Difference between revisions of "Ghoul"
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==Diablo III Monster== | ==Diablo III Monster== | ||
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|game= Diablo III | |game= Diablo III | ||
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==Background== | ==Background== | ||
Nothing is known about the Ghoul. They seem to be re-animated corpses, like [[Zombie]]s and other [[undead]] creatures, but they are more intelligent, cunning and dexterous. Since they are so easy to kill, they must still be relatively easy to summon for a [[Necromancer]]. | Nothing is known about the Ghoul. They seem to be re-animated corpses, like [[Zombie]]s and other [[undead]] creatures, but they are more intelligent, cunning and dexterous. Since they are so easy to kill, they must still be relatively easy to summon for a [[Necromancer]]. | ||
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+ | ==Lore== | ||
+ | Ghouls are stronger than most risen dead, but they gain their fortitude through horrific means -- feasting upon human corpses. These creatures are least dangerous while eating, but do not disturb them or it shall be your limbs between their teeth. | ||
+ | <div style="text-align:right;">Deckard Cain</div> | ||
Revision as of 19:36, 24 September 2011
Ghouls are swift and dexterous "cannon fodder" monsters that swarm players. Easy to kill one at a time, harder in greater numbers. Ghouls are undead monsters.
Contents
Diablo III Monster
Diablo III Monster [e] | |
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Ghoul | |
Classification: | Undead |
Monster Family: | Ghoul |
Role: | Cannon fodder |
Monster Stats Norm/Night/Hell/Inferno
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Life: | Unknown |
Mana: | None |
Armor: | Unknown |
Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
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Armament: | Jagged Sword |
DPS: | Unknown |
Low Damage: | Unknown |
High Damage: | Unknown |
Range: | Melee |
Speed: | Fast |
Movement: | Fast |
Ghouls are a new monster type for Diablo III. These swarming monsters appear to be the Zombie cannon fodder of Diablo III. They are blue-skinned undead who spawn in great numbers, are quite but fleet of foot and quick of movement, but are fairly weak and easy to kill. Ghouls can be seem climbing up the walls and swarming the Barbarian in the beginning of the WWI 2008 gameplay movie. They die almost as fast as they race to battle (which is quite quickly).
Ghouls might be undead, but are nothing like slow shambling zombies; the Ghouls are fast and uncanny, running hunched over in a bestial, almost quadrupedal style. They climb quickly and leap out at the player from all angles, scaling a huge wall to get into the action in the WWI 2008 gameplay movie. Ghouls generally fight with a cruel jagged sword that looks like fangs.
The primary advice to stay alive against Ghouls seems to just be avoid being swarmed from all directions, and use skills like the Barbarian Berserker skill Leap Attack or the Wizard spell Arcane Teleport (preferably with a Striking Rune) or the Witch Doctor spells Horrify or Mass Confusion.
Spells and Abilities
- Climbing Walls
The Ghould is to be able to climb walls. If this is a gameplay feature or just a "spawn animation" is not yet known.
Background
Nothing is known about the Ghoul. They seem to be re-animated corpses, like Zombies and other undead creatures, but they are more intelligent, cunning and dexterous. Since they are so easy to kill, they must still be relatively easy to summon for a Necromancer.
Lore
Ghouls are stronger than most risen dead, but they gain their fortitude through horrific means -- feasting upon human corpses. These creatures are least dangerous while eating, but do not disturb them or it shall be your limbs between their teeth.
Diablo I Monster
Ghouls do not appear in Diablo I.
Diablo II Monster
Ghouls do not appear in Diablo II.
Development
Ghouls were first seen in the WWI 2008 gameplay video, and have changed little since then. The Ghouls in the WWI 2008 gameplay video had significantly less health than in later gameplay videos as well as the BlizzCon 2008 demo. This is not spectacular though, as it seems that video had all mob's health turned way down to show the strength of the Barbarian.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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Beasts | Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith - |
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Demons |
Armored Destroyer - Dark Berserker - Deceiver - Fallen - Ghoul - Hellion - Thrall |
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Undead |
Accursed - Bone Reaver - Brigand - Dune Dervish - Ghost - Ghoul - Grotesque - Morlu Caster - Risen Dead - Skeleton - Skeleton Mage - Unburied - Wraith - Wretched Mother |
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Primary Quest Uniques |
Act One Bosses:
Araneae -
Skeleton King -
The Warden -
The Butcher
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Uniques Modifiers |
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer | ||||
Removed Modifiers |
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Act One Uniques | Araneae - Web Spit | Leoric - Summon Skeleton, Teleport Strike, Triple Cleave | The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge | ||
Act Two Uniques | Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport. | Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh | Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath. | ||
Act Three Uniques | Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp. | Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw. | Cydaea - Pain Bolts, Web Trap, Spider Pits. | Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation. | |
Act Four Uniques | Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion. | Izual - Frost Nova, Frozen, Summon Minions. | Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath. |
Monster Info |
Monsters Basics -
Bosses -
Boss Modifiers -
Champions -
Quest bosses -
Teeth of Diablo -
Fan-made monsters
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