Difference between revisions of "Frozen Mage"
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The Frozen Mages were found in all of the tombs below the desert. They usually spawned near a mob of skeletons, and would infrequently fire a multishot volley of their slow moving ice balls. The damage from these attacks was negligible, but they slowed any character they struck, and were quite annoying coming in during a battle with melee enemies. (Which is, of course, the whole idea.) | The Frozen Mages were found in all of the tombs below the desert. They usually spawned near a mob of skeletons, and would infrequently fire a multishot volley of their slow moving ice balls. The damage from these attacks was negligible, but they slowed any character they struck, and were quite annoying coming in during a battle with melee enemies. (Which is, of course, the whole idea.) | ||
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Image:Mon-frozen-mage4.jpg|Cold and scary. | Image:Mon-frozen-mage4.jpg|Cold and scary. | ||
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Revision as of 12:00, 15 September 2009
Frozen Mages are demons. were first seen in the tombs beneath the Act 2 desert, in the Blizzcon 2009 demo. The extremely generic nature of their name makes it seem likely to be a place holder, to be replaced by something more interesting before release.
Contents
[hide]Diablo III Monster
Diablo III Monster [e] | |
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Frozen Mage | |
Classification: | Demons |
Monster Family: | Mage |
Role: | Caster |
Monster Stats Norm/Night/Hell/Inferno
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Life: | Medium |
Mana: | Unlimited |
Armor: | Medium |
Resistance: | Unknown |
Offence Norm/Night/Hell/Inferno
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Armament: | Spells |
DPS: | Unknown |
Low Damage: | Unknown |
High Damage: | Unknown |
Range: | Ranged |
Speed: | Medium |
Movement: | Very Slow |
The Frozen Mages were found in all of the tombs below the desert. They usually spawned near a mob of skeletons, and would infrequently fire a multishot volley of their slow moving ice balls. The damage from these attacks was negligible, but they slowed any character they struck, and were quite annoying coming in during a battle with melee enemies. (Which is, of course, the whole idea.)
When killed Frozen Mages live up to their name, shattering into numerous blue-tinged pieces, most of them long, spindly remnants of their insect limbs.
There were identical mage creatures that fired green projectiles and left green blood splats when they died, who were presumably named "Poison Mages," though no exact ID was made at the show.
Spells and Abilities
- Triple Ice Ball
The only attack they were seen to use in the Blizzcon build was the triple ice ball projectile. It's quite possible that these monster mages are something like the Vampires were in Diablo II. Those monsters could only use Fireballs in Act I, added Firewall in Act 2, and the higher level versions of them in Act 3 could cast Meteor as well.
With that history, it's not going too far out on a limb to expect Frozen Mages to possess Blizzard or Frost Nova or other such spells when/if they are encountered later in the game.
Background
Nothing is known of the lore or origin of these monsters.
Previous Appearances
Frozen Mages are reminiscent of other Mage enemies in Diablo II, but they aren't visually related to anything we've seen before.
Development
The Sand Wasp was first seen at the GamesCom 2009 demo and shortly after that at BlizzCon 2009.
Media
You can find pictures in the Diablo 3 screenshot and picture gallery:
Related Links
GamesCom 2009 [e]
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NPCs / Monsters:
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Levels:
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Items & Objects:
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Quests:
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Other Stuff:
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These are all major updates from the GamesCom 2009 demo. (u) - Updated (not new article) |
References
Monsters of Diablo III[e] Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade |
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