Difference between revisions of "Western Channel"
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==Special Monsters found in {{PAGENAME}}== | ==Special Monsters found in {{PAGENAME}}== |
Latest revision as of 19:51, 30 March 2015
The Western Channel forms part of the aqueduct system below the Dahlgur Oasis in Act II.
Areas and Dungeons within Western Channel[edit | edit source]
- Western Flow Control - to pull the lever
Access to Levels[edit | edit source]
Quests in Western Channel[edit | edit source]
Common Monsters found in Western Channel[edit | edit source]
- Accursed
- Betrayed
- Copperfang Lurker
- Electric Eel
- Fallen
- Fallen Peon
- Half Eaten Bodies
- Noxious Guardian
- Skeletal Bowmaster
- Skeletal Raider
- Skeletal Warrior
- Spellwinder
- Vile Swarm
- Writhing Deceiver
Monsters only spawning as minions of a rare monster[edit | edit source]
Special Monsters found in Western Channel[edit | edit source]
The following Superunique monsters can but might not always appear in Western Channel:
- Stinging Death Swarm - Relentless Cloud of Pain
Checkpoints[edit | edit source]
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Western Channel:
Quest Blood and Sand
- As you enter the Western Flow Control from the Western Channel
Waypoint[edit | edit source]
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Western Channel appears in the Dahlgur Oasis.
Lore Entries Found in Western Channel[edit | edit source]
- Hunter's Journal, 2 - Required for Eavesdropper achievement
- The Desert Aqueducts, 1 or 2 - In a satchel. Required for Historian of Caldeum achievement
Associated Achievements[edit | edit source]
Western Channel is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Gallery[edit | edit source]
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
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Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |