Difference between revisions of "Fallen"

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(Diablo I Monster)
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==Diablo I Monster==
 
==Diablo I Monster==
 
The {{iw|Fallen_One Diablo I Fallen Ones}} are quite simple little enemies. They have two modes: Retreat Mode and War Cry Mode to make them interesting as enemies. The first one is the signature move that they keep in [[Diablo II]] which entails running away from danger if they see a fellow Fallen One die. The second one is unique to [[Diablo I]], and is a war cry that buffs themselves and other Fallen Ones around them.
 
The {{iw|Fallen_One Diablo I Fallen Ones}} are quite simple little enemies. They have two modes: Retreat Mode and War Cry Mode to make them interesting as enemies. The first one is the signature move that they keep in [[Diablo II]] which entails running away from danger if they see a fellow Fallen One die. The second one is unique to [[Diablo I]], and is a war cry that buffs themselves and other Fallen Ones around them.
 
The Diablo I Fallen Ones also have different stats depending on if they are
 
 
  
 
==Diablo II Monster==
 
==Diablo II Monster==

Revision as of 15:15, 16 January 2009

The Fallen are almost (but not quite) confirmed to return in Diablo 3. They are small demonic creatures who are cowardly and fights in groups. Fallen are demon type monsters.

Diablo III Monster

Diablo III Monster [e]
Fallen.jpg
Fallen
Classification: Demons
Monster Family: Fallen
Role: Cannonfodder
Monster Stats
Norm/Night/Hell/Inferno
Life: Unknown
Mana: None
Armor: Unknown
Resistance: Unknown
Offence
Norm/Night/Hell/Inferno
Armament: Unknown
DPS: Unknown
Low Damage: Unknown
High Damage: Unknown
Range: Melee
Speed: Fast
Movement: Medium
Monster Modifiers
None
Spells/Abilities
None
Found In
Unknown
Mon-fallen-shaman-bashiok.gif
Fallen are believed to return in Diablo III, but they have yet to be shown in any official (or unofficial) screenshots. We only know of them thanks to this animated gif of a Fallen Shaman, which Blizzard's D3 Community Manager, Bashiok, had as his forum avatar. Fallen were in D1 and took on an expanded role with new AI, shamans who were capable of raising them from the dead, and grouping habits in D2 (Diablo 2 Fallen). How they'll progress in D3 remains to be seen, but everyone seems to like this monster type, so their return is a popular one.


In Diablo II, Fallen could be resurrected by Fallen Shaman, and killing resurrected ones would not give experience. It's likely we'll see a similar system in Diablo 3. Both the Diablo I and Diablo II Fallen applied a "cowardly" AI, where if a player killed one, all others who "saw" this would run away for a short time period, making them annoying to hunt and kill, and slightly unpredictable when a big group would come back to fight.


Spells and Abilities

  • None

No spells are known for the "regular" Fallen (as opposed to the Fallen Shaman), but Diablo 3 might bring surprises.


Known Fallen Types

Diablo 3 might bring even more types of fallen. We'll wait and see. The two above are not even confirmed.


Known Subtypes

(*) Unconfirmed


Famous Fallen


Background

(Background from the Diablo II Fallen) These demonic imps have of late become very common throughout the woodlands of the Western Kingdoms. Small and vicious, many worry that if these beings were to band together in large numbers, they might easily overthrow some of the smaller cities in the region. Luckily, cowardice appears to be one of the chief features of this species, and they quickly retreat at the sight of one of their brethren falling in battle. Although Fallen seek to congregate together, so far only small encampments have been found, with no obvious overall organization. While there are wild rumours of Fallen Shaman Priests leading camps of Fallen, supposedly with the power to raise them from the dead, this has yet to be substantiated. Carvers and Dark Ones, tougher cousins of the Fallen, have also been seen closer to the fringes of civilization, indicating that the Brothers' sway may be stronger than previously understood.


Diablo I Monster

The Diablo I Fallen Ones are quite simple little enemies. They have two modes: Retreat Mode and War Cry Mode to make them interesting as enemies. The first one is the signature move that they keep in Diablo II which entails running away from danger if they see a fellow Fallen One die. The second one is unique to Diablo I, and is a war cry that buffs themselves and other Fallen Ones around them.

Diablo II Monster

The Diablo II Fallen are very similar to the first game's little demons. They are slightly different in that they wear more clothes, and use a wider variety of tools, but they all have the same basic behaviour, which is milling about, attacking the player and running away if they see a friend get killed. They no longer use "War Cry Mode", but they have Diablo II Fallen Shamans that can resurrect them with a little waving of their staves.

Blizzard also introduced the Fallen personalities, Bishibosh, Rakanishu and Colenzo the Annihilator, implying a sort of somewhat sophisticated culture.


Development

Fallen have been around since Diablo I, and are most likely to appear in Diablo III. The fact that Bashiok's avatar was a Fallen Shaman was really just a sort of "confirmation". Obviously they have modelled the Fallen, so the chance that they would be excluded isn't very big.


Media

You can find pictures in the Diablo 3 screenshot and picture gallery:


References