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Breakpoint

24 bytes added, 21:22, 27 June 2009
Breakpoints in Diablo 2: -- removed "per second" b/c fps is a measure of speed and frames is a measure of duration.
In D1 and D2, breakpoints referred to how fast animations for attacking, spell casting, hit recovery, and many other things function in frame-based games such as Diablo II. Since D2 runs at 25 frames per second, various calculations had to be increased to a certain level to show an improvement; incremental changes didn't matter.
For instance, it took an unmodified D2 Barbarian swung 7 frames (meaning 7/25 of a second) to swing an unmodified one-handed weapon at 7 frames per second. He required 9 [[IAS]] (increased attack speed) to drop down to 6 frames, 20 IAS for 5 frames, 42 IAS for 4 frames, 86 IAS for 3 frames, and 280 IAS for 2 frames. 1 frame was not possible. So a Barbarian at 20-41 IAS was at 5 frames. Not until he reached 42 IAS did the speed of his attack become one frame quicker.
* See extensive discussion of {{iw|breakpoint breakpoints}} in the D2 section of this wiki.
[[category:combat]]
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