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The slots in Diablo III bags work very differently from the inventory slots in [[Diablo II]]. Diablo III is moving away from the "Tetris-style" inventory of different sized items, in preference for a more World of Warcraft style storage system with items fitting into slots, and additional bags increasing the storage capacity of each character.
The inventory storage has changed numerous times during development, and will likely change again. The most recent information was released on March 30, 2009, with the Blizzcast #8 [http://www.diii.net/blog/comments/blizzcast-8-live-with-diablo-iii-goodies/]. As of that date, a character's storage space is divided into three separate tabs, opened by clicking them below the paperdoll. Each tab has its own color scheme and art style (stitches on Small Item Tab/Pouch), The three tabs Three Tabs are:
*'''Large Item Tab/Backpack''' - Used for large items such as weapons and armor. One large item goes into one large slot. There is space for 12 such spaces, at maximum (once larger bags are found).
*'''Small Item Tab/Pouch''' - Used for storing smaller things like [[Rune]]s, [[Gem]]s, [[Scroll]]s and [[Potion]]s. There are 24 such spaces at maximum.
*'''Quest Tab/Quest chest''' - Used for storing Quest items. This tab has not been seen opened, so nothing is known about its maximum capacity.
Each Tab will have a bag assigned to it, each bag will have a predetermined number of slots. Players will start with standard bags in each tab, which will likely only hold a small % of the maximum possible. (In the Blizzcon build, October 2008, with a slightly different inventory system, new characters had 10 out of a maximum of 30 spaces available.) As players progress, they will find larger bags, which add more storage spaces to the inventory. It's not known if one type of bag will add spaces to each tab; for instance a bag might give 6 large slots and 12 small, or there might be different bags for each inventory tab. Nothing is known about quest item storage limits either; it might be necessary to finish a quest or abandon it, before new quest items could be picked up?
You can see a detailed shot by Vikkz of the previous inventory layout to the right.
''Please note that the area Vikkz labelled "left hand" is actually '''right hand''' slot on the screen and vice-versa.''
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