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Hardcore

492 bytes added, 23:08, 18 April 2009
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'''Hardcore''' characters are exactly the same as regular characters, except that they are mortal. When they [[die]], they stay dead. Forever. No restarting in [[town]]; no restarting anywhere. Dead hardcore characters in [[Diablo 2]] are able to log back onto the [[Battle.net]] chat channels, but they can not join or create games. It's not known how that feature might be handled in D3, if there's a more interactive chat room experience. What we know can be read in the [[Diablo 2.0]] article.
The inclusion of a Hardcore character option is not ==D3 Harcore Confirmed?== Not yet confirmed, but though the [[D3 Team ]] has all but said they so on several occasions. Their words are usually to the effect of, "there''dons no reason we wouldn't see any reason not to'' include it. .." ===June 2008===From the [[WWI_2008:_D3_Design_Fundamentals_Panel|Diablo 3 Design Fundamentals panel]], at the 2008 WWI event:
::'''Q: Will there be Hardcore mode?'''<br>
::'''A:''' We haven't decided yet, but I don't see why we wouldn't. It’s not a decision we need to make yet. We probably will, though.
 
===April 2009===
 
Bashiok in a forum post.[http://www.diii.net/blog/comments/bashiok-on...-everything/]
 
::'''Question''': Has anymore thought been put into Hardcore? Are any features decided-upon?<br>
::'''[[Bashiok]]:''' I think the last thing I heard from Jay on it in public was something along the lines of “Ok fine we’ll just commit to a hardcore mode here and now” outside of that no details have been released.