Difference between revisions of "Dark Vessel"

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search
Line 1: Line 1:
[[File:Cultist-circle-summoner2.jpg|left|thumb|150px|A summoner circle.]]
+
[[File:Cultist-circle-summoner2.jpg|left|thumb|150px|A summoner circle.]]'''Dark Vessels''' are human cultists that are letting themselves be overtaken by a [[demon]]ic presence, distorting them to a dangerous vaguely human-looking creature of great power. The Vessel itself is harmless until it turns into an [[Activated Vessel]] ([[Thrall]]).
'''Dark Vessels''' are human cultists that are letting themselves be overtaken by a [[demon]]ic presence, distorting them to a dangerous vaguely human-looking creature of great power. The Vessel itself is harmless until it turn into an [[Activated Vessel]].
 
  
They are commonly seen in circles of from 4 to 8 cultists, all holding staves and chanting as they attempt to call forth a demonic presence. Players are advised to kill them quickly, before they can become hosts for the much more dangerous demons.
+
These human mages are commonly found standing motionless, holding staves, amidst various other types of "Dark" enemies. Vessels are harmless in their human form, but become very dangerous [[melee]] fighters if they manage to pull a [[demon]]ic entity into themselves. In that form they are known as [[Activated Vessel]]s, and are ferocious fighters.
 +
{{Clear|left}}
 +
==Subtypes==
  
<br>
+
'''Act I'''
<br>
 
==Diablo III Monster==
 
<div style="clear:both;"></div>
 
{{Monsterbox
 
|game= Diablo III
 
|portrait= Mon-dark-vessel3.jpg
 
|portrait-width= 92px
 
<!--|name= Monstername-->
 
|classif= Demons
 
|family= Cultist
 
|role= Monster Spawner
 
|life= Unknown
 
|mana= None
 
|armor= Unknown
 
|resist= Unknown
 
|armament= None
 
|dps= None
 
|dmg_low= None
 
|dmg_high= None
 
|range= N/A
 
|speed= N/A
 
|movement= Stationary
 
|modifier= None
 
|spells= None
 
|found= [[Tristram Cathedral]]<br>[[Forgotten Tombs]]
 
}}
 
  
[[Image:Mon-dark-vessel4.jpg|left|thumb|Dark Vessels in an incantation circle with one [[Activated Vessel]].]]This type of monster is likely called just a "Vessel", and the "Dark" prefix to their name denotes a particular type of Vessel. This would mean that other monsters named "Vessel", like "Shadow Vessel" and the like might appear later.
+
*Dark Vessel/[[Unholy Thrall]]
  
These human mages are commonly found standing motionless, amidst various other types of "Dark" enemies. Vessels are harmless in their human form, but become very dangerous [[melee]] fighters if they manage to pull a [[demon]]ic entity into themselves. In that form they are known as [[Activated Vessel]]s, and are ferocious fighters.
+
'''Act II'''
  
Dark Vessels look a bit like [[Dark Cultist]]s, and probably shares the background story of regular Cultists, but Vessels lean on tall crooks, and remain motionless until they transform, while Cultists are mage-like enemies who cast a variety of spells and summon demons.
+
*Dark Greater Vessel/[[Malignant Thrall]]
<br>
+
*Corrupt Vessel/[[Tormented Thrall]]
<br>
 
  
===Spells and Abilities===
 
* [[Activated Vessel|Summon Activated Vessel]]
 
  
 +
==Dark Vessel==
  
<!--
+
*Found in Act I - [[Leoric's Manor]], [[Highlands Cave]] and [[Halls of Agony]]
===Known X Types===
+
*No attack in vessel form but once activated into an [[Unholy Thrall]] it has a physical attack dashes at speed toward you to inflict it.
Use on a "family" monster article.
+
 
* Can be used in "Goatman" or the like
+
 
* Display the different types of enemies, like weapon/equipment carried, or behaviour difference.
+
==Dark Greater Vessel==
* Example: Warrior, Archer, Mage
+
 
-->
+
*Found in Act II - [[Deserted Cellar]]
 +
*No attack in vessel form but once activated into a [[Malignant Thrall]] it has a physical attack dashes at speed toward you to inflict it.
  
<!--
 
===Known Subtypes===
 
Use on a a "family" monster article, or a "sub-family" monster article.
 
* Can be used in "Goatman" or the like
 
* Can be used in "Goatman Shaman" or the like
 
* Use for things like clan/colouring of same type of enemy
 
* Example: Moon Clan, Blood Clan, Death Clan
 
-->
 
  
 +
==Corrupt Vessel==
  
===Related Monsters===
+
*Found in Act II - [[Alcarnus]]
* [[Cultist]]
+
*No attack in vessel form but once activated into a [[Tormented Thrall]] it has a physical attack dashes at speed toward you to inflict it.
* [[Dark Vessel]]
 
** [[Activated Vessel]]
 
  
<!--
 
===Famous Monsters===
 
List any "character" monster, such as King Leoric for skeletons and the Butcher for Overlords.
 
-->
 
  
 
==Background==
 
==Background==
 +
 
Dark Vessels look a bit like [[Dark Cultist]]s, and probably shares the background story of regular Cultists. Humans that in despair have turned to the [[Prime Evil]]s for strength and power, and in the end are corrupted and used as cheap tools of the powerful [[demon]]s.
 
Dark Vessels look a bit like [[Dark Cultist]]s, and probably shares the background story of regular Cultists. Humans that in despair have turned to the [[Prime Evil]]s for strength and power, and in the end are corrupted and used as cheap tools of the powerful [[demon]]s.
  
The spikes that pokes out of their backs are called "Teeths of Diablo", and are indeed a metal spike inserted into the flesh of the willing recipient. The spike does not seem to cause internal haemorrhaging but instead some sort of perverse corruption of both soul and body.  
+
The spikes that pokes out of their backs are called "Teeth of Diablo", and are indeed a metal spike inserted into the flesh of the willing recipient. The spike does not seem to cause internal haemorrhaging but instead some sort of perverse corruption of both soul and body.  
  
  
 
==Lore==
 
==Lore==
The cultists were performing a strange ritual when I saw them, today. One of their number stood soundlessly while others thrust long spikes deep into his spine. He did not perish, and I believe that he may have even been darkly empowered from the implantation, though such terrible magic is foreign to me.
 
<div style="text-align:right;">Abd al-Hazir</div>
 
  
 +
The cultists were performing a strange ritual when I saw them, today. One of their number stood soundlessly while others thrust long spikes deep into his spine. He did not perish, and I believe that he may have even been darkly empowered from the implantation, though such terrible magic is foreign to me. -- Abd al-Hazir
  
<!--
 
==Diablo I Monster==
 
Add this section if you need to discuss Diablo I game monsters of the same name/type.
 
-->
 
  
<!--
 
==Diablo II Monster==
 
Add this section if you need to discuss Diablo II game monsters of the same name/type.
 
-->
 
  
  
Line 103: Line 56:
  
  
==Media==
+
==Gallery==
You can find pictures in the Diablo 3 screenshot and picture gallery:
 
* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
 
* [http://www.diii.net/gallery/showgallery.php?si=dark+vessel&x=0&y=0&limit=&thumbsonly=0&perpage=24&cat=all&ppuser=0&thumbcheck=0&page=1&sortby=&sorttime=0&way=&cat=all Dark Vessel image search]
 
  
 
<gallery>
 
<gallery>
Line 118: Line 68:
  
  
<!--
 
==Related Links==
 
List any links that would be useful for further reading on this particular monster. Try to avoid double links with the "References" section below.
 
-->
 
 
==References==
 
* [[Writings of Abd al-Hazir: Entry no. 0042]]
 
  
 +
{{Monster navbox|demons}}
  
  
{{Monster navbox|demons}}
+
[[category:Monsters]]
 +
[[category:Demons]]

Revision as of 18:27, 14 June 2012

A summoner circle.
Dark Vessels are human cultists that are letting themselves be overtaken by a demonic presence, distorting them to a dangerous vaguely human-looking creature of great power. The Vessel itself is harmless until it turns into an Activated Vessel (Thrall).

These human mages are commonly found standing motionless, holding staves, amidst various other types of "Dark" enemies. Vessels are harmless in their human form, but become very dangerous melee fighters if they manage to pull a demonic entity into themselves. In that form they are known as Activated Vessels, and are ferocious fighters.

Subtypes

Act I

Act II


Dark Vessel


Dark Greater Vessel

  • Found in Act II - Deserted Cellar
  • No attack in vessel form but once activated into a Malignant Thrall it has a physical attack dashes at speed toward you to inflict it.


Corrupt Vessel

  • Found in Act II - Alcarnus
  • No attack in vessel form but once activated into a Tormented Thrall it has a physical attack dashes at speed toward you to inflict it.


Background

Dark Vessels look a bit like Dark Cultists, and probably shares the background story of regular Cultists. Humans that in despair have turned to the Prime Evils for strength and power, and in the end are corrupted and used as cheap tools of the powerful demons.

The spikes that pokes out of their backs are called "Teeth of Diablo", and are indeed a metal spike inserted into the flesh of the willing recipient. The spike does not seem to cause internal haemorrhaging but instead some sort of perverse corruption of both soul and body.


Lore

The cultists were performing a strange ritual when I saw them, today. One of their number stood soundlessly while others thrust long spikes deep into his spine. He did not perish, and I believe that he may have even been darkly empowered from the implantation, though such terrible magic is foreign to me. -- Abd al-Hazir



Development

Dark Vessels were among the first monsters seen for Diablo 3, as they were presented in the June WWI 2008 gameplay video. They did not change during the rest of 2008.


Gallery