Difference between revisions of "Festering Woods"
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==Notable NPCs== | ==Notable NPCs== |
Revision as of 19:56, 9 May 2014
The Festering Woods are located within Act I. You first come across it after you are sent there by Alaric who stands in the Drowned Temple outside area next to the woods. He will send you on a quest to retrieve two keys in The Broken Blade quest.
Contents
Areas and Dungeons within The Festering Woods
Access to Levels
Quests in The Festering Woods
Events in The Festering Woods
Bounties
The following Bounties can appear in Festering Woods when playing in Adventure Mode:
Common Monsters
Special Monsters
The following Superunique monsters can but might not always appear in Festering Woods:
Checkpoints
Checkpoints are respawn points. Players who die appear back at the last checkpoint they reached. Players can also leave the game and resume at the last checkpoint at a later date. In effect they are a 'save game' feature. The following Checkpoints appear in Festering Woods
- Just across the bridge that Alaric raises for you from the Drowned Temple to The Festering Woods on The Broken Blade quest.
- Just inside the entrance of Warrior's Rest and Crypt of the Ancients on The Broken Blade quest.
- Just back across the bridge from The Festering Woods to the Drowned Temple once you have collected the Beacons on The Broken Blade quest.
Waypoint
Waypoints are special plates on the ground that form a network of jump points allowing players to instantly teleport between them. The nearest waypoint for Festering Woods appears in one of three locations running up the centre of the map.
Lore Entries Found in Festering Woods
- Last Stand of the Ancients (lore) - (required for the Historian of Tristram achievement)
Associated Achievements
Festering Woods is in some way involved in the following achievement(s).
Name | Points | Description | Banner |
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Gallery
Check out the Festering Woods image category for all related images.
Last Stand of the Ancients activated (event)
First Nephalem dungeon entrance.
Randomly-spawned Plague Nests.
Waypoint to Drowned Temple
Sanctuary[e] Act 1 Act 2 Act 3 Act 4 Act 5 |
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Act 1 | [e] | ||||
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Char. Level: 1 - 20
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Khanduras |
• The Old Ruins (m) | |||
(X) = Typical character level for that area - (m) = Map of area |
Act 1 categories: Dungeons Settlements Structures Maps |
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Bonus Areas Cemetery of the Forsaken Fields of Misery |
Festering Woods Leoric's Hunting Grounds |
The Old Ruins Old Tristram Road |
[e]
• The Royal Crypts (m) Wortham Southern Highlands |
Blank for now. Maps are the small (m)s |
[e] |
Act 2 | [e] | ||||
---|---|---|---|---|---|
Char. Level: 12 - ? |
Kehjistan |
||||
(X) = Typical character level for that area |
Act 2 categories: Dungeons Settlements Structures Maps |
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Kehjistan |
[e] |
Caldeum |
[e] |
Blank for now. Maps are the small (m)s |
[e] |
Act 3 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ?
|
Dreadlands
|
|
|
||
(X) = Typical character level for that area |
Act 3 categories: Dungeons Settlements Structures Maps |
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[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 4 | [e] | ||||
---|---|---|---|---|---|
Char. Level: ? - ? |
' |
| |||
(X) = Typical character level for that area |
Act 4 categories: Dungeons Settlements Structures Maps |
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Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Bash |
Cleave |
Frenzy |
[e] |
Act 5 | [e] | ||||
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Char. Level: 60 - ? |
Khanduras |
||||
(X) = Typical character level for that area |