Difference between revisions of "Template:Monsterbox"

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Line 5: Line 5:
 
|name= Goatman
 
|name= Goatman
 
|classif= Animal
 
|classif= Animal
 +
|family= Goatman
 
|role= Cannonfodder
 
|role= Cannonfodder
 +
<!-- Monster Stats -->
 
|life= 100/200/300
 
|life= 100/200/300
 
|mana= 0/0/0
 
|mana= 0/0/0
 +
|armor= 100/200/300
 +
|resist= 2/4/6
 +
<!-- Offence -->
 +
|armament= Axe
 +
|dps= 3/6/9
 +
|dmg_low= 1/2/3
 +
|dmg_high= 5/10/15
 +
|range= Melee
  
  
 
- Monster Family
 
- Locations
 
 
 
|size= Small
 
|type= Ground Infantry
 
|slots= 1/8
 
|speed= Normal
 
|hp= x
 
|shields= N/A
 
|energy= N/A
 
|armament= Gauss Rifle
 
|ground-attack= 6
 
 
|air-attack= 6
 
|air-attack= 6
 
|armor= 0 (Light)
 
|armor= 0 (Light)
Line 29: Line 25:
 
|sight= x
 
|sight= x
 
|cool= N/A
 
|cool= N/A
|ab1= StimPack
 
|ab2= Empty
 
|ab3= Empty
 
|ab4= Empty
 
|ab5= Empty
 
|ab6= Empty
 
|ab7= Empty
 
|ab8= Empty
 
|ab9= Empty
 
|ab10= Empty
 
 
|hotkey= M
 
|hotkey= M
 
|supply-type= Supply
 
|supply-type= Supply
Line 48: Line 34:
 
|req= Barracks
 
|req= Barracks
 
}}
 
}}
 +
 +
- Monster Family
 +
- Locations
  
 
<div style="clear:both;"></div>
 
<div style="clear:both;"></div>
Line 60: Line 49:
 
|width="50%"|Classification:
 
|width="50%"|Classification:
 
|width="50%"|[[{{{classif}}}]]
 
|width="50%"|[[{{{classif}}}]]
 +
|-
 +
|-
 +
|Monster Family:
 +
|[[{{{family}}}]]
 
|-
 
|-
 
|Role:
 
|Role:
 
|{{{role}}}
 
|{{{role}}}
 
|-
 
|-
!colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Unit Statistics</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Nightmare/Hell</div>
+
!colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Monster Stats</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Nightmare/Hell</div>
 
|-
 
|-
 
|Life:
 
|Life:
Line 72: Line 65:
 
|{{{mana}}}
 
|{{{mana}}}
 
|-
 
|-
!colspan="2"|Offence
+
|Armor:
 +
|{{{armor}}}
 +
|-
 +
|Resistance:
 +
|{{{resist}}}
 +
|-
 +
!colspan="2"|<div style="float:left; text-align: left; padding: 0 0 0 0; color:white;">Offence</div><div style="float:right; text-align: right; padding: 0 0 0 0; color:white;">Normal/Nightmare/Hell</div>
 
|-
 
|-
 
|Armament:
 
|Armament:
 
|{{{armament}}}
 
|{{{armament}}}
 +
|-
 +
|DPS:
 +
|{{{dps}}}
 +
|-
 +
|Low Damage:
 +
|{{{dmg_low}}}
 +
|-
 +
|High Damage:
 +
|{{{dmg_high}}}
 +
|-
 +
|Range:
 +
|{{{range}}}
 +
|-
 +
|Speed:
 +
|{{{range}}}
 
|-
 
|-
 
|Ground Attack:
 
|Ground Attack:
Line 98: Line 112:
 
|-
 
|-
 
!colspan="2"|Special Abilities
 
!colspan="2"|Special Abilities
|-
 
{{unitbox ability |ability1= {{{ab1}}} |ability2= {{{ab2}}} |ability3= {{{ab3}}} |ability4= {{{ab4}}} |ability5= {{{ab5}}}  |ability6= {{{ab6}}} |ability7= {{{ab7}}} |ability8= {{{ab8}}} |ability9= {{{ab9}}} |ability10= {{{ab10}}} }}
 
!colspan="2"|Production
 
 
|-
 
|-
 
|Hotkey:
 
|Hotkey:
Line 107: Line 118:
 
|Supply:
 
|Supply:
 
|{{{{{supply-type}}}_SC1}} {{{supply}}}
 
|{{{{{supply-type}}}_SC1}} {{{supply}}}
|-
 
|Resources:
 
|{{Mineral SC1}} {{{minerals}}} {{Vespene SC1}} {{{vespene}}}
 
 
|-
 
|-
 
|Build Time:
 
|Build Time:

Revision as of 16:15, 13 November 2008


Diablo III Monster [e]
Diablo III Logo.jpg
Goatman
Classification: Animal
Monster Family: Goatman
Role: Cannonfodder
Monster Stats
Norm/Night/Hell/Inferno
Life: 100/200/300
Mana: 0/0/0
Armor: 0 (Light)
Resistance: 2/4/6
Offence
Norm/Night/Hell/Inferno
Armament: Axe
DPS: 3/6/9
Low Damage: 1/2/3
High Damage: 5/10/15
Range: 6
Speed: N/A
Movement: N/A
Monster Modifiers
None
Spells/Abilities
None
Found In
Unknown


- Monster Family - Locations



{{Unitbox SC2
|portrait=
|portrait-width=
|name=
|race=
|role=
|size=
|slots=
|hp=
|sheilds=
|energy=
|armament=
|ground-attack=
|air-attack=
|armor=
|range=
|sight=
|cool=
|ab1=
|ab2=
|ab3=
|ab4=
|ab5=
|hotkey=
|supply-type=
|supply=
|minerals=
|vespene=
|build-time= 
|producer=
|req=
}}