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Protect and Serve

21 bytes added, 01:43, 5 October 2014
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'''Completion Details:''' ''Protect the soldiers raising the catapult.''
'''Protect and Serve''' is a necessary event to proceed forward in Act III, taking place during the [[Turning the Tide]] [[quest]]. It's joined by [[Waiting for Reinforcements]], [[Manual Override]] and [[Raising Recruits]].
Shortly after the event begins, recruits will come filing in to man the catapult pulleys and begin raising it. A Demonic Hell Bearer will clamber up the walls on the south end of the area and begin spewing out Demon Troopers at a rate that is a bit faster than a standard hell bearer. The troopers still come out in groups of three, and they have low health and damage. The threat the troopers provide isn't meant for the player, however, as it is for the recruits. If a recruit dies, he will need to be replaced by another, slowing down the event.
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