Difference between revisions of "Pandemonium Fortress"
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The '''Pandemonium Fortress''' a place of great power and mystery, [[High Heavens]]' ancient staging ground for incursions into [[Burning Hells|Hell]]. Standing as the last bastion of the [[Light]] before the Gates of the Burning Hells, this place has been hallowed by the blood of thousands of champions, mortal and [[Angel]] alike. | The '''Pandemonium Fortress''' a place of great power and mystery, [[High Heavens]]' ancient staging ground for incursions into [[Burning Hells|Hell]]. Standing as the last bastion of the [[Light]] before the Gates of the Burning Hells, this place has been hallowed by the blood of thousands of champions, mortal and [[Angel]] alike. | ||
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+ | The Pandemonium Fortress is an ancient fortress in [[Pandemonium]] that once contained The [[Worldstone]]. [[Archangel]] [[Tyrael]] saw its construction, and since then the fortress changed owners many times - some times under [[Angels]], some times under [[Demons]]. Each of them added to its fortifications. The fortress is known to change in appearance according to who controls it, but according to [[Tyrael]] it has never been in its current state while under any [[Angel]]ic control before. | ||
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+ | In [[Reaper of Souls]], Pandemonium Fortress is a 3-level dungeon. It is the last area before facing [[Malthael]]. The player enters it from The Ram after completing [[Breaching the Fortress]] quest. The map of the area is separated into various segments that you travel through. Red gateways known as [[Death Gate]]s sometimes connect paths that are not directly attached,and throughout the area there are archways that at filled with electrical field that stun (and possibly freeze) as well as damage players if passed through. | ||
+ | |||
+ | See the [[Diablo 2]] article:{{iw|Pandemonium_Fortress Pandemonium Fortress}} | ||
==Description== | ==Description== | ||
+ | |||
Comprised of a small antechamber, a sanctified [[waypoint]] and a plateau where trades can be made, it is miraculous that the structure could stand against the corrupting powers of Hell. | Comprised of a small antechamber, a sanctified [[waypoint]] and a plateau where trades can be made, it is miraculous that the structure could stand against the corrupting powers of Hell. | ||
While it seems strange that [[Halbu]] and [[Jamella]] - often called the [[Merchants of Light]] - would engage in matters as trivial as the buying and selling of armor and weapons, it makes a certain sense in the scope of how the agents of Heaven are allowed to interact with those of the mortal realm. Like [[Tyrael]], they are forbidden to aid brave adventurers directly, but their buying and selling of items is indirect help at best, allowing them to follow the letter of their Holy Law. | While it seems strange that [[Halbu]] and [[Jamella]] - often called the [[Merchants of Light]] - would engage in matters as trivial as the buying and selling of armor and weapons, it makes a certain sense in the scope of how the agents of Heaven are allowed to interact with those of the mortal realm. Like [[Tyrael]], they are forbidden to aid brave adventurers directly, but their buying and selling of items is indirect help at best, allowing them to follow the letter of their Holy Law. | ||
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+ | ==Areas and Dungeons within {{PAGENAME}}== | ||
+ | |||
+ | * [[Pandemonium Fortress Level 1]] | ||
+ | * [[Pandemonium Fortress Level 2]] | ||
+ | * [[Pandemonium Fortress Level 3]] | ||
==References== | ==References== | ||
+ | |||
* [[Diablo II]] game Act IV. | * [[Diablo II]] game Act IV. | ||
+ | {{stub}} | ||
+ | |||
+ | {{Location navbox|Act 5|Dungeons}} | ||
{{Location navbox|plane}} | {{Location navbox|plane}} | ||
− | [[Category: | + | [[Category:Pandemonium]] |
+ | [[Category:Pandemonium Fortress]] | ||
[[Category:Settlements]] | [[Category:Settlements]] | ||
+ | [[Category:Dungeons]] | ||
+ | [[Category:Act V]] |
Latest revision as of 20:42, 4 October 2014
The Pandemonium Fortress a place of great power and mystery, High Heavens' ancient staging ground for incursions into Hell. Standing as the last bastion of the Light before the Gates of the Burning Hells, this place has been hallowed by the blood of thousands of champions, mortal and Angel alike.
The Pandemonium Fortress is an ancient fortress in Pandemonium that once contained The Worldstone. Archangel Tyrael saw its construction, and since then the fortress changed owners many times - some times under Angels, some times under Demons. Each of them added to its fortifications. The fortress is known to change in appearance according to who controls it, but according to Tyrael it has never been in its current state while under any Angelic control before.
In Reaper of Souls, Pandemonium Fortress is a 3-level dungeon. It is the last area before facing Malthael. The player enters it from The Ram after completing Breaching the Fortress quest. The map of the area is separated into various segments that you travel through. Red gateways known as Death Gates sometimes connect paths that are not directly attached,and throughout the area there are archways that at filled with electrical field that stun (and possibly freeze) as well as damage players if passed through.
See the Diablo 2 article:Pandemonium Fortress
Description[edit | edit source]
Comprised of a small antechamber, a sanctified waypoint and a plateau where trades can be made, it is miraculous that the structure could stand against the corrupting powers of Hell.
While it seems strange that Halbu and Jamella - often called the Merchants of Light - would engage in matters as trivial as the buying and selling of armor and weapons, it makes a certain sense in the scope of how the agents of Heaven are allowed to interact with those of the mortal realm. Like Tyrael, they are forbidden to aid brave adventurers directly, but their buying and selling of items is indirect help at best, allowing them to follow the letter of their Holy Law.
Areas and Dungeons within Pandemonium Fortress[edit | edit source]
References[edit | edit source]
- Diablo II game Act IV.
This article is a stub because it lacks depth or is unfinished. Help by expanding it. |
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
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Char. Level: 1 - 20
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Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
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Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
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Char. Level: 12 - ? |
Kehjistan |
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(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
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Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
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Char. Level: ? - ?
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Dreadlands
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(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
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[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
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Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
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Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
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Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
---|
Act 1 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 1 - 20
|
Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
---|
Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
---|
Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
---|
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
---|
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |