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Witch Doctor

343 bytes added, 05:20, 5 August 2011
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Level required: Under 10
* [[Toughness (trait)|Toughness]] -- Increases [[vitality]].
* [[Unbreakable Will]] -- Increases [[willpower]].
* [[Spirit Vessel (trait)|Spirit Vessel]] -- The Witch Doctor gains [[mana]] whenever he picks up a [[health globe]]:* [[Mana Regeneration (trait)|Mana Regeneration]] -- Regenerate more mana per second.* [[Mind and Body (trait)|Mind and Body]] -- Regenerate more health per second.
* [[Lucky]] -- Causes monsters to drop larger amounts of gold.
Level requirement: 11
* [[Death Pact (trait)|Death Pact]] -- Reduces damage taken when the Witch Doctor is under 50% health.
Level requirement: 15
* [[Ritual of Blood (trait)|Ritual of Blood]] -- 50% of mana costs go to health.* [[Leader of the Pack (trait)|Leader of the Pack]] -- +5% damage to Zombie Dogs.
* [[Meditation]] -- Spirit skills give back 30% of their mana cost back over 10 seconds.
Level requirement: 19
* [[Rituals (trait)|Rituals]] -- Increases spell damage by a percentage of your Vitality.
* [[Blood Rites]] -- Health globes give you increased damage done for a few seconds.
Level requirement: 35
* [[Superior Skill (trait)|Superior Skill]] -- Increases [[Dexterity]].
* [[Spirit Link]] -- Part of damage taken is instead redirected to your summons.
Level requirement: 39
* [[Spiritual Attunement (trait)|Spiritual Attunement]] -- Increases your maximum mana.* [[Cruelty (trait)|Cruelty]] -- Increases your chance of dealing [[critical hit]]s.
Level requirement: 43
* [[Fetish Leader]] -- Increases damage done by Fetish skills.
* [[Plagued (trait)|Plagued]] -- Increases damage done by Animal and Plague skills.* [[Zombie Master (trait)|Zombie Master]] -- Increases damage done by Zombie skills.
Level requirement: 47
* [[Ferocity (trait)|Ferocity]] -- Increases damage done by your summons.* [[Quickening (trait)|Quickening]] -- Increases your casting speed.* [[Care of the Master (trait)|Care of the Master]] -- Increases the health of your summons.
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