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[[File:Greater-rift-completion27.jpg|thumb|250px|Greater Rift Complete banner.]]Greater Rifts (GRs or GRifts, initially known as '''Tiered Rifts''') are a higher level of [[Nephalem Rift]], meant to provide a progressively greater challenge with bigger rewards as players progress to higher and higher levels. They are found added in Reaper of Souls and the console [[Ultimate Evil EditionPatch 2.1]], but not in regular Diablo 3. Greater Rifts Grifts are timed, and *must* be completed within 15 minutes designed to earn rewards. All gold and treasure in Greater Rifts drop from the [[Greater Rift Guardians|Greater Rift Guardian]] (GRG) which is provide an upgraded version of the regular [[Rift Guardiansend game]]. Normal monsters do not drop items or goldplay mode with progressively increasing difficultly, and there are no chests or destructibles in GRiftsrewards to match.
Each Greater Rift is equivalent to a Nephalem Rift in size, layout, and monster density. The difference is that Greater Rifts must be completed within 15 minutes (to advance), and are scaled to their own 1-100 levels of difficulty (GR 25 is roughly equivalent to [[File:Greater-rift-completion27Torment 6]]).jpg|left|thumb|300ps|When players complete each Greater Rift Complete banner.]][[File:by moving the progress bar to 100% and then killing the Guardian that appears, before the 15m timer runs out, they receive a token for a higher level Greater-rift-death1Rift.jpg|thumb|350px|Death (Faster clears earn bigger jumps up in a Rift = no restart at corpsethe Grift key level.]])
Quick notes:
* There are very few [[shrines]] in Grifts and [[Pylons]] last only 15 seconds. There are no [[Conduit]] Pylons at all.
* [[Treasure Goblins]] are not found in Grifts. Early on the PTR they were present, and would drop [[Progress Orbs]] when killed.
* No loot or gold drops in Grifts, and there are no chests and very few destructibles.
* Respecs and gear changes are not permitted during a Grift. In early PTR testing players could return to town and change gear, but this is no longer permitted.
* Greater Rifts are found only in [[Adventure Mode]] and as such are only in [[Reaper of Souls]] or [[Ultimate Evil Edition]].
[[File:Keystone-of-trials1.jpg|thumb|320px|Enter the [[Realm of Trials]] to earn higher level [[GRK]]s.]]
Greater Rifts do not use usual Diablo 3 [[difficulty]] system. GRs are numbered from 1-100 in ascending difficulty, and as players clear rifts they will earn Greater Rift Keys (GRKs) to enter higher level Rifts.
It'''[s impossible to directly compare difficulty levels<ref>[Shrines]]http:''' There are very few [[shrines]] or [[pylons]//diablo.incgamers.com/blizzard-tracker/devthread/us/13271628029 Greater Rift Difficulty] - Blizzard CM, 04/06/14</ref> due to vagaries in Greater Rifts. Pylons are seen occasionallymonster spawn and density, but their bonuses last only 15 seconds (instead of the usual 30) and Blizzard specifically said that approximate levels agreed upon by testers are:<ref>[http://www.reddit.com/r/Diablo/comments/2942zw/ptr_early_greater_rift_tips/ Greater Rift early feedback] - Sidereel via Reddit, 27/06/2014</ref> <ref>[Conduit]] Pylons would not be found in https://www.youtube.com/watch?v=BoN3B3T7ES4 Greater Rifts since they are so powerful they would skew the entire rift [[LeaderboardRift playthrough video]] system.- ZiggyD gaming stream, 27/06/2014</ref>
Approximate Greater Rift Level = [[Difficulty]]
* Greater Rift Level 1 = [[Normal]]
* Greater Rift Level 3 = [[Hard]]
* Greater Rift Level 4 = [[Expert]]
* Greater Rift Level 6 = [[Master]]
* Greater Rift Level 8 = [[Torment 1]]
* Greater Rift Level 12 = [[Torment 2]]
* Greater Rift Level 15 = [[Torment 3]]
* Greater Rift Level 17 = [[Torment 4]]
* Greater Rift Level 20 = [[Torment 5]]
* Greater Rift Level 25 = [[Torment 6]]
* Greater Rift Level 25+ = Harder and harder.
Greater Rifts require a balance of gear, since they must be defeated within the 15m time limit, and since dying means no restart from corpse option. Players thus can't die much (or at all solo), but players also can't be too conservative with lots of toughness but not enough killing power.
==Accessing Greater Rifts==
# Find a [[Keystone of Trials]], which can be dropped by any Nephalem Rift Guardian.
# Use the Keystone of Trials at the Nephalem Obelisk in town to enter the [[Realm of Trials]].
## In the Trial fight waves of enemies, killing as many as possible to earn a higher level [[Greater Rift Key]].
# Use your Greater Rift Key to open a Greater Rift of that level.
# Clear the Grift and kill the Guardian within 15m to earn a higher level GRK.
# GRKs are upgraded via [[Urshi]], and a higher level GRK will be created based on how fast the rift was cleared.
# Use the new GRK to enter a Grift of that level, and repeat until you can not finish a Grift in time.
[[File:Greater-rift-progress-bar2.JPG|left|thumb|200px|Ahead of the progress time.]]
[[File:Greater-riftGrift-progress-belowbar1sml.jpgJPG|right|thumb|200px|Behind the progress time.]]
When players are battling through a Rift that's just at the limit of their killing power, they will often see their progress dropping behind, or moving slightly ahead of the timer bar, depending on the monster density and their relative sleepd. Since the Rift Guardian appears last and has very high hit points, players must be some distance ahead of the end time on the progress bar to have time to finish the Guardian as well, and most Rifts "fail" while players are locked in fevered battle with the GRG.
When characters fail to complete a rift in time they can still earn the item and gold rewards for killing the Greater Rift Guardian. They just fail to earn more [[Greater Rift Keystones]] and thus can not progress to a higher level Rift. If they have no more GRKs they must restart at a level one GR (or go clear normal Rifts until they find a GRK) and work their way back up.
All gold and item rewards in Greater Rifts are granted by the [[Greater Rift Guardian]] at the end of the level, who pops with a massive shower of gold, items, and materials, including usually at least one legendary item.
No gold or items are meant to drop (early in the PTR Patch testing some are were still being rarely found from destructibles that haven't been completely removed) from normal or Elite enemies in a Greater Rift, there are no chests or destructibles or clickables (loose floor tiles, dead bodies, armor/weapon racks, etc)and very few destructibles. Kills Monster kills do grant experience as well as Rift Progress, but the gold and item and material rewards come entirely from the Greater Rift Guardian.
Screenshots and videos from Greater Rifts.
<gallery>
File:Greater-rift-guardian-drop1.JPG|Guardian drop.
File:Grift-orbs1.jpg|Early version of progress orbs.
File:Greater-rift-death1.jpg|Death in a Rift = no restart at corpse.
File:Grift-exit-obelisk1.jpg|Exit obelisks do exist in Greater Rifts.
</gallery>
{|
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<youtube>BoN3B3T7ES4</youtube>
ZiggyD with a very informative video showing his Demon Hunter progressing from L1 up to a L27 Greater Rift in a party.
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<youtube>8oPg27IyhrQ</youtube>
Solo Barbarian Greater Rift play from Eisenheim TVfans.