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User:Azymn/Magic Missile

283 bytes added, 07:24, 7 April 2009
Magic Missile Draft
{{User:Azymn/Template:SkillCrumb|Wizard|Arcane|I|Magic Missile}}
==Overview==
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]
''Magic Missile'' is an active attack spell in the [[Wizard]]'s [[Arcane Skill Tree]]. The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time.
The information below is based on the playable demo build at [[BlizzCon 2008]]. It is likely that there will be more than one rank of this spell in the final version, and is subject to all kinds of reviews, changes, and balancing before then.
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==Prequisites==
There are no prerequisites for this skill.
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==Base Effects/Costs=={| {{table}}
| align="center" |'''Skill Level'''
| align="center" |'''1'''
| '''Number of Missile(s)'''||1
|}
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=[[=Synergies]]=={| {{table}}
| align="right" |'''[[Arcane Damage]]'''
| align="left" |Increases arcane damage dealt
| align="left" |Increases chances of critical hit
|}
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==Skill Rune effects=={||-| align="right" |'''[[Skill Hydra Rune]]'''| align="left" |Increases number of projectiles|-| align="right" |'''[[Viper Rune]] effects'''| align="left" |Increases chance of critical hit|-The | align="right" |'''[[Power Rune effects for this skill are not known at this time.]]'''| align="left" |Increases damage|}<br/>
==Notes==
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Diablo II Necromancer's [http://diablo2.diablowiki.net/Necromancer_Poison_and_Bone#Teeth Teeth]. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpsescorpse.
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