Difference between revisions of "Passage to Corvus"
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* [[Lost Treasure of the Nephalem]] | * [[Lost Treasure of the Nephalem]] | ||
+ | * [[The Cursed Chamber]] | ||
* [[The Hatchery]] | * [[The Hatchery]] | ||
+ | |||
+ | |||
+ | ==Bounties in {{PAGENAME}}== | ||
+ | |||
+ | * [[Kill Vek Marru]] | ||
+ | * [[Kill Vek Tabok]] | ||
+ | |||
==Farming for {{PAGENAME}}== | ==Farming for {{PAGENAME}}== | ||
Line 35: | Line 43: | ||
{{Template:Special Monsters}} | {{Template:Special Monsters}} | ||
− | * [[Vosk]] - The Vengeful Tyrant | + | * [[Bari Bairi]] - Conjuror of Death |
+ | * [[Malgash]] - Evil Brute (part of the [[The Cursed Chamber]] event) | ||
+ | * [[Vek Marru]] - Bloodseeker. Target of the bounty [[Kill Vek Marru]] | ||
+ | * [[Vek Tabok]] - The Befouler. Target of the bounty [[Kill Vek Tabok]] | ||
+ | * [[Vosk]] - The Vengeful Tyrant (part of the [[The Hatchery]] event) | ||
==Notable NPCs== | ==Notable NPCs== |
Latest revision as of 13:45, 25 November 2014
Passage to Corvus appears in Westmarch in Act V.
Areas and Dungeons within Passage to Corvus[edit | edit source]
Access to Levels[edit | edit source]
Quests in Passage to Corvus[edit | edit source]
Events in Passage to Corvus[edit | edit source]
Bounties in Passage to Corvus[edit | edit source]
Farming for Passage to Corvus[edit | edit source]
Common Monsters found in Passage to Corvus[edit | edit source]
Special Monsters found in Passage to Corvus[edit | edit source]
The following Superunique monsters can but might not always appear in Passage to Corvus:
- Bari Bairi - Conjuror of Death
- Malgash - Evil Brute (part of the The Cursed Chamber event)
- Vek Marru - Bloodseeker. Target of the bounty Kill Vek Marru
- Vek Tabok - The Befouler. Target of the bounty Kill Vek Tabok
- Vosk - The Vengeful Tyrant (part of the The Hatchery event)
Notable NPCs[edit | edit source]
Checkpoints[edit | edit source]
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Passage to Corvus
Waypoint[edit | edit source]
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Passage to Corvus appears
Lore Entries Found in Passage to Corvus[edit | edit source]
Associated Achievements[edit | edit source]
Passage to Corvus is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Gallery[edit | edit source]
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |