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→Legendary Drop Weighting
* See the [[Magic Find]] article for more details on changes to that property over time.
==Legendary Item Drop WeightingTables==
Some items drop more often than others. This was true in Diablo 1 and Diablo 2, and it's always been true in Diablo 3, though the developers have never shared the exact stats or weighting. That changed to a considerable extent in early May 2014 when [http://diablo.incgamers.com/blog/comments/diablo-3-legendary-drop-rates-revealed Diablo.IncGamers.com revealed] the weighting for each legendary item. The stats were allegedly leaked , revealed via datamining by a Korean gaming site and while they were not confirmed by Blizzard, most players felt they reflected the in-game reality of which items they found more or less often.
The full list of more than 500 items is far too large to include in this page but can be viewed in forum posts:
* [http://diablo.incgamers.com/forums/showthread.php?858144-Legendary-Drop-Rates-Data-Smart-Loot Legendary Drop Rates: Smart Loot]
[[Smart Drops]]:<br>
The odds are only relevant for [[smart drops]]. Most item drops in Reaper of Souls are smart drops, in which only the appropriate item types and specific items will drop for each class. For instance, a Wizard will only find boots from item sets the wizard can use, and not from sets designed for other classes. Not all drops are "smart drops" and about 15% of all item drops are completely random. This means any class can potentially find any item or legendary item.
The item drop odds have been tweaked many times in patches, and the overall odds change each time additional legendary items are added to the pool. Even aside from specific items being made more or less likely to drop, the total number of possible items changes the odds. For a hypothetical example, if there were 8 legendary boots (including [[set]] boots) that could drop for a Monk, each boot would have a 1/8 or 12.5% chance of dropping. If a patch added two more legendary boots that could drop for a monk, each boot would then have a 1/10 or 10% chance of dropping, thus making any specific boot slightly harder to find even while the total amount of legendary boots seen by that Monk remained constant.
===The Rarest Legendary Items===
[[File:Hand-xbows.jpg|frame|Legendary Hand Crossbow smart drop odds.]]
All legendary items are weighted to drop as a % of the items of that type. The game first selects a type of item for a legendary drop, then picks which item of that type will drop. If a Smart Drop (about 15% of all drops are not smart and are totally random) then the weighting is applies to determine which of the items of that type will drop.
Gambling with [[Blood Shards]] is always "Smart" and characters will never get random legendary items that way.
Prior to [[Patch 2.1.2]], all items were weighted as 1/1, 1/2, 1/5, or 1/10 odds to drop from a Smart Drop. The following items were all the rarest, at 1/10th chance of dropping. This was relative odds to other items of that type. See the Hand Crossbow drop odds in the table to the right for an example. [[Calamity]] was weighted at 1/10, [[Natalya's Slayer]] and [[K'Mar Tenclip]] were weighted at 1/2, and all the rest were 1/1 (There were no hand crossbows set to 1/5 drop rate.)
The following items were all the rarest to drop, all set to 1/10th rarity, prior to [[Patch 2.1.2]], which boosted all the drop rates of these items to the next tier at 1/5. (One exception: [[The Star of Azkaranth]] was initially set to 1/50 drop rate, the only item with such scarcity in the entire game.)
'''Armor:'''
* [[Legendary Rings]]: [[Focus]], [[Restraint]]
* [[Legendary Amulets]]: [[Mara's Kaleidoscope]], [[Xephirian Amulet]], [[Ancestor's Grace]], [[The Star of Azkaranth]]
* [[Legendary Pants]]: [[Hexing Pants of Mr. Yan]], [[Pox Faulds]]
* [[Legendary Bracers]]: [[Lacuni Prowlers]]
* [[Legendary Gloves]]: [[Frostburn]], [[Tasker and Theo]]
* [[Legendary Boots]]: [[Ice Climbers]]
* [[Legendary Belts]]: [[The Witching Hour]]
* [[Legendary Wizard Hats]]: [[Velvet Camaral]]
'''Weapons:'''
* [[Legendary Swords]]: [[Rimeheart]], [[Shard of Hate]]
* [[Legendary Hand Crossbows]]: [[Calamity]]
* [[Legendary Bows]]: [[Kridershot]]
* [[Legendary Crossbows]]: [[Chanon Bolter]]
* [[Legendary Wands]]: [[Wand of Woh]]
* [[Legendary Orbs]]: [[Winter Flurry]]
* [[Legendary Ceremonial Knives]]: [[Starmetal Kukri]]
* [[Legendary Mojos]]: [[Shukrani’s Triumph]]
* [[Legendary Crusader Shields]]: [[Akarat’s Awakening]]
* [[Legendary 2H Swords]]: [[Cam’s Rebuttal]]
* [[Legendary 2H Maces]]: [[The Furnace]]
=Legendary Archive=
{{Archived|March 2014|The remainder of this page covers Legendary items during Diablo 3's development. The information is not accurate for the current game, but is preserved for archival value.}}
==Diablo 3 Legendary Archive==