Difference between revisions of "Template:Monsterbox"
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m (Template:Unitbox SC2 moved to Template:Monsterbox) |
m (Protected "Template:Monsterbox" ([edit=sysop] (indefinite) [move=sysop] (indefinite)) [cascading]) |
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− | {| | + | <noinclude> |
− | !colspan="2" | + | * {{editlink|Template:Monsterbox_boss|Edit Template:Monsterbox_boss}} |
+ | * {{editlink|Template:Monsterbox_nonboss|Edit Template:Monsterbox_nonboss}} | ||
+ | |||
+ | {{Monsterbox | ||
+ | |game= Diablo III | ||
+ | |portrait= Diablo_III_Logo.jpg | ||
+ | |portrait-width= 205px | ||
+ | |name= Example | ||
+ | |bosstype= boss | ||
+ | |classif= Beasts | ||
+ | |family= Goatman | ||
+ | |role= Cannonfodder | ||
+ | <!-- Monster Stats --> | ||
+ | |life= 100/200/300 | ||
+ | |mana= 0/0/0 | ||
+ | |armor= 100/200/300 | ||
+ | |resist= 2/4/6 | ||
+ | <!-- Offence --> | ||
+ | |armament= Axe | ||
+ | |dps= 3/6/9 | ||
+ | |dmg_low= 1/2/3 | ||
+ | |dmg_high= 5/10/15 | ||
+ | |range= Melee | ||
+ | |speed= 1.5 sec | ||
+ | |movement= Fast | ||
+ | <!-- Monster Modifiers--> | ||
+ | |modifier= None | ||
+ | <!-- Spells --> | ||
+ | |spells= Charge (Night/Hell/Inf) | ||
+ | <!-- Found In --> | ||
+ | |found= [[Tristram Cathedral]] | ||
+ | |cantexclude= 1 | ||
+ | }} | ||
+ | |||
+ | <div style="clear:both;"></div> | ||
+ | </noinclude><includeonly> | ||
+ | {|cellpadding="2" width="250px" align="right" style="border-collapse: collapse; border: none; background: #2D0606; clear:left; margin-top: 5px; margin-right: 0px; margin-bottom: 5px; margin-left: 10px; line-height: 10px; font-size: 10px; float:right;" | ||
+ | !colspan="2" style="text-align: center; line-height: 12px; font-size: 14px;"|'''[[{{{game|Diablo}}} Monster]]''' {{editlink|Template:Monsterbox|e|www|A|A}} | ||
+ | |- | ||
+ | |colspan="2" style="text-align: center;"|[[image:{{{portrait|[[Image:Diablo_III_Logo.jpg]]}}}|{{{portrait-width|200px}}}]] | ||
|- | |- | ||
− | + | !colspan="2" style="text-align: center; line-height: 14px; font-size: 16px;"| '''''{{{name|{{PAGENAME}}}}}''''' | |
+ | {{Monsterbox_{{{bosstype|nonboss}}}}}<!-- ########### ########### Make "SuperUnique" or "Boss" template here as title ########### ########### --> | ||
|- | |- | ||
− | | | + | |width="45%"|Classification: |
+ | |width="55%"|[[{{{classif|Unclassed}}}]] | ||
|- | |- | ||
− | | | + | |Monster Family: |
− | + | |[[{{{family|Monster}}}]] | |
|- | |- | ||
|Role: | |Role: | ||
− | |{{{role}}} | + | |{{{role|Non-specific}}} |
|- | |- | ||
− | !colspan="2"| | + | !colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Monster Stats</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Norm/Night/Hell/Inferno</div> |
|- | |- | ||
− | | | + | |Life: |
− | |{{{ | + | |{{{life|N/A}}} |
|- | |- | ||
− | | | + | |Mana: |
− | |{{{ | + | |{{{mana|N/A}}} |
|- | |- | ||
− | | | + | |Armor: |
− | |{{{ | + | |{{{armor|N/A}}} |
|- | |- | ||
− | | | + | |Resistance: |
− | |{{{ | + | |{{{resist|None}}} |
|- | |- | ||
− | | | + | !colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Offence</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Norm/Night/Hell/Inferno</div> |
− | |||
|- | |- | ||
− | | | + | |Armament: |
− | |{{{ | + | |{{{armament|N/A}}} |
− | |||
− | |||
− | | | ||
− | |||
− | |||
|- | |- | ||
− | | | + | |DPS: |
− | |{{{ | + | |{{{dps|N/A}}} |
|- | |- | ||
− | | | + | |Low Damage: |
− | |{{{ | + | |{{{dmg_low|N/A}}} |
|- | |- | ||
− | | | + | |High Damage: |
− | |{{{ | + | |{{{dmg_high|N/A}}} |
|- | |- | ||
|Range: | |Range: | ||
− | |{{{range}}} | + | |{{{range|N/A}}} |
|- | |- | ||
− | + | |Speed: | |
+ | |{{{speed|N/A}}} | ||
|- | |- | ||
− | | | + | |Movement: |
− | |{{{ | + | |{{{movement|N/A}}} |
|- | |- | ||
− | | | + | !colspan="2"|<center>Monster Modifiers</center> |
− | |||
|- | |- | ||
− | | | + | |colspan="2"|<center>{{{modifier|None}}}</center> |
− | |{{{ | ||
|- | |- | ||
− | !colspan="2"| | + | !colspan="2"|<center>Spells/Abilities</center> |
|- | |- | ||
− | + | |colspan="2"|<center>{{{spells|None}}}</center> | |
− | |||
|- | |- | ||
− | | | + | !colspan="2"|<center>Found In</center> |
− | |||
|- | |- | ||
− | | | + | |colspan="2"|<center>{{{found|Unknown}}}</center> |
− | |{{{ | + | |}{{{catexclude|[[Category:{{{classif|Monsters}}}]][[Category:Monsters]]}}}</includeonly> |
− | | | + | <noinclude>[[Category:Templates]][[Category:Infoboxes]] |
− | + | ||
− | + | ||
− | |- | + | <nowiki>{{</nowiki>Monsterbox |
− | | | + | |game= Diablo I, Diablo II or Diablo III. |
− | | | + | |portrait= Filename. |
− | |- | + | |portrait-width= If different than 200px, set width here. |
− | | | + | |name= If different than article title, set here. |
− | | | + | |classif= Beasts, Demons, Undead or Objects. REMEMBER PLURAL! |
− | |- | + | |family= Type of monster, such as "Goatman". |
− | | | + | |role= Offensive caster, Healer, Cannonfodder etc. Link if possible. |
− | | | + | |life= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |
− | | | + | |mana= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |
− | + | |armor= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. | |
+ | |resist= List resistances for different difficulty settings. | ||
+ | |armament= Weapon type. Link if possible. | ||
+ | |dps= Damage Per Second. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. | ||
+ | |dmg_low= Low value damage. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. | ||
+ | |dmg_high= High value damage. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. | ||
+ | |range= Melee, Ranged, specific yards? Link if possible. | ||
+ | |speed= "Swing speed"/cooldown on main attack. | ||
+ | |movement= Movement speed. | ||
+ | |modifier= Monster Modifiers of the monster. Specific ones, or number of randoms. Differentiate difficulties. | ||
+ | |spells= Spells or Abilities of monster. Differentiate difficulties. | ||
+ | |found= In what area(s) can this monster be found? | ||
+ | |catexclude= Put a space here if categories should be excluded. | ||
+ | <nowiki>}}</nowiki> | ||
+ | |||
− | <nowiki>{{</nowiki> | + | <nowiki>{{</nowiki>Monsterbox |
+ | |game= | ||
|portrait= | |portrait= | ||
|portrait-width= | |portrait-width= | ||
|name= | |name= | ||
− | | | + | |classif= |
+ | |family= | ||
|role= | |role= | ||
− | | | + | |life= |
− | | | + | |mana= |
− | | | + | |armor= |
− | | | + | |resist= |
− | |||
|armament= | |armament= | ||
− | | | + | |dps= |
− | | | + | |dmg_low= |
− | | | + | |dmg_high= |
|range= | |range= | ||
− | | | + | |speed= |
− | | | + | |movement= |
− | | | + | |modifier= |
− | | | + | |spells= |
− | | | + | |found= |
− | | | + | |catexclude= |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
<nowiki>}}</nowiki> | <nowiki>}}</nowiki> | ||
− | + | </noinclude> |
Latest revision as of 23:43, 12 December 2012
Diablo III Monster [e] | |
---|---|
Example
| |
Classification: | Beasts |
Monster Family: | Goatman |
Role: | Cannonfodder |
Monster Stats Norm/Night/Hell/Inferno
| |
Life: | 100/200/300 |
Mana: | 0/0/0 |
Armor: | 100/200/300 |
Resistance: | 2/4/6 |
Offence Norm/Night/Hell/Inferno
| |
Armament: | Axe |
DPS: | 3/6/9 |
Low Damage: | 1/2/3 |
High Damage: | 5/10/15 |
Range: | Melee |
Speed: | 1.5 sec |
Movement: | Fast |
{{Monsterbox |game= Diablo I, Diablo II or Diablo III. |portrait= Filename. |portrait-width= If different than 200px, set width here. |name= If different than article title, set here. |classif= Beasts, Demons, Undead or Objects. REMEMBER PLURAL! |family= Type of monster, such as "Goatman". |role= Offensive caster, Healer, Cannonfodder etc. Link if possible. |life= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |mana= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |armor= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |resist= List resistances for different difficulty settings. |armament= Weapon type. Link if possible. |dps= Damage Per Second. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |dmg_low= Low value damage. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |dmg_high= High value damage. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |range= Melee, Ranged, specific yards? Link if possible. |speed= "Swing speed"/cooldown on main attack. |movement= Movement speed. |modifier= Monster Modifiers of the monster. Specific ones, or number of randoms. Differentiate difficulties. |spells= Spells or Abilities of monster. Differentiate difficulties. |found= In what area(s) can this monster be found? |catexclude= Put a space here if categories should be excluded. }}
{{Monsterbox |game= |portrait= |portrait-width= |name= |classif= |family= |role= |life= |mana= |armor= |resist= |armament= |dps= |dmg_low= |dmg_high= |range= |speed= |movement= |modifier= |spells= |found= |catexclude= }}