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Items
,Class Specific Items
[[image:Inventory-dh-ros1.jpg|thumb]]
Item hunting is the biggest joy in playing the [[Diablo games]] for many players. The item system in [[Diablo III]] is bigger and better, but it's a refinement on the system used in Diablo II, not a radical change.
Armor refers to any non-held equipment. Most of them provide Mainstat, Vitality and other defensive bonuses.
*Rings (2 slots)
*Amulets
Weapons include anything held in the hand, even if they player doesn't hit monsters with it.
{|-
|-
|Daggers
|Staves
|-
|Shields
|Bows
|-
|Shields
|Crossbows
|}
All classes can use all types of armor, although most classes have a special type for one of the slots. Weapons are restricted by class and each class has at least one special weapon type.
===Barbarian===
Barbarians have Mighty Belts and Mighty Weapons, both one-handed and two-handed melee weapons.
Barbarians can't wield Staves, Bows or Crossbows, but can dual wield all one-handed weapons.
===Crusader===
Crusaders have special Crusader Shields and Flails, which are two-handed. They also have skills that require the use of a shield
Crusaders can't wield Staves, Bows or Crossbows.
===Demon Hunter===
Demon Hunters have Cloaks for the Torso Slot, as well one-handed Hand Crossbows and Quivers for the off hand. Not using a bow or crossbow limits the Demon Hunter's choices.
Demon Hunters can't wield any 2-handed weapon except Bows and Crossbows
===Monks===
Monks have Spirit Stones for the Head slot, as well as one-handed fist weapons and two-handed Daibos.
Monks can't use Bows or Crossbows but can dual wield all one-handed weapons.
===Witch Doctor===
Witch Doctors have Voodoo Masks for the head slot, as well as one-handed Ceremonial Knives and Mojos for the off hand.
Witch Doctors can't wield Polearms or 2-handed Maces.
===Wizard===
Wizards have Wizard Hats, as well as one-handed wands and Orbs for the off hand.
Wizards can't wield Polearms or 2-handed Maces.