Difference between revisions of "Monster modifier"
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'''Monster modifiers''' are additional traits that monsters can have, usually making them more powerful. They come in two known varieties: some, usually called prefixes, appearing before a monsters name (like Champion) and some appearing below a monsters name, called titles, like Doppelganger. [[Unique]]s almost always have a modifier- in fact, it's so far been quite rare for a non-unique to have a modifier. | '''Monster modifiers''' are additional traits that monsters can have, usually making them more powerful. They come in two known varieties: some, usually called prefixes, appearing before a monsters name (like Champion) and some appearing below a monsters name, called titles, like Doppelganger. [[Unique]]s almost always have a modifier- in fact, it's so far been quite rare for a non-unique to have a modifier. | ||
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Latest revision as of 02:31, 7 March 2013
Monster modifiers are additional traits that monsters can have, usually making them more powerful. They come in two known varieties: some, usually called prefixes, appearing before a monsters name (like Champion) and some appearing below a monsters name, called titles, like Doppelganger. Uniques almost always have a modifier- in fact, it's so far been quite rare for a non-unique to have a modifier.
Most known information about Monster Modifiers comes from Zagreus's forum post, seen here. An official post about Monster Modifers is supposedly coming in the next few days.
Known Prefixes[edit | edit source]
Champion:
Fanatic:
Possessed:
Known Titles[edit | edit source]
Electrified: Deals electrical damage to attackers.
Plagued: Creates a diseased pool on the ground, damaging any member of your party who walks over it.
Fast: Increased movement speed and attack speed.
Magical:
Frozen: Spawns a number of freezing charges and detonates them soon after, damaging and freezing any party member caught in the blast.
Stoneskin:
Cold Aura:
Doppelganger: The Doppelganger title causes an enemy to create duplicates of itself, similar to the Wizard's Mirror Image skill, that do damage, until the enemy is killed. The duplicates are assumed to not spawn duplicates as well.
Molten: Leaves a fiery trail, damaging party members who step on it. Detonates upon death.
Arcane Enchanted:
Powerful:
Thousand Pounder 'Title'[edit | edit source]
The title 'Gluttony Incarnate' is a mystery. Comparing this big fella with the Siegebreaker Assault Beast, he seems to have a 'title' that would work very much like Diablo 2 Monster Modifiers. Still, 'Gluttony Incarnate' could be his title just like the Siegebreaker's 'Living siege Engine of Hell' obviously must be. The Thousand Pounder could also very well be an equivalent of a Diablo II Superunique, with a different name than other units that look the same (as the Thousand Pounder has been depicted to come in packs in concept art). Time (and BlizzCon) will hopefully tell.
Further Reading[edit | edit source]
You can follow these links for more information on the topic:
- Diablo 3 Basics - All known info in brief.
- Monsters - All known monsters.
- Media Coverage - List of all interviews, previews, images and videos presented by gaming media.
References[edit | edit source]
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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Beta Content A significant portion of this article deals with development / pre-release / Beta content. A request has been made for it to be updated. List of Beta Content Pages |