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Fury
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Fury is built up during combat; successfully hitting enemies fills up the Barbarian's Fury bulb, enabling him to use [[Barbarian Skills|his most Powerful Skills]], most of which cost some Fury to use. When the Barbarian is not fighting, or not hitting enemies, his Fury steadily fades away, until it drops to nothing several seconds after a battle. The resource is designed to encourage an aggressive, fast-paced play style, as Jay wilson explained in a December 2008 interview with 1up.com.[http://www.1up.com/do/previewPage?pager.offset=2&cId=3172030&p=]
::''"But then [[[mana]]] doesn't mean anything for the Barbarian since he uses a completely different resource. For him, we tend to focus on skills that make him play in a way that's interesting. His "fury resource" is designed to drive the player forward, like a Barbarian, because he's very tough and is a close-quarters combatant. He wants to move forward, because the mechanic is, 'I have a lot of fury, which helps me deliver a lot of damage, but I'm going to lose it just sitting around.' It makes him very aggressive, which is what we wanted out of the character. So that was driven by [the concept of] how do we want this guy to play. Very aggressively, and hence we built this mechanic."''
Fury is modified by a number of passive skills, some of which cause it to fill more quickly and drain more slowly.
==Hands on Report==
==World of Warcraft Influence==
The D3 Barbarian's Fury works much like [http://www.worldofwar.net/wiki/Warrior#Warrior_Abilities the "Rage" property] of the Warrior class in ''World of Warcraft''. This isn't surprising, since the D3 Team has frequently cited WoW as a major influence on their design concepts in ''Diablo III'' just like WoW had heavy inspiration from Diablo II.
==Other Resources==
There are not yet any gameplay movies showing Fury in use. In the WWI debut movie from June 2008, the Barbarian had mana, since the bulb was blue and could be seen refilling when no skills were in use. Fury wasn't added into the game until later in 2008, and the Blizzcon gameplay movie was shot from a Wizard's PoV.