Difference between revisions of "A Stranger in Need"

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'''Completion Details:''' ''Rescue the man trapped in the iron maiden.''  
 
'''Completion Details:''' ''Rescue the man trapped in the iron maiden.''  
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[[Image:IconEventGeneric.jpg|left|frame|A Stranger in Need.]]The Tormented Behemoth will begin his spawning animation once the player reaches the bottom of the pit where the iron maiden is. The event is triggered automatically by simply running by on the way to the [[Cursed Hold]].
 
[[Image:IconEventGeneric.jpg|left|frame|A Stranger in Need.]]The Tormented Behemoth will begin his spawning animation once the player reaches the bottom of the pit where the iron maiden is. The event is triggered automatically by simply running by on the way to the [[Cursed Hold]].
 
Inferno Zombies will spawn out of the pit during the encounter, but pose little threat. The behemoth does not appear to have any unusual [[boss modifiers]], and behaves much as a normal [[unburied]] does, being exceptionally strong, high health, and with a [[knockback]] attack. The behemoth will drop a lore entry, and the man inside the iron maiden will express his lack of judgement in choosing such a device as a hiding place.
 
Inferno Zombies will spawn out of the pit during the encounter, but pose little threat. The behemoth does not appear to have any unusual [[boss modifiers]], and behaves much as a normal [[unburied]] does, being exceptionally strong, high health, and with a [[knockback]] attack. The behemoth will drop a lore entry, and the man inside the iron maiden will express his lack of judgement in choosing such a device as a hiding place.
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'''Reward(s):''' [[Gold]] / [[Experience]] / Lore: [[A Prisoner's Journal]] (required for [[A Quick Study]] achievement)
 
'''Reward(s):''' [[Gold]] / [[Experience]] / Lore: [[A Prisoner's Journal]] (required for [[A Quick Study]] achievement)
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==Farming for {{PAGENAME}}==
 
==Farming for {{PAGENAME}}==
  
* Don't use the Chamber of Suffering waypoint, use "The Cursed Hold", then you can go out the exit of Halls of Agony 2, this will leave you a checkpoint at Highlands Passage, which means you will have a town portal there every time you start a new game, right next to the pit.
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{{farming:tormented_behemoth}}
 
 
{{Template:farming:tormented_behemoth}}
 
  
 
==Media==
 
==Media==
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{{Quest_navbox|act_I}}
 
{{Quest_navbox|act_I}}
 
[[Category:Events]]
 
[[Category:Events]]
[[Category:Category:Act I Events]]
 

Revision as of 02:12, 8 December 2013

This page provides information on A Stranger in Need[e] event.


Where: Halls of Agony (Level 2), Act I

Trigger: Proximity

Mob Details: Inferno Zombie, Tormented Behemoth (Superunique)

Completion Details: Rescue the man trapped in the iron maiden.


A Stranger in Need.
The Tormented Behemoth will begin his spawning animation once the player reaches the bottom of the pit where the iron maiden is. The event is triggered automatically by simply running by on the way to the Cursed Hold.

Inferno Zombies will spawn out of the pit during the encounter, but pose little threat. The behemoth does not appear to have any unusual boss modifiers, and behaves much as a normal unburied does, being exceptionally strong, high health, and with a knockback attack. The behemoth will drop a lore entry, and the man inside the iron maiden will express his lack of judgement in choosing such a device as a hiding place.


Reward(s): Gold / Experience / Lore: A Prisoner's Journal (required for A Quick Study achievement)


Farming for A Stranger in Need

[e]

  1. From the Quest Selection screen take quest 9. The Imprisoned Angel > Cursed Hold.
  2. Take the Waypoint from Tristram to the Halls of Agony, level 2.
  3. Locate the exit from level 2 to the Highlands Passage. Don't go through the door yet but check your map for a yellow dot below your position. If it's there A Stranger in Need featuring the Tormented Behemoth has spawned.
  4. If there is no yellow dot go out of the doorway into the Highlands Passage to get the Checkpoint then leave and "resume game"
  5. You will begin in Tristram with a Waypoint waiting for you that goes back to the Highlands Passage. Go back into the Halls.
  6. The event will only spawn next to the exit out of Halls of Agony (level 2), if it's not there don't bother looking anywhere else on the level.

Special Notes:


Media

A video of the event: