Difference between revisions of "Unburied"

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'''Unburied''' are large, spike-covered undead creatures. They were seen in the dungeons below the [[Tristram Cathedral]] in the [[BlizzCon 2008]] demo, and have shown up in the [[gameplay movie]]s as well.
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'''Unburied''' are large, spike-covered [[undead]] type [[monster]]s. They are undead "[[Undead#Construct_Types|construct]]" that is created wherever bodies are dumped together unceremoniously.
  
Unburied are [[Undead]].
+
They are huge and slow of foot, but have a fast, smashing melee attack and can be quite dangerous in large packs.
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<div style="clear:right;"></div>
 
==General Information==
 
{{Monsterbox
 
|game= Diablo III
 
|portrait= Mon-unburied1.jpg
 
|portrait-width= 190px
 
|name= Unburied
 
|classif= Undead
 
|family= Unknown
 
|role= Tanks
 
|life= High
 
|mana= N/A
 
|armor= Spiky Exterior
 
|resist= Unknown
 
|armament= Fists
 
|dps= Unknown
 
|dmg_low= Unknown
 
|dmg_high= Unknown
 
|range= [[Melee]]
 
|speed= Medium
 
|movement= Slow
 
|modifier= None
 
|spells= None
 
|found= [[Tristram Cathedral]]
 
}}
 
Unburied are somewhat reminiscent of {{iw|Thorned_Hulk Thorned Hulks}} from [[Diablo II]]. Both move slowly but hit quickly with huge shoulders and club-like arms. The Unburied are fleshy and undead (hence the name) though, rather than tree like, and they do not possess the Frenzy ability of Thorned Hulks.  
 
  
Unburied were encountered in the dungeons below the Tristram Cathedral in the Blizzcon demo, but despite their size they were not especially dangerous. They just hit a bit harder and took a lot more damage than the various smaller types of [[zombie]]s
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==Sub Types==
  
  
{{Template:Monster List}}
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'''Act I'''
  
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*Disentombed Hulk
 +
*Unburied
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*Uninterred
  
  
[[category:monsters]]
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'''In Alphabetical Order'''
[[category:undead]]
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 +
 
 +
==Disentombed Hulk==
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 +
[[File:Disentombed hulk3.jpg|thumb|right|400px|Disentombed Hulk]]
 +
 
 +
*Found in Act I - [[Decaying Crypt]] (1), [[Halls of Agony]] (1,2), [[Highlands Cave]]
 +
*Physical melee attack
 +
*[[Ground Slam]] unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus [[Knockback]].
 +
<!--<mob>Disentombed Hulk</mob>-->
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==Unburied==
 +
 
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*Found in Act I - [[Cathedral]] (2)
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*Physical melee attack
 +
*[[Ground Slam]] unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus [[Knockback]].
 +
 
 +
<!--<mob acr="185440">Unburied</mob>-->
 +
 
 +
 
 +
==Uninterred==
 +
 
 +
*Found in Act I - [[Lost Mine]]
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*Physical melee attack
 +
*[[Ground Slam]] unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus [[Knockback]].
 +
 
 +
<!--<mob>Uninterred</mob>-->
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 +
 
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==Named==
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{{Template:Named Monsters}}
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*[[Cudgelarm]] - [[Cathedral]] (2). Target of the [[bounty]] [[Kill Cudgelarm]]
 +
*[[Jay Wilson (monster)]] - [[Development Hell]]
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*[[Kankerrot]] - [[The Weeping Hollow]]. Target of the [[bounty]] [[Kill Kankerrot]]
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*[[Manglemaw]] - [[Defiled Crypt]] (2).
 +
*[[Tormented Behemoth]] - [[Halls of Agony]] (2).
 +
 
 +
 
 +
==Lore==
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 +
:''The unburied are formed from human corpses that were flung into mass graves without a proper burial. This hideous amalgamation of bodies decomposes together into one being, bound by some foul magic. For all my knowledge, I could only flee from it... and I would expect any other sensible person to do the same.'' -- [[Abd al-Hazir]]
 +
 
 +
 
 +
==Background==
 +
 
 +
This is what [[Abd al-Hazir]] has to say about they way this [[monster]] is created:
 +
::"Being born out of pits of human misery, these beings feed on human suffering. Wherever bodies are dumped together unceremoniously, the unburied may rise". That make the Unburied another type of [[undead#Construct_Types|undead construct]].
 +
 
 +
It seems to be a mystery exactly HOW these Unburied come into existence. Where dumped bodies are held, they apparently start their existence, but is there a [[necromancer]] behind it, or is it some general perversion from [[Diablo]] that just permeates the soil to the point where bodies apparently merge into this monstrosity. This merge will also pull in any other inanimate object in the closest vicinity, such as rocks or pieces of wood. The Unburied is the result of it's surroundings, there is no single design, regardless of who or what is conjuring them. [http://www.diii.net/blog/comments/small-unburied-lore-update/]
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 +
The Unburied is formed by the fusion of soil, rock, human bodies and angry souls. The spikes that jut from its body are shards of stone ripped from the earth during the development of the creature.
 +
 
 +
In any case, besides being a bit tougher than other creatures, they do die after being pummelled enough.
 +
 
 +
 
 +
===Diablo I Monster===
 +
No monster like the Unburied is seen in [[Diablo I]].
 +
 
 +
 
 +
===Diablo II Monster===
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 +
The {{iw|Thorned_Hulk Thorned Hulk}} of [[Diablo II]] holds a resemblance to the Unburied, but the difference is of course that the Hulk is "made" out of wood, and the Unburied is [[undead]].
 +
 
 +
Behaviorally, the Unburied do not have the Frenzy ability of the Thorned Hulks, but Unburied hit quite quickly right from the start of the fight, swiveling their entire body at the waist to deliver right-left-right-left hits at a rapid pace.
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 +
 
 +
==Development==
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 +
The Unburied was shown the first time in the [[BlizzCon 2008]] demo and [[gameplay movie]]s and was added as a journal entry to [[Abd al-Hazir]]'s journal: [[Writings of Abd al-Hazir: Entry no. 0039|Entry 39]]
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<!--
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==Trivia==
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Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.
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-->
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==Media==
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<gallery>
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File:Cudgelarm.jpg|[[Cudgelarm]] in the [[Cathedral]]
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File:Boss-molten-unburied2.jpg|A pack of Unburied with the [[Desecrator]] modifier.
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File:Molten-arrow3.jpg|Unburied meets a [[Molten Arrow]]
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File:Unburied3-light.jpg|Monk vs. Unburied.
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File:Unburied5.jpg|Frozen by a [[Frost Nova]].
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Image:Mon-unburied1.jpg|Barbarian attacking an Unburied.
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Image:Unburied1.jpg|Two Unburied walking down a stair.
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Image:Unburied2.jpg|Seven Unburied, and some [[Ghoul]]s, that are green.
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Image:Unburied3.jpg|Two Unburied attacking a [[Barbarian]]
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Image:Unburied-art.jpg|Artwork of a Unburied.
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Image:Unburied_render.jpg|Ingame render of an Unburied.
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Image:Wd-firebats1.jpg|[[Firebats]] on an Unburied.
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File:Unburied 03s.jpg|Unburied concept art.
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</gallery>
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 +
 
 +
{{Monster navbox|undead}}
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[[Category:Monsters]]
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[[Category:Undead]]
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[[Category:Unburied]]

Latest revision as of 02:42, 10 June 2014

Unburied are large, spike-covered undead type monsters. They are undead "construct" that is created wherever bodies are dumped together unceremoniously.

They are huge and slow of foot, but have a fast, smashing melee attack and can be quite dangerous in large packs.

Sub Types[edit | edit source]

Act I

  • Disentombed Hulk
  • Unburied
  • Uninterred


In Alphabetical Order


Disentombed Hulk[edit | edit source]

Disentombed Hulk


Unburied[edit | edit source]

  • Found in Act I - Cathedral (2)
  • Physical melee attack
  • Ground Slam unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus Knockback.


Uninterred[edit | edit source]

  • Found in Act I - Lost Mine
  • Physical melee attack
  • Ground Slam unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus Knockback.


Named[edit | edit source]

Superunique versions of Unburied have a chance of spawning in the following areas:


Lore[edit | edit source]

The unburied are formed from human corpses that were flung into mass graves without a proper burial. This hideous amalgamation of bodies decomposes together into one being, bound by some foul magic. For all my knowledge, I could only flee from it... and I would expect any other sensible person to do the same. -- Abd al-Hazir


Background[edit | edit source]

This is what Abd al-Hazir has to say about they way this monster is created:

"Being born out of pits of human misery, these beings feed on human suffering. Wherever bodies are dumped together unceremoniously, the unburied may rise". That make the Unburied another type of undead construct.

It seems to be a mystery exactly HOW these Unburied come into existence. Where dumped bodies are held, they apparently start their existence, but is there a necromancer behind it, or is it some general perversion from Diablo that just permeates the soil to the point where bodies apparently merge into this monstrosity. This merge will also pull in any other inanimate object in the closest vicinity, such as rocks or pieces of wood. The Unburied is the result of it's surroundings, there is no single design, regardless of who or what is conjuring them. [1]

The Unburied is formed by the fusion of soil, rock, human bodies and angry souls. The spikes that jut from its body are shards of stone ripped from the earth during the development of the creature.

In any case, besides being a bit tougher than other creatures, they do die after being pummelled enough.


Diablo I Monster[edit | edit source]

No monster like the Unburied is seen in Diablo I.


Diablo II Monster[edit | edit source]

The Thorned Hulk of Diablo II holds a resemblance to the Unburied, but the difference is of course that the Hulk is "made" out of wood, and the Unburied is undead.

Behaviorally, the Unburied do not have the Frenzy ability of the Thorned Hulks, but Unburied hit quite quickly right from the start of the fight, swiveling their entire body at the waist to deliver right-left-right-left hits at a rapid pace.


Development[edit | edit source]

The Unburied was shown the first time in the BlizzCon 2008 demo and gameplay movies and was added as a journal entry to Abd al-Hazir's journal: Entry 39


Media[edit | edit source]