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Legendary Gems

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[[File:Legem-interface-live1.jpg|thumb|300px|Legendary Gem interface window.]]
Legendary Gems (or LGems or LeGems) were added to [[Reaper of Souls]] in [[Patch 2.1]], after extensive testing on the [[PTR]]. There are were initially 14 types of Legendary Gems, all of which add with 3 more added in Season Two. Legendary Gems have a special bonus function only when socketed in rings and amulets, and they are very powerful items, so that a socket in all 3 jewelry items is considered mandatory for [[end game]] gear. (The value [[Gem of Ease]] is the bonus increases with each rank the gem is upgradedonly exception, with and it can only be socketed into a special special secondary power unlocked at level 25weapon. )
There is no upper limit to the gem's rankLGems drop only from Greater Rift Guardians, and some gems continue to improve considerably with every point. It's very difficult to raise a LGem's thus can only be obtained by level more than a few levels higher than 70 characters, (the one exception is the [[Boon of the maximum Grift a player Hoarder]]) though LGems have no level req and can clearbe used by any level character, so the practical limit a few weeks after Patch 2and they make very powerful [[twinks]].1 is around 50To upgrade LGems, players must interact with few players raising [[Urshi]], a gem higher than ghostly NPC who appears after the death of the low 40sGreater Rift Guardian.
The value of the bonus increases with each rank the gem is upgraded, with a special special secondary power unlocked at rank 25. These rank 25 powers vary widely in quality, from "makes the gem worth using" to "irrelevant for some builds." There is no theoretical upper limit to the gem's rank, and all gems improve with every rank. However, the odds are very poor to raise a LGem's level higher than the maximum Grift a player can clear, so for most players their LGems have a practical limit of several levels higher than their highest Greater Rift, and largest possible difference is 7 ranks. When 6 ranks higher than the Grift, there is a 1% chance the LGem will upgrade. * '''Diablo 2 Jewels''': While the developers call these items "legendary gems" these socketables have nothing in common with regular [[gems]] in stats or appearance, and are more analogous to the {{iw|Unique_Jewels Rainbow Facet unique jewels}} of Diablo 2. The main difference in Diablo 3 is that these gems can only be socketed in jewelry, and the way the gems can be upgraded to improve their functions over time.
* Are dropped only at rank 0 and only by [[Greater Rift Guardians]], the final boss found in a [[Greater Rift]].
** One exception: [[Boon of the Hoarder]] drops only from [[Greed]], the boss in [[The Vault]] treasure level.
* Drop quite commonly (100% drop chance), but ** After a players will never find two has found one Boon of the same type of legendary Hoarder from Greed, that gem if they have is eligible to drop from Greater Rift Guardians.* At least one already on that Legendary Gem should drop from each GR Guardian, until a character or in their + stashhas all the gems. Duplicate gems are never dropped.** To find more than one of the same gem, you need to put the first gem on another characteror drop it in town before starting the Greater Rift.** This is actually a benefit to players seeking a specific gem, since holding the other types means you won't find any duplicates.* Can LGems can only be socketed into rings and amulets - not any other item types.* Only * [[Gem of Ease]] added in [[Season Two]] is the only exception; it sockets into weapons.* LGems only work when equipped on by players. Do They do not function when equipped on [[followers]].(Including Gem of Ease.)* Can LGems can only be upgraded with [[Urshi]], the NPC who appears only in [[Greater Rifts]]after the Guardian is defeated.
** Upgrade odds are entirely based on the level of the Greater Rift and the level of the gem.
** If the level of the Grift is more than 10 higher than the rank of the gem, the odds are 100%for an upgrade. If the Grift is more than 7 levels lower than the gem, the odds are 0%. Full odds listed below.
* Grift level 22, LGem level 24 = -2 = 15% chance of successful upgrade.
After players kill Note that the Greater Rift Guardian they can use Urshi's interface to either odds recalculate with each successful upgrade , so a gem rolling successfully could be 100% on the first try, 90% on the GRK (which will go up at least 1 levelsecond, and possibly more 80% on the third. Urshi allows LGem upgrades any time she appears, even if they had a very fast run)player does not complete the GRift within 15 minutes. If completed within that time limit, players can choose 3 tries to upgrade gems, or choose to upgrade their Rift Key to a Legendary Gemhigher rank. (The Key Rank upgrade is always at least 1 level. One or If a player completes a GRift with more than 4:30 left, the other, but not both, so when players choose to Rift Key will upgrade an additional level for about every 45 seconds. Players who finish a LGem, they GRift very quickly can not upgrade a GRK and continue escalating that series of Greater Riftstheir Rift Key as much as 9 or 10 ranks.)
==Legendary Gems Catalog==
These stats changed several times during PTR testing. Here are the Legendary Gem stats as of [[Patch 2.1]], which went live in late August 2014. No changes were made to their stats (though many bugs were fixed) afterwards, up through Patch 2.1.2 in January 2015.* Three new LGems were added in [[Season Two]], beginning in February 2015. The [[Gem of Ease]], [[Molten Wildebeest’s Gizzard]], and [[Esoteric Alteration]].
[[File:Legem-bane-of-the-powerful-icon.JPG|right]]
* '''Increase rank grants: '''+1 second buff duration.
* '''Rank 25 unlocks: '''15% [[Increased Damage to Elites]].
One of the most popular gems, this grants a big damage buff, works with every type of build, and enjoys around 100% up-time in Rifts, where Elites abound.
 
* '''Upgrade rank grants:''' +0.3% damage.
* '''Rank 25 unlocks: '''Gain an aura that reduces the movement speed of enemies within 15 yards by 30%.
The Aura at Rank 25 has no visual display, but it does proc the gem itself; so monsters near the hero are slowed and thus take increased damage.
 
* '''Upgrade rank grants: '''+1.5% chance on kill.
* '''Rank 25 unlocks: '''Gain 30% increased movement speed for 2 seconds after picking up gold.
Drops The first time found (on an account) it will only drop from [[Greed]], found in [[The Vault]]. The only This was tweaked in [[Patch 2.1.1]] and now this gem that doesn't can drop from GRift Greater Rift Guardians, providing it has previously been found from Greed on that account
* '''Base Effect:''' Increases the damage of your pets by 15%.
* '''Upgrade rank grants:''' 0.3% more pet damage per level.
* '''Rank 25 unlocks: Your pets take 25% reduced damage.The rank 25 bonus is irrelevant for pets that are not targeted and do not take damage, such as [[Hydras]] or [[Sentries]].  [[File:Esoteric-alteration-icon.jpg|right]][[Esoteric Alteration]] -- {{c_green|Season Two}}* '''Your pets take Base Effect:''' Gain 10% non-Physical damage reduction.* '''Upgrade rank grants:''' +0.5% non-Physical damage reduction* '''Rank 25unlocks:''' While below half Life, your resistances to Cold, Fire, Lightning, Poison, and Arcane are increased by 75% .A very powerful defensive gem, added in [[Season Two]].   [[File:Gem-of-ease-icon.jpg|right]][[Gem of Ease]] -- * {{c_green|Season Two}}* '''Base Effect:''' Monster kills grant +500 experience* '''Upgrade rank grants:''' 50 experience per kill* '''Rank 25 unlocks: '''Level requirement reduced to 1The only LGem that sockets into [[weapons]] rather than jewelry. This is a very powerful [[twink]] item, and with the rank 25 power unlocked it lets a level one character equip any weapon in the game, instantly giving them incredibly-high damage. Testing on the PTR showed a character could hit level 40+ in less than 15 minutes playing solo.
* '''Upgrade rank grants:''' +50% weapon damage over 10 seconds.
* '''Rank 25 unlocks: '''All enemies you poison take 10% increased damage from all sources.
A popular gem for big damage over time, but less useful for characters who kill enemies very quickly. This one boasts one of the more powerful Rank 25 properties, as poisoned enemies take extra damage from everything, including other players.
 
* '''Upgrade rank grants:''' +1% chance.
* '''Rank 25 unlocks: '''Gain 1% Cooldown Reduction per stack of Swiftness.
The Attack Speed increase is useful to some builds, but this gem is most valued for the massive [[CDR]] granted by the Rank 25 property.
 
* '''Upgrade rank grants: '''+0.4% damage reduction.
* '''Rank 25 unlocks: '''Heal for 20% of maximum life when hit by control-impairing effect.
As with the other original batch of defensive gems, this is one of the least-used gems.
[[File:Legem-mirinae-teardrop-icon.jpg|right]]
[[Mirinae, Teardrop of the Starweaver]]
* '''Base Effect:''' 15% chance on hit to smite a nearby enemy for 2000% weapon damage as Holy.
* '''Upgrade rank grants:''' +40% weapon damage.
* '''Rank 25 unlocks: '''Smite a nearby enemy every 5 seconds.
The smite can hit virtually any enemy on the screen, making the "nearby" description fairly inaccurate. On the whole this adds huge damage to individual targets, but does much less total damage than gems like Toxin or Pain Enhancer, especially when using [[AoE]] attacks against screens full of enemies.
 
 
 
[[File:Molten-wildebeests-gizzard-icon.jpg|right]]
[[Molten Wildebeest's Gizzard]] -- {{c_green|Season Two}}
 
* '''Base Effect:''' Regenerates 10,000 Life per Second
* '''Upgrade rank grants:''' +1000 Life per Second
* '''Rank 25 unlocks:''' After not taking damage for 4 seconds, gain an absorb shield for 200% of your total Life per Second.
Another powerful defensive gem added in [[Season Two]]. This gem synergizes very well with defensive buffs that prevent the character from taking damage, and the Rank 25 power can fuel itself, as the 200% absorb shield technically keeps the player from taking damage unless it exceeds 100% of the charcter's life.)
 
* '''Upgrade rank grants:''' +0.1 second to the stagger duration.
* '''Rank 25 unlocks: '''10% chance on kill to clear all staggered damage.
Another of the initial batch of defensive gems that proved little-used.
* '''Upgrade rank grants: '''+30% weapon damage.
* '''Rank 25 unlocks: '''Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards.
Compared to [[Toxin]], this gem deals much higher damage per second, but with a much shorter duration and only when triggered by a [[Crit]]. Best used by characters with high CHC and powerful enough attacks to kill most enemies within 3 seconds, or with AoE attacks that can refresh the proc regularly.
* '''Upgrade rank grants: '''+0.5% damage.
* '''Rank 25 unlocks: '''Primary skills heal you for 2% of maximum health on hit.
Probably the least used offensive gem from the initial batch, as primary skills are so weak compared to Spenders.
* Upgrade rank grants: +1 max stack.
* Rank 25 unlocks: Gain 0.5% increased Armor for every stack.
Bliz Note: This buff duration on this gem was chosen so that it’s easier adds huge damage when fully stacked, but the stacks take quite a while to build up, and any lull of just 3 seconds resets them to zero. The Rank 25 property is a powerful defensive bonus, especially for melee characters who can keep up with cheap spenders it stacked and not trivial with expensive spendersactive.
* '''Upgrade rank grants:''' +10% weapon damage per second.
* '''Rank 25 unlocks: '''While under the effect of the Wreath of Lightning, gain 25% increased movement speed.
A mini-[[Conduit Pylon]], this gem zaps all nearby enemies for considerable damage. Best used by melee builds or others in close proximity to lots of enemies (such as [[Whirlwind]] or [[Strafe]]), since the radius of effect of the lightning strikes is limited.
* '''Upgrade rank grants:''' +0.05% damage +0.25 maximum distance in yards.
* '''Rank 25 unlocks:''' 20% chance on hit to Stun the enemy for 1 second.
The damage boost calculates from the distance between the shooter (whether a character or a pet such as a [[Sentry]] or [[Hydra]]) and the target at the time the damage is dealt, thus an enemy who moves closer or further away after the projectile is fired can increase or decrease the damage.
See the individual Legendary Gems pages for details on the evolution of their stats over the PTR testing period.
 
 
==LGem Popularity==
 
Legendary Gems were immediately embraced by players as a powerful new feature in the game, and sockets in jewelry became immediately sought after as mandatory [[end game]] affixes. Of all the gems, the offensive ones were the most popular and most used, since killing things faster is almost always the best and most fun strategy in Diablo III.
 
As for defensive legendary gems, even in [[Hardcore]] they were hardly used, which prompted much bigger defensive bonuses on the gems in the second batch, [[Esoteric Alteration]] and [[Molten Wildebeest’s Gizzard]], added in [[Season Two]].
 
The chart below shows the usage rate for all Legendary Gems as of October 2014, and was presented at Blizzcon 2014. All the offensive gems are on the upper half, with the first batch of defensive gems well down at the bottom. Other game features influenced the gem popularity, of course. At that time the initial version of the Demon Hunter's [[M6]] Sentry build was the most popular/powerful, which is why [[Enforcer]] was ranked so highly. Changes to that set in [[Patch 2.1.0]] reduced the damage dealt by the Sentries, no doubt dropping Enforcer well down the list of popularity.
 
[[File:Lgem-popularity-pie-chart.jpg|center|thumb|400px|Legendary Gem usage pie chart.]]
 
 
 
==Gem Upgrade Development==