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Treasure Goblin

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The '''{{PAGENAME}}''' is a harmless monster type first found in Diablo 3. Goblins (or Gobbies) are found randomly scattered around the dungeons and [[Rift]]s.
Goblins are stationary when first spotted, and will always be found standing by an open portal to their escape realm. Once activated by a player moving near or hitting them with a spell or projectile, the Goblins will activate and run away. They are humorous creatures, constantly giggling and screeching, running erratically while dropping gold or items, and pausing to open a portal and attempt to escape if they go several seconds without being hit. Goblins will escape through the portal if left alone for too long, and if killed they will loot fountain much like a golden chest. (Different types of Goblins were added in [[Patch 2.1.2]] and [[Patch 2.2]]. and may drop [[materials]], [[blood shards]], or [[gems]], instead of gold/items.)
Goblins do not attack players or deal any damage, but they often create dangerous situations by leading pursuing players into fresh enemies. Goblins are classified as "[[Demons]]," and are "[[Unique]]" enemies, with purple names and non-random properties. As Elites they take extra damage from +[[Damage to Elite]] modifiers, and killing a Goblin will reset the bonus timer on the [[Bane of the Powerful]] Legendary Gem.
==Treasure Goblin Types==
Diablo 3 debuted with just the one basic type of Treasure Goblin, though their drop rate and item quality was buffed and their AI tweaked in patches. [[Reaper of Souls]] made no initial changes to Goblins, but [[Patch 2.1]] added the bonus treasure land [[Greed's Domain]] reached only through a Goblin portal and Rainbow Goblins, and Patch [[Patch 2.1.12]] introduced four additional types of Goblins. and [[Patch 2.2]] three more.
All types of goblins (except Rainbow) may open a portal to [[Greed's Domain]] , the Treasure Vault level.
[[File:Treasure-goblin-3-types.jpg|thumb|400px|Three new types of Goblins.]]
The following types of goblins are found only in Reaper of Souls, and not in regulation Diablo 3. All except for the Rainbow Goblin are only present in all game modesAdventure Mode, but no goblins can be found in [[Greater Rifts]].
* The [[Rainbow Goblin]] is a rare find, and drops loot like a normal Goblin, plus opens a rainbow portal to the [[Whimsyshire]] "secret" area.
* The [[Blood Thief]] is a purple-colored Goblin who drops [[Blood Shards]] while running, and multiple stacks of Blood Shards upon death. He does not drop any gold or items.
* The [[Gem Hoarder]] is a diamond-skinned Goblin who drops gems while running and a huge stack (20-25 gems) upon death. The gems are of the same quality as monsters/chests drop at the level, thus at level 70 (the maximum in Reaper of Souls) the gems are about 90% Marquise and 10% Imperial.
* The [[Malevolent Tormentor]] is a dark brown tinted Goblin who looks basically like a normal Treasure Goblin. He drops gold and items when he runs, has a short range teleport when fleeing, and drops more and better quality than a normal goblin. Players will usually get a legendary item from his item fountain.
* The [[Gilded Baron]] drops nothing but gold, and lots of it.
* The [[Insufferable Miscreant]] spawns with minion goblins that run interference/distraction and drops better quality than a normal Goblin.
* The [[Gelatinous Sire]] splits into 2 or 3 smaller versions of itself when killed, and those split into 2 or 3 again, so you wind up with 7-9 tiny GS goblins, all of which move quickly and drop like a normal goblin when killed.
All types of Goblins can be found one at a time, in normal games, either only in Campaign or Adventure Mode(except for the Rainbow Goblin, who can also appear in Campaign mode). In Nephalem Rifts players will not find any Rainbow Goblins, but the other types of Goblin will sometimes very rarely be found in large clusters of 6-12 (or even more) which creates wild scrambles as the Goblins scatter in every direction, dropping loot as they run.
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