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Daibos
,Diabo -> Daibo
Anyway, the Crippling Wave skill seems like it should be a staff skill. It’s kind of AoE, he does it and affects a lot of guys around him. So it’s a possibility that we’ll do skills and redefine them based on combat styles and have those styles have a weapon preference.</blue>
That seemed like a cool idea, but it was rejected as being too complicated and narrowing the Monk's utility. Unfortunately, that system was scrapped fairly late in the development, which is why the [[Diablo 3 vanilla]] Monk didn't use his weapons in his attack animations. The class simply punched everything, even when armed with a Diabo Daibo or other large weapon, stowing the weapon on his back while fighting, after carrying it while running into battle. The only time the Monk was seen using his Daibo in combat was with the [[Tempest Rush]] skill, and in that case he still stowed his real Daibo on his back and twirled a glowing, spectral sort of Diabo Daibo during the skill's attacks.
This absurd state was gradually and partially ameliorated post-release by adding more animations, and today the Monk does swing most one-handed weapons when hitting enemies with them.