Template:Monsterbox
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Diablo III Monster [e] | |
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Example
| |
Classification: | Beasts |
Monster Family: | Goatman |
Role: | Cannonfodder |
Monster Stats Norm/Night/Hell/Inferno
| |
Life: | 100/200/300 |
Mana: | 0/0/0 |
Armor: | 100/200/300 |
Resistance: | 2/4/6 |
Offence Norm/Night/Hell/Inferno
| |
Armament: | Axe |
DPS: | 3/6/9 |
Low Damage: | 1/2/3 |
High Damage: | 5/10/15 |
Range: | Melee |
Speed: | 1.5 sec |
Movement: | Fast |
{{Monsterbox |game= Diablo I, Diablo II or Diablo III. |portrait= Filename. |portrait-width= If different than 200px, set width here. |name= If different than article title, set here. |classif= Beasts, Demons, Undead or Objects. REMEMBER PLURAL! |family= Type of monster, such as "Goatman". |role= Offensive caster, Healer, Cannonfodder etc. Link if possible. |life= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |mana= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |armor= W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |resist= List resistances for different difficulty settings. |armament= Weapon type. Link if possible. |dps= Damage Per Second. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |dmg_low= Low value damage. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |dmg_high= High value damage. W/X/Y/Z - W = Normal, X = Nightmare, Y = Hell, Z = Inferno. |range= Melee, Ranged, specific yards? Link if possible. |speed= "Swing speed"/cooldown on main attack. |movement= Movement speed. |modifier= Monster Modifiers of the monster. Specific ones, or number of randoms. Differentiate difficulties. |spells= Spells or Abilities of monster. Differentiate difficulties. |found= In what area(s) can this monster be found? |catexclude= Put a space here if categories should be excluded. }}
{{Monsterbox |game= |portrait= |portrait-width= |name= |classif= |family= |role= |life= |mana= |armor= |resist= |armament= |dps= |dmg_low= |dmg_high= |range= |speed= |movement= |modifier= |spells= |found= |catexclude= }}