Difference between revisions of "Scavenger"
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'''Scavengers''' are hound-like burrowing creatures who fight with ferocity and are quick to attack. A Scavenger is a [[beast]]-type [[monster]]. | '''Scavengers''' are hound-like burrowing creatures who fight with ferocity and are quick to attack. A Scavenger is a [[beast]]-type [[monster]]. | ||
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− | + | These creatures often burrow in an open area and wait for a pray to pass within short distance, then the entire pack will burst out of the soil and attack their potential meal. | |
− | + | ==Subtypes== | |
− | + | '''Act I''' | |
+ | Burrowing Leaper | ||
+ | Scavenger | ||
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+ | '''Act II''' | ||
− | + | Reaper | |
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− | + | '''Act III''' | |
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− | + | Frostclaw Burrower | |
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− | == | + | ==Burrowing Leaper== |
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− | + | *Appears in Act I | |
+ | *Physical attack | ||
− | + | ==Frostclaw Burrower== | |
− | + | *Appears in Act III | |
+ | *Physical attack | ||
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+ | ==Reaper== | ||
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+ | *Appears in Act II | ||
+ | *Physical attack | ||
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+ | ==Scavenger== | ||
+ | |||
+ | *Appears in Act I | ||
+ | *Physical attack | ||
==Lore== | ==Lore== | ||
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− | + | ''Scavengers are ugly, pathetic creatures who survive off of carrion and corpses too diseased to attract any other carnivores. I did once meet a raggedy fellow who claimed that he had trained one of the beasts to bring him large rats to eat, but I'm sure the story is utter nonsense''. -- Abd al-Hazir | |
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− | == | + | ==Trivia== |
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+ | The famous [[Abd al-Hazir]] had an "extremely distressing episode" during his youth involving Scavengers. He never got around to tell anyone what this was before he disappeared shortly after writing his [[Writings of Abd al-Hazir: Entry no. 0042|42nd]] entry about Sanctuary in article series called [[Writings of Abd al-Hazir]]. | ||
==Development== | ==Development== | ||
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This iteration of Scavengers was first sighted in the [[WWI 2008]] [[gameplay movie]] | This iteration of Scavengers was first sighted in the [[WWI 2008]] [[gameplay movie]] | ||
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+ | ==Diablo I Monster== | ||
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+ | The {{iw|Scavenger Diablo I Scavenger}} is a [[demon]]ic version of the regular one described here. Corrupted by [[Diablo]] himself, this variant of the carrion race is even more aggressive, and can be driven mad with the scent of death. | ||
− | == | + | ==Diablo II Monster== |
− | The | + | |
+ | The {{iw|Leaper Diablo II Leapers}} found in the [[Aranoch]] desert are apparently genetically related to the Scavengers, but not of the exact same race. They have evolved even stronger bone muscles for leap attacks, don't burrow and have evolved an extremely slow resting metabolism to minimize water use and storage, but are otherwise quite like the burrowers. They still attack in packs, but use leaping attacks rather than an surprise attack from below. | ||
− | + | [[category:Monsters]] | |
− | + | [[category:Beasts]] | |
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<gallery> | <gallery> | ||
Image:Mon-scavenger-lrg.jpg|A pack of Scavengers unburrow and begin their assault. | Image:Mon-scavenger-lrg.jpg|A pack of Scavengers unburrow and begin their assault. | ||
</gallery> | </gallery> | ||
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{{Monster navbox|beasts}} | {{Monster navbox|beasts}} |
Revision as of 19:59, 8 June 2012
Scavengers are hound-like burrowing creatures who fight with ferocity and are quick to attack. A Scavenger is a beast-type monster.
These creatures often burrow in an open area and wait for a pray to pass within short distance, then the entire pack will burst out of the soil and attack their potential meal.
Contents
Subtypes
Act I
Burrowing Leaper
Scavenger
Act II
Reaper
Act III
Frostclaw Burrower
Burrowing Leaper
- Appears in Act I
- Physical attack
Frostclaw Burrower
- Appears in Act III
- Physical attack
Reaper
- Appears in Act II
- Physical attack
Scavenger
- Appears in Act I
- Physical attack
Lore
Scavengers are ugly, pathetic creatures who survive off of carrion and corpses too diseased to attract any other carnivores. I did once meet a raggedy fellow who claimed that he had trained one of the beasts to bring him large rats to eat, but I'm sure the story is utter nonsense. -- Abd al-Hazir
Trivia
The famous Abd al-Hazir had an "extremely distressing episode" during his youth involving Scavengers. He never got around to tell anyone what this was before he disappeared shortly after writing his 42nd entry about Sanctuary in article series called Writings of Abd al-Hazir.
Development
This iteration of Scavengers was first sighted in the WWI 2008 gameplay movie
Diablo I Monster
The Diablo I Scavenger is a demonic version of the regular one described here. Corrupted by Diablo himself, this variant of the carrion race is even more aggressive, and can be driven mad with the scent of death.
Diablo II Monster
The Diablo II Leapers found in the Aranoch desert are apparently genetically related to the Scavengers, but not of the exact same race. They have evolved even stronger bone muscles for leap attacks, don't burrow and have evolved an extremely slow resting metabolism to minimize water use and storage, but are otherwise quite like the burrowers. They still attack in packs, but use leaping attacks rather than an surprise attack from below.
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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