Difference between revisions of "Frenzied Shrine"

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(Created page with "The Frenzied Shrine provides a powerful combat boost by adding a 25% bonus to Attack Rate and Critical Hit damage for 2 minutes. This shrine has the most noticeable benefi...")
 
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The Frenzied Shrine provides a powerful combat boost by adding a 25% bonus to Attack Rate and [[Critical Hit]] damage for 2 minutes. This shrine has the most noticeable benefit of any shrine, with almost all characters gaining an instant and very marked attack speed increase.
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The Frenzied Shrine provides a powerful combat boost by adding a 25% bonus to [[Attack Speed]] for 2 minutes.  
  
The Critical Hit damage bonus simply adds to a character's total crit, and might be much less noticeable. For instance, characters in good equipment can easily get up over 300% critical hit damage, and this shrine boosting that to 325% isn't going to make a detectible difference.
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During beta testing this shrine boosted Critical Hit Damage by 25% as well, but that bonus was deemed too powerful and the bonus was limited to Attack Speed for the game's release.
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The Attack Rate boost is powerful on its own, and this shrine can be useful as a sort of equipment upgrade preview, since 25% is roughly the AS boost provided by 3 pieces of equipment boosting Attack Speed. (Many of which provide +8-9% Attack Speed.)
  
  
 
==Shrines in Diablo III==
 
==Shrines in Diablo III==
  
'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses do not stack, and second shrine of the same type will simply reset the benefit time to the full duration.
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'''Shrines''' are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs.  Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.
  
* [[Desecrated Shrine]] - Reduces all damage taken by 25%.
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* [[Blessed Shrine]] - Reduces all damage taken by 25%.
 
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
 
* [[Empowered Shrine]] – Increased [[resource]] regeneration and reduced [[cooldowns]]. (Added in [[Patch 1.0.5]].)
 
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
 
* [[Enlightened Shrine]] - +25% [[Experience]]. (This shrine did not appear in [[Inferno]] prior to v1.0.5.)
 
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
 
* [[Fleeting Shrine]] – Increased movement speed and adds 25 yards to [[gold]] and [[health orb]] pickup [[radius]]. (Added in [[Patch 1.0.5]].)
* [[Fortune Shrine]] - +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. It will not exceed the max MF/GF cap, though.
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* [[Fortune Shrine]] - A +25% bonus to [[Magic Find]] and [[Gold Find]]. This bonus stacks on top of other MF/GF bonuses from equipment, [[Nephalem Valor]] stacks, and [[Paragon]] levels. After Patch v1.08 it gained the ability to boost above the 300% MF/GF cap.
* [[Frenzied Shrine]] - Increases attack speed and critical damage bonus by 25%.  
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* [[Frenzied Shrine]] - Increases attack speed by 25%.
 
 
  
  

Revision as of 14:23, 7 May 2013

The Frenzied Shrine provides a powerful combat boost by adding a 25% bonus to Attack Speed for 2 minutes.

During beta testing this shrine boosted Critical Hit Damage by 25% as well, but that bonus was deemed too powerful and the bonus was limited to Attack Speed for the game's release.

The Attack Rate boost is powerful on its own, and this shrine can be useful as a sort of equipment upgrade preview, since 25% is roughly the AS boost provided by 3 pieces of equipment boosting Attack Speed. (Many of which provide +8-9% Attack Speed.)


Shrines in Diablo III

Shrines are randomly-located, randomly-spawned objects that characters can click to receive temporary buffs. Shrine effects pass to all players in the area when they are first triggered. All shrine benefits last for 2 minutes, and characters can benefit from multiple different shrines at once. Shrine bonuses and durations do not stack, and hitting a second shrine of the same type will simply reset the time to the full two minute duration.