Difference between revisions of "Object"
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− | [[Image:Mon-ghostly-orb.jpg|thumb|[[Wraith]]-generator.]]'''Object''' is not one of the three classifications of [[monster]]s in [[Diablo II]]. All monsters belong to one of the classifications in Diablo II, and certain spells or [[item]]s are more effective against different types of monsters. | + | [[Image:Mon-ghostly-orb.jpg|thumb|[[Wraith]]-generator called [[Ghostly Orb]].]]'''Object''' is not one of the three classifications of [[monster]]s in [[Diablo II]]. All monsters belong to one of the classifications in Diablo II, and certain spells or [[item]]s are more effective against different types of monsters. |
Revision as of 12:45, 15 January 2009
Object is not one of the three classifications of monsters in Diablo II. All monsters belong to one of the classifications in Diablo II, and certain spells or items are more effective against different types of monsters.
It's not known if these classifications will return in Diablo III, but we're using it since it's a convenient way to sort things, until official information is released.
The classifications of monsters we use in Diablo III are:
- Animals (category) - Feral, unintelligent enemies.
- Demons (category) - Mostly Sinister, sentient monsters from Hell.
- Objects (category) - Stationary obstacles, like traps.
- Undead (category) - Varying types of re-animated corpses, mostly from humans.
Objects are enemies, but not really monsters. Objects include things like traps, barricades, monster generators, and more. We have yet to see many more type of "Object" typ enemies in the game.
For a full list of Objects, check out the Objects Category. You can also go to the Diablo 2 Wiki to the find Diablo 2 Objects.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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