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→Escape Skills
* [[Diamond Skin]] ([http://diablonut.incgamers.com/skill/wizard/diamond-skin db]): This skill grants a short term damage absorbing shield, which can be used to avoid potentially fatal attacks, when cast with the proper timing.
* [[Mirror ImaqeImage]] ([http://diablonut.incgamers.com/skill/wizard/mirror-image db]): Creates duplicates of the Wizard. This skill doesn't boost the character's defense, but monsters will pursue the duplicates instead of the Wizard, granting her a brief reprieve from attack.
* [[Slow Time]] ([http://diablonut.incgamers.com/skill/wizard/slow-time db]): Acts as a panic button against incoming projectiles and attackers, slowing them to a near-crawl. (Can be paired with [[Wave of Force]] to reflect back all incoming projectiles to damage attackers, and this can be quite impressive when there are dozens of fireballs caught up in the Slow Time bubble.
* [[Teleport]] ([http://diablonut.incgamers.com/skill/wizard/teleport db]): Teleport breaks out of Jailer and passes over Waller walls, but thanks to the long cooldown it's best used for emergency escapes rather than speedy movement. The [[Wormhole]] ([http://diablonut.incgamers.com/skill/wizard/teleport#wormhole db])rune effect is the best for movement, as it allows multiple quick casts of Teleport before the cooldown kicks in.
===Movement Skills===