds much more explanation a few days later.
  • Blue Post: July 5, 2011 -- A playable demo is (at last) confirmed for Gamescom 2011. A day later Bashiok tentatively states that it will be the Blizzcon 2010 demo build, rather than a new 2011 game demo.
  • Other: July 3, 2011 -- The D3Here saga comes to a rapid conclusion, when he shuts down his blog, Flux offers to collect additional questions and transmit his replies (to preserve his anonymity), and does so in D3Here's last public outburst. As big a story as D3Here's questions is the debate over the ethics and appropriateness of the largest Diablo 3 fansite providing a podium to D3Here, and a 100+ comment thread rages about it (sadly lost to a forum move/script change).
  • Video: July 3, 2011 -- Blizzard posts the winners in their "Memories of Blizzard" fan video contest. One Diablo memory-holder is included.


June 2011[edit | edit source]

  • Commentary: June 20, 2011 -- The Diablo Podcast discusses the WoW Auction House and speculates on Diablo III's trading system.
  • Other: June 18, 2011 -- Word leaks of a press event set for Blizzard Irvine in late July, at which the Diablo 3 Beta build will be play-tested and Diablo III's B.net features will be revealed. The big news will break on August 2nd, after the NDA is lifted.
  • Picture: June 15, 2011 -- Diablo3.cc reports on the mysterious symbols they saw affixed to the walls inside Blizzard Irvine during their recent visit. No explanations about the symbols are forthcoming from Blizzard.
  • Other: June 6, 2011 -- Flux and Wolfpaq go way indepth on Runestone changes and skill issues, on The Diablo Podcast #12.

{{oth} June 4, 2011 -- Diablo III on a console rumors continue as Blizzard posts D3 team job openings for PlayStation 3 programmers.




May 2011[edit | edit source]

  • Blue Post: May 25, 2011 -- Bashiok reveals that the Talisman (and Charms) are out of Diablo III for the release. The feature may return in a patch or expansion, if they can find a way to make it more compelling.
Templar concept arts.
  • Blue Post: May 6, 2011 -- @Diablo cruelly teases about the diablo beta by offering 5,911 winning points to someone participating in the hashtag twitter promotion. It is widely accepted specualtion that 5,911 points refers to Unicorn Day, the 9th of May, where the Blizzard conference call will be held speaking in one manner or another of the Diablo III beta.
  • Picture: May 2, 2011 -- Another BlizzCon graphic featuring Diablo is shown on the Blizzard BlizzCon website; this time it is an animated flash file showing a mysterious four-sectioned hole in Diablo's animated chest. Speculation ranges from humorous to absurd.



April 2011[edit | edit source]

  • Blue Post: April 29, 2011 -- Bashiok dips into the bnet forums to speak on why BoE was dropped from the game, and also elaborates a bit on how set items will function in Diablo III, revealing that they are all of legendary quality.
  • Interview: April 26, 2011 -- A preview emerges by the New York Times with Jay Wilson, offering fans a commentary on trade, and also a tantalizing quote by Jay Wilson about how the game is in the final stretch. Those who are not excited are those who followed StarCraft II's development, realizing that "the final stretch" can extend well past the horizon into cosmic space where time has no meaning.
  • Commentary: April 23, 2011 -- The demo specs were revealed for the machines running Diablo III at G-Star in Korea. It is widely accepted that these specs have no true bearing on the final system requirements for Diablo III, as the game had yet to be optimized at that point.
  • Blue Post: April 22, 2011 -- Bashiok replies to a fan's question about whether or not the game plays differently from 2008 to 2011, and also @Diablo comments in a sarcastic tone to a request for a new monster description, and some shallow commentary on lore.
  • Blue Post: April 19, 2011 -- This posting by Bashiok is rather a milestone in the development process of Diablo III as, for the first time, semi-specific details about the Diablo III beta are released.
  • Blue Post: April 16, 2011 -- Bashiok comments on unchanging skill runes in Diablo III after a fan voices concern that the base skill won't be represented or used within the game.
  • Picture: April 15, 2011 -- The eleventh edition of facebook likes shows off a fancy torture device, in addition to a screenshot that does not contain the torture device. However, a high-resolution shot of an as-of-yet unnamed Monk skill can be seen in the screenshot.
  • Blue Post: April 14, 2011 -- Bashiok covers the subject of when and how the game is randomized, and the differences in randomization between the "overworld" and in a dungeon. He also talks smack about the cowardly Fallen, ironically represented by one himself in the battle.net forums.
  • Picture: April 13, 2011 -- New artwork for Diablo emerges for BlizzCon 2011, showing Big Red himself taking center stage, in all of his/her/its fiery glory.
  • Picture: April 5, 2011 -- A latent April Fool's Day grenade blows up amongst the Diablo community when a fake concept box for Diablo III appears from a Polish website. The graphic is very unimpressive, and yet somehow manages to fool a large portion of the community.


March 2011[edit | edit source]

  • Commentary: March 29, 2011 -- A poll appears on Diablo: IncGamers asking players how they played the PVE game. Large numbers of them chose the option of experimentation along with several favorite characters and builds.
  • Blue Post: March 28, 2011 -- @Diablo announces that Blizzard is not ready to make a beta announcement, despite the paradox. The community is shocked and surprised that Blizzard requires more time.
  • Blue Post: March 22, 2011 -- Bashiok speaks on how to enter the beta and how the beta keys will be given, and Flux is threatened multiple times for a very attention-grabby headline. Shenanigans ensue.
  • Blue Post: March 22, 2011 -- The Diablo II ladder tale finds itself entering another chapter when it is announced that the reset will occur March 28th.
  • Commentary: March 16, 2011 -- Diablo: IncGamers posits to gamers whether or not they'd play in a Diablo III ladder season, with the results being heavily skewed towards "no".
  • Blue Post: March 15, 2011 -- Bashiok speaks at length on the philosophy behind balancing PVP and PVE separately, stating that PVP balance shouldn't ever affect PVE.
  • Blue Post: March 9, 2011 -- Blizzard shows off the underwhelming Blizzard timeline for their 20th anniversary, being referred to by one fan as a "WarCraft wankfest".



February 2011[edit | edit source]

2005 shot from Blizzard North's early D3.
  • Blue Post: February 11, 2011 -- Blizzard kicks off their 20th anniversary celebration with a shiny page that has no real content.
  • Blue Post: February 9, 2011 -- The 4Q 2010 Activision/Blizzard conference call creates a huge controversy by seeming to rule out any Blizzard game releases in 2011. That conclusion is disputed by Bashiok later that day, then in a more formal forum post, then by Rob Pardo later that week. All say that D3 may still be released in 2011, and that Tom Tippl's investor legalese was misunderstood in the conference call.
  • Blue Post: February 7, 2011 -- The Diablo Facebook page "looks for likes" program kicks off, promising new images for every 25,000 likes from 550k to 1 million. Updates commence at a pace of about one per week.



January 2011[edit | edit source]

  • Blue Post: January 19, 2011 -- Blizzard reveals the winners of their 2010 Holiday Card Contest, and amusingly includes one entry that reused official Diablo II artwork from 2004. (Blizzard sticks the newest CM hires and interns with judging fan contests, and they tend not to know anything Blizzard did before WoW.)
Strong and sexy?
  • Commentary: January 17, 2011 -- Class silhouettes are compared to the final versions and found... to represent early concept art, not the finished model.
  • Blue Post: January 11, 2011 -- Bashiok reports that Diablo III pets and minions won't have direct control in their AI.


Older News[edit | edit source]

Earlier headlines and articles are archived on the Media Coverage Archive pages: