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From Diablo Wiki
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swapping out a words that didn't make sense and fixing spelling
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=== Skills ===
Skills can be changed at your convenience. At level 60, changing skills makes you loose [[Nephalem Valor]]. When changed in town, there are no cooldowns.
Unlike diablo 2, many skills have cooldowns ranging from 5 seconds to a whooping 2 minutes. Skills with cooldowns tend to be more powerful than normal skills and area are worth the wait.
==Monsters==
In [[Sanctuary]], you face many [[monsters]], [[demons]], [[beasts]], [[undead]], etc. They range from small, such as the [[imp]] found in crypts, or large, like the mighty [[Siegebreaker]]s that are employed by lords of hell. It will be neccessary necessary to know the stengths strengths and weaknesses of these monsters. You can begin learning about them here: http://www.diablowiki.net/Category:Monsters.
==Death==
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Prior to the start of the test, the developers had repeatedly said it would be a quick beta test, devoted largely to technical issues and Battle.net stress testing. That turned out to be very untrue.