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Legendary

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'''Legendary''' (AKA "leg") items are the (potentially) highest quality items in Diablo 3 and Reaper of Souls. Legendary items are orange in color and announce themselves when dropped by 1) creating a loud *clang* sound effect, 2) sending up a beam of orange or green light, and 3) creating a star or asterisk icon on the minimap. [[Set Items]] are another type of legendary item and act just the same, except their beam coloration is green and they appear as an asterisk * on the minimap.
Legendary gear (legendary or set or crafted) is designed to be[http://diablo.incgamers.com/blog/comments/blizzard-releases-diablo-3-items-blog] the top quality of gear in [[Loot 2.0]] (the system operational in [[D3v2]] and [[Reaper of Souls]]). Back in [[Diablo 3 vanilla]], rare items could spawn equivalent or better than legendaries in many slots. This is no longer true and Legendary items are now always better at the top end, when found with a good combination of [[affixes]] on the item.
Most characters wear a mixture of rare and legendary gear while leveling up, but once they reach the [[end game]] at level 70, the goal becomes finding or [[crafting]] legendary or set items for every slot, since legendaries have higher potential stat rolls, special [[legendary affixes]], and set bonus properties that make better than any Rare items can possibly be.
Gambling with [[Blood Shards]] is always "Smart" and characters will never get random legendary items that way.
Prior to [[Patch 2.1.2]], all items were weighted as 1/1, 1/2, 1/5, or 1/10 odds to drop from a Smart Drop. The following items were all the rarest, at 1/10th chance of dropping. This was relative odds to other items of that type. See the Hand Crossbow drop odds in the table to the right for an example. [[Calamity (Item)|Calamity]] was weighted at 1/10, [[Natalya's Slayer]] and [[K'Mar Tenclip]] were weighted at 1/2, and all the rest were 1/1 (There were no hand crossbows set to 1/5 drop rate.)
The following items were all the rarest to drop, all set to 1/10th rarity, prior to [[Patch 2.1.2]], which boosted all the drop rates of these items to the next tier at 1/5. (One exception: [[The Star of Azkaranth]] was initially set to 1/50 drop rate, the only item with such scarcity in the entire game.)
* [[Legendary Swords]]: [[Rimeheart]], [[Shard of Hate]]
* [[Legendary Hand Crossbows]]: [[Calamity (Item)|Calamity]]
* [[Legendary Bows]]: [[Kridershot]]
* [[Legendary Crossbows]]: [[Chanon Bolter]]
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