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Escape Skills

40 bytes added, 19:17, 6 March 2013
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Escape Skills: Witch Doctor Spirit Walk and Spirit Vessel
===Escape Skills===
* [[Spirit Walk]] ([http://diablonut.incgamers.com/skill/witchdoctor/spirit-walk db]): This skill turns the Witch Doctor invisible (to enemies) and immaterial, so -although the effect ends if he takes no 50 percent of his maximum life in damage from any attacks (nor can he attack) while the effect persists. While Spirit Walk breaks CC effects and lets the Witch Doctor pass through enemies, he can not pass through Waller walls or other solid objects. * [[Spirit Vessel]] ([http://diablonut.incgamers.com/skill/witchdoctor/spirit-vessel db]): This passive resurrects the Witch Doctor, returning him to life after receiving fatal damage.
* [[Spirit Vessel]] ([http://diablonut.incgamers.com/skill/witchdoctor/spirit-vessel db]): This passive resurrects the Witch Doctor, returning him to life and placing him in the spirit realm for 2 seconds after receiving fatal damage.
===Movement Skills===
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