Difference between revisions of "Bosses"

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m (moved Superunique to Bosses: Nomenclature simplification.)
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'''SuperUniques''' are special [[boss]] [[monster]]s with preset names and stats. They are usually found in fixed locations and are often part of a [[quest]] or other special event.  Only a few such monsters have yet been revealed in [[Diablo III]], and they are listed below. Click the names to see their full articles; this page is simply a master directory.
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Bosses are the big guys, extra powerful [[monsters]] with special graphics and quest or [[story]] significance in Diablo III. They are the most difficult and dangerous enemies in Diablo III, but also the source of the best potential item drops. Many [[quests]] and all of the [[acts]] end with an epic boss battle, which must be survived in order to continue advancing through the game.
  
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Regular [[boss]] monsters are normal monsters with some hopped up stats and a special [[boss modifier]] or two. Bosses (technically known as "SuperUniques") are specially named and located enemies who may have different, unique graphics and special story importance. Only a few such monsters have thus far been revealed in [[Diablo III]], and they are listed below. Click the names to see their full articles; this page is simply a master directory.
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* See [[boss|the boss article]] for general info about bosses in Diablo III.
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* See the [[Boss Modifiers]] article for boss bonus properties.
  
  

Revision as of 03:29, 29 September 2010

Bosses are the big guys, extra powerful monsters with special graphics and quest or story significance in Diablo III. They are the most difficult and dangerous enemies in Diablo III, but also the source of the best potential item drops. Many quests and all of the acts end with an epic boss battle, which must be survived in order to continue advancing through the game.

Regular boss monsters are normal monsters with some hopped up stats and a special boss modifier or two. Bosses (technically known as "SuperUniques") are specially named and located enemies who may have different, unique graphics and special story importance. Only a few such monsters have thus far been revealed in Diablo III, and they are listed below. Click the names to see their full articles; this page is simply a master directory.


Siegebreaker Assault Beast

Mon-siegebreaker1.jpg
"Living siege Engine of Hell". The Siege Breaker is an absolutely massive "miniboss" shown in the WWI 2008 gameplay video. It's apparent that Blizzard is taking the gameplay with even the minor bosses to a whole new level in Diablo III! We don't know if he's a random encounter or not, but this big bad-ass is found in Leoric Highlands.


Thousand Pounder

Mon-thousand-pounder1.jpg
Inside the forgotten Tombs of the WWI 2008 gameplay video, we got familiar with the Thousand Pounder as he was summoned in to the scene. He's also seen in concept art work, and looks more like an overly powerful monster than an actual type of boss, like a SuperUnique.


Leoric

Mon-skeleton-king1.jpg
Mon-leoric1.jpg
The Skeleton King returns in Diablo III, and he's up to his old skeleton-summoning tricks. He's found sitting on his throne, must be awakened by the use of a quest item, and does not return in a good mood. Leoric wields a gigantic hammer and commands a vast army of the undead. He is a quest boss and was the final creature to defeat in the BlizzCon 2008 demo build. See The Skeleton King quest article for more details.