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Material/Archive

44 bytes added, 09:47, 4 March 2016
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{{Archived|February 2014|[[Materials]]}}  Archived info from the system in the game during [[Diablo 3 vanilla]]. The initial materials system ran from from launch in May 2012 until [[Diablo 3 version 2]] went live in February 2014, with several minor additions and modifications during that time. The info below is no longer current and many of the materials no longer exist; all the obsolete types of material were transformed into the new materials when D3v2 went live.
There are nine materials in total. Each difficulty level has its own {{magic|magic}} material and its own {{rare|rare}} material. Inferno alone has a {{legendary|legendary}} material. An item always yields materials of the difficulty level its item level corresponds to: item levels 1–30 are Normal, 31–50 are Nightmare, 51–59 are Hell, and 60–63 are Inferno.