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Attributes

737 bytes added, 22:30, 11 April 2009
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Pros
* High level characters can use the items they find, since they won't, for example, be built with far too little strength for that cool new item they just found.
 
* It respects traditional RPG philosophy of archetype characters meaning how a physical and mental ability of a class is supposed to be depending on its role. For example - a Barbarian with very high Willpower or a Wizard with too much Strenght. This really make no sense from roleplaying perspective in a fantasy game.
 
* It completely eliminates those bad situations when people find a better item with more stats (or maybe the same item with just better rolled numbers) and realize that they have one or more unnecessary invested point ''right now'' in -insert a stat here- just because of these new items - they don't need more stats ''right now''. Maybe later on, but this problem will never end, until you find all items perfect.
===Cons===
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