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User talk:Belushi81x

2,843 bytes added, 00:38, 3 March 2009
Draft for new skills page
===Draft for new skills page===
No talk in this section pls... just the charts for stuff so I can polish, then copy paste...
{| {{table}}
|}
 
{| {{table}}
| align="center" |''''''
| align="center" |'''1'''
| align="center" |'''2'''
| align="center" |'''3'''
| align="center" |'''4'''
| align="center" |'''5'''
| align="center" |'''6'''
|-
| '''Energy'''||E1||E2||E3||E4||E5||E6
|-
| '''Lethality'''||L1||L2||L3||L4||L5||L6
|-
| '''MultiStrike'''||M1||M2||M3||M4||M5||M6
|-
| '''Power'''||P1||P2||P3||P4||P5||P6
|-
| '''Striking'''||S1||S2||S3||S4||S5||S6
|}
Images, other notes, etc
 
==Magic Missile Draft==
The 'Magic Missile' spell fires missile(s) of energy at your enemies causing arcane damage to them. Critical hits from arcane damage silence targets for a short time.
[[Image:Wiz-magic-missile1.jpg|thumb|300px|Magic missiles impact.]]
 
==Prequisites==
There are no prerequisites to this skill.
 
==Spell Base Effects/Costs==
{| {{table}}
| align="center" |'''Skill Level'''
| align="center" |'''1'''
|-
| '''Mana Cost'''||8
|-
| '''Arcane Damage'''||7-13
|-
| '''Silence Duration'''||4 sec
|-
| '''Number of Missile(s)'''||1
|}
 
==[[Synergies]]==
{| {{table}}
| align="right" |'''[[Arcane Damage]]'''
| align="left" |Increases arcane damage by a percentage
|-
| align="right" |'''[[Efficient Magics]]'''
| align="left" |Reduces mana cost
|-
| align="right" |'''[[Penetrating Spells]]'''
| align="left" |Reduces enemy
|-
| align="right" |'''[[Arcane Weakness]]'''
| align="left" |Causes victims of you spell to take additional damamge from arcane spells for a time
|-
| align="right" |'''[[Arcane Speed]]'''
| align="left" |Reduces cool down of this skill
|-
| align="right" |'''[[Arcane Distortion]]'''
| align="left" |Causes victems of you spell to be slowed for a time
|-
| align="right" |'''[[Improved Magic Missile]]'''
| align="left" |Increases the number of missiles per cast, and the damage per missile
|-
| align="right" |'''[[Mana Burst]]'''
| align="left" |Increases the damage, if mana is full before the cast.
|}
 
==Skill [[Rune]] Effects==
The Rune effects for this skill are not known at this time.
 
 
==Other Notes, and Speculation==
 
In early levels, Magic Missile might be the Wizard's bread and butter. In later levels, it might prove invaluable as a cheap and direct means of silencing a monster for 4 seconds -- plenty of time to dispatch of them before they can cast a nasty spell on you, or raise the fallen to fight again. The difficulty will be in hitting the shaman behind the minions, since Magic Missile will strike another monster if it's between the Wizard and the targeted boss.
 
Magic Missile's effectiveness is increased by a variety of spells, the most noteworthy of which is Improved Magic Missile, which increases both the damage and number of missiles released on a cast. The range and spread of higher levels of Magic Missile is reminiscent of the DII Necromancer's Teeth. When an enemy dies at the hands of an Arcane spell, a purple glow is left on the corpses.
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