Difference between revisions of "Bat"
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==Cave Wing== | ==Cave Wing== | ||
− | + | [[File:Cave wing.jpg|thumb|right|200px|Cave Wing]] | |
*Appears in Act II - [[Sirocco Caverns]]. | *Appears in Act II - [[Sirocco Caverns]]. | ||
*Lightning attack | *Lightning attack | ||
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==Cursed Nest== | ==Cursed Nest== | ||
− | [[File:Cursed nest.jpg|thumb|right| | + | [[File:Cursed nest.jpg|thumb|right|200px|Cursed Nest]] |
*Stationary | *Stationary | ||
*Appears in Act I - [[Northern Highlands]]. | *Appears in Act I - [[Northern Highlands]]. |
Revision as of 02:28, 19 February 2013
Contents
[hide]Sub Types
Act I
- Carrion Bat
- Plague Carrier
- Charged Stinger
- Vile Hellbat
Act II
- Charged Stinger
- Savage Flyer
- Cave Wing
In Alphabetical Order
Blood Nest
- Stationary
- Appears in Act II - Eastern Channel
- Spews 3 Winged Moloks and tries to maintain that number until it is destroyed
<mob>Blood Nest</mob>
Carrion Bat
Some foul new disease has taken hold in this land, and the carrion bats are near the heart of it. Since returning to Tristram, I have seen their numbers surge. The evil forces that linger here give them strength, and I fear that the worst is yet to come. -- Cain
- Appear in Act I - Den of the Fallen, Cathedral and the Defiled Crypt.
- Lightning attack
<mob>Carrion Bat</mob>
Carrion Nest
I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures. -- Deckard Cain
- Stationary
- Appears in Act I - Den of the Fallen.
- Spews 8 Carrion Bats and tries to maintain that number until it is destroyed
<mob>Carrion Nest</mob>
Cave Wing
- Appears in Act II - Sirocco Caverns.
- Lightning attack
<mob>Cave Wing</mob>
Cursed Nest
- Stationary
- Appears in Act I - Northern Highlands.
- Spews 3 Vile Hellbats and tries to maintain that number until it is destroyed
<mob>Cursed Nest</mob>
Plague Carrier
- Appears in Act I - Caverns of Araneae, The Festering Woods, Lost Mine, Scavenger's Den, Decaying Crypt and Den of the Fallen.
- Poison attack
<mob acr="81954">Plague Carrier</mob>
Plague Nest
- Stationary
- Appears in Act I - The Festering Woods, Fields of Misery, Lost Mine and Scavenger's Den.
- Spews 8 Plague Carriers and tries to maintain that number until it is destroyed.
<mob>Plague Nest</mob>
Savage Flyer
- Appears in Act II - Flood Cave, The Unknown Depths, The Storm Halls and the Ancient Cave.
- Poison attack
<mob>Savage Flyer</mob>
Vile Hellbat
- Appears in Act I - Northern Highlands.
- Arcane attack
<mob>Vile Hellbat</mob>
Named Bats
Superunique versions of Bat have a chance of spawning in the following areas:
Act I
Act II
Lore
Some foul new disease has taken hold in this land, and the carrion bats are near the heart of it. Since returning to Tristram, I have seen their numbers surge. The evil forces that linger here give them strength, and I fear that the worst is yet to come. -- Deckard Cain
Gallery
Shakal Rare
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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