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From Diablo Wiki
→Signature Skills
Skills lie at the core of the characters and propel all combat in Diablo III. For the D3 Team, the skills literally define the character. The team sets out to create what they call "[[WWI_2008:_Denizens_of_Diablo_Panel#Signature_Skills|signature skills]]" -- click that link to read much more about this topic from a panel discussion from the WWI in Paris, when Diablo III was announced. Signature skills are active skills that are very distinctive and evocative of the character. For instance, the design goal of the Diablo III Barbarian is to make a huge, powerful, thundering brute of a melee fighter. So his signature skills are things that crush hordes of enemies in front of him, shake the entire screen, rip holes in the earth, etc. Wizards are deadly, reckless mages, so their signature skills are spells that wreak massive havoc upon monsters with fire, cold, and other elements.
Passive skills are never "signature skills." since even Even though passive skills are can be essentialand powerful, they're not sexy or visually impressive. A passive that adds 20% to your character's damage is going enough to be noticeable and very useful while you're playing, but it's hard to put into named a gameplay movie that will impress casual fans"signature skill. "
==Skills Define Characters==