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Nephalem Trial

273 bytes removed, 12:29, 27 August 2014
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* '''''This Nephalem Trials were planned as a feature has been put <ref>[http://diablo.incgamers.com/blog/comments/more-details-on hold -shared-paragon-and will not go live when -other-ros-news Nephalem Trails released prior to RoS] CM, Blizzard Entertainment, 22/08/13</ref> in Reaper of Souls is launched, but did not make it into the game. They were going to be arena-like mini-dungeons accessed through "Death Orbs" that players could encounter in any dungeon in the game. Details belowIn a Nephalem Trial player(s) would have faced huge waves of incoming enemies, and earned rewards for surviving through higher and higher numbers.'''''
'''[[File:Death-orb.jpg|right|thumb|300px|Pass through the [[Death Orb]].]]The developers said Nephalem Trials''' are in-game events to be added to Diablo 3 Classic and will be present in were inspired by the [[Reaper Jar of Souls]] as well. These trials are minievent from Act One, where players must stand their ground against ever-games increasing numbers of a sort, entered through special "death orbs" portals that are randomly located throughout the game worldskeleton attackers. <ref>[http://diablo.incgamers.com/blog/comments/more-details-onjosh-sharedmosqueira-paragonchristian-andlichtner-otherinterview-ros-news razerzone Nephalem Trails released prior to RoSTrial details] CM, - Blizzard Entertainment, 2223/08/13</ref>
[[File:Death-orb.jpg|right|thumb|300px|Pass through the [[Death Orb]].]]
Passing through a [[Death Orb]] takes the player to a special dungeon area where they will face a huge onslaught of enemies. The developers have said Nephalem Trials are inspired by the [[Jar of Souls]] event from Act One, where players must stand their ground against ever-increasing numbers of skeleton attackers. <ref>[http://diablo.incgamers.com/blog/comments/josh-mosqueira-christian-lichtner-interview-razerzone Nephalem Trial details] - Blizzard Entertainment, 23/08/13</ref>
Nephalem Trials will be accessed from all acts and will presumably take place in small, custom-made dungeon areas where large groups of varied monsters will swarm the players(s). Surviving these trials will grant rewards, probably in the form of golden chests, with more chests rewarded for faster killing times or for advancing further against the incoming tide of enemies.'''What happened?'''
* These In retrospect, this feature seems to have morphed into the small horde or five-wave events are not tied to [[Cursed Chests]] and [[Cursed Shrines]]. Also, [[Patch 2.1]] added the same thing "fight endless waves of enemies" [[Realm of Trials]] mini-dungeon as part of the [[Nephalem Greater Rifts]], despite the similarity of their namesfeature.
[[category:quests]]
[[category:events]]
[[category:Removed Features]]