Difference between revisions of "Enlightened Shrine"

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(Patch 1.0.8 Improvement)
Line 25: Line 25:
 
Lylirra: Confirmed: intentional!
 
Lylirra: Confirmed: intentional!
  
 +
[[File:D3-anniversary-bonus-mp10.jpg|thumb|400px|Exp bonus equivalent to a shrine, from the Diablo 3 Anniversary bonus.]]
 
We know a lot of players were doing runs where they’d play high MP and skip Elites. That’s still an option, but we wanted to make Elites more enticing. This seemed like the best way to do it that worked across all MP levels. Let us know what you think/how it feels!</blue>
 
We know a lot of players were doing runs where they’d play high MP and skip Elites. That’s still an option, but we wanted to make Elites more enticing. This seemed like the best way to do it that worked across all MP levels. Let us know what you think/how it feels!</blue>
  
Line 30: Line 31:
 
For example, prior to v1.07 all +experience bonuses simply added up. For example:
 
For example, prior to v1.07 all +experience bonuses simply added up. For example:
  
+ 35% from a Hellfire Ring
+
+ 35% from a Hellfire Ring<br>
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)
+
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)<br>
+ 25% from a Ruby in your helm
+
+ 25% from a Ruby in your helm<br>
+ 150% from Monster Power 6
+
+ 150% from Monster Power 6<br>
+ 75% from 5 stacks of Nephalem Valor
+
+ 75% from 5 stacks of Nephalem Valor<br>
__________________________
+
__________________________<br>
 
= 293% total Experience Gain
 
= 293% total Experience Gain
  
Line 41: Line 42:
 
In v1.08 that same scenario would yield:
 
In v1.08 that same scenario would yield:
  
+ 35% from a Hellfire Ring
+
+ 35% from a Hellfire Ring<br>
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)
+
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)<br>
+ 25% from a Ruby in your helm
+
+ 25% from a Ruby in your helm<br>
+ 150% from Monster Power 6
+
+ 150% from Monster Power 6<br>
__________________________
+
__________________________<br>
 
= 218% Experience Gain x 1.75 (NV stacks) = 381.5% experience gain.  And the bonus would be even larger with an experience shrine or multiplayer bonus adding to the 75% NV stacks.
 
= 218% Experience Gain x 1.75 (NV stacks) = 381.5% experience gain.  And the bonus would be even larger with an experience shrine or multiplayer bonus adding to the 75% NV stacks.
 +
 +
  
 
==Shrines in Diablo III==
 
==Shrines in Diablo III==

Revision as of 17:56, 15 May 2013

The Enlightened Shrine provides a 25% experience bonus for the duration of the effect.

This bonus adds to Nephalem Valor and multiplayer bonuses, and multiples bonuses from Monster Power and equipment, resulting in experience bonuses that are never lower and usually higher than those possible pre-v1.08.

This shrine provides no benefit to players at Paragon 100, though the developers have suggested that it might generate some special bonus for max level characters in the future.


Patch 1.0.8 Improvement

Patch v1.08 improved the function of this shrine by changing it to a multiplicative bonus. [1]

The bonus experience granted by Enlightened shrines is now also calculated multiplicatively.


The formula:

v1.08 formula = (Nephalem Valor + multiplayer bonus + shrine bonus) x (Monster Power bonus + equipment bonus)


This change makes the shrine bonus larger, especially for characters with a lot of +exp equipment and/or playing on a higher level of Monster Power. The math, as explained by Blizzard on April 9, 2013:[2]

I’m on the PTR right now and every neph stack is going to the multiplier and not the base bonus experience. Was this intended? If it was, awesome update. Now it’s actually worth it to stack up to experience farm in higher MP levels.

EDIT: Having over 1100% bonus experience makes farming experience in MP10 fun.
Lylirra: Confirmed: intentional!

[[File:D3-anniversary-bonus-mp10.jpg|thumb|400px|Exp bonus equivalent to a shrine, from the Diablo 3 Anniversary bonus.]]

We know a lot of players were doing runs where they’d play high MP and skip Elites. That’s still an option, but we wanted to make Elites more enticing. This seemed like the best way to do it that worked across all MP levels. Let us know what you think/how it feels!


For example, prior to v1.07 all +experience bonuses simply added up. For example:

+ 35% from a Hellfire Ring
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)
+ 25% from a Ruby in your helm
+ 150% from Monster Power 6
+ 75% from 5 stacks of Nephalem Valor
__________________________
= 293% total Experience Gain


In v1.08 that same scenario would yield:

+ 35% from a Hellfire Ring
+ 7% from a Hellfire Ring on a merc (35/5 = 7% to you)
+ 25% from a Ruby in your helm
+ 150% from Monster Power 6
__________________________
= 218% Experience Gain x 1.75 (NV stacks) = 381.5% experience gain. And the bonus would be even larger with an experience shrine or multiplayer bonus adding to the 75% NV stacks.


Shrines in Diablo III

Shrines are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.


Enlightened Shrines in Inferno

Enlightened Shrines could never spawn in Inferno prior to v1.0.5. There was no need for those shrines in Inferno then, since no player could realistically cope with the difficulty at less than the maximum level of 60. This changed in v1.0.4 with the introduction of the Paragon system, where characters began to gain experience for Paragon levels once they reached 60.

The D3 devs didn't think to enable Enlightened shrines in Inferno in v1.0.4, but they realized their oversight and enabled them in Inferno in v1.0.5.[1]

We actually talked about introducing additional Shrine types in the future during a meeting we had earlier today. We’re also currently discussing the possibility of adding the Enlightenment Shrine into Inferno mode since the +XP bonus would be particularly appealing to players working towards their Paragon levels.


References

<references>




  1. Shrine Improvements - Blizzard, 07.09.2012