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Seasonal Legendaries

1,433 bytes added, 09:20, 26 August 2014
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Seasonal Legendaries are not meant by the designers to be special, super-quality legendary items. They are just new weapons, armor, [[legendary follower items]], and/or [[legendary potions]] that may be better or worse than existing legendary gear. They are not meant to create a new higher tier of loot, though it seems likely that Blizzard will use these new legendaries to try to add variety and alternatives to some of the most powerful/popular current legendary items.
It==Season One Legendary Items== The first Diablo 3 season is set to begin Friday, August 29, 2014, soon after [[Patch 2.1]] live earlier that week. There are a dozen Seasonal Legendary items in the first season.  [[Bottomless Potion of Rejuvenation]] -- Health potion.* Legendary Affix: {{c_orange|Restores 15% of your primary resource when used below 25% Life.}} [[Krelm's not known if we will see new Buff Bulwark]] item set.* [[Item SetsKrelm's Buff]] introduced via seasonal legendaries. Belt. ** {{c_orange|Grants a 20% Movement Speed bonus. Taking damage causes you to lose this effect for 15 seconds.}}* [[Krelm's Buff]] -- Bracers** {{c_orange|Grant you immunity to Knockback and Stun effects.}}{||{{c_green|Set Bonus: }}* (2) items:** +500 Vitality|} [[Legendary Follower Items|Follower Items]]:* [[Hillenbrand's Training Sword]] -- Templar Relic** {{c_orange|Reduces the cooldown of all Templar skills by 50%.}}* [[Slipka's Letter Opener]] -- Scoundrel Token** {{c_orange|Reduces the cooldown of all Scoundrel skills by 50%.}}* [[Vadim's Surge]] -- Enchantress Focus** {{c_orange|Reduces the cooldown of all Enchantress skills by 50%. }}  Weapons:* [[Aether Walker]] -- Wand, but it seems likelywizard only.** {{c_orange|Removes the cooldown of Teleport. Teleport now costs 25 Arcane Power.}}* [[Frydehr's Wrath]] -- Crusader Shield** {{c_orange|Removes the cooldown of Condemn. Condemn now costs 40 Wrath.}}* [[Leonine Bow of Hashir]] -- Bow. ** {{c_orange|Grants Bola Shot a 15-20% chance on explosion to pull in all enemies within 24 yards.}}* [[Remorseless]] -- One-handed Mighty Weapon. Barbarian only.** {{c_orange|Grants [[Hammer of the Ancients]] a 25-30% chance to summon an Ancient for 20 seconds.}}* [[Sacred Harvester]] -- Ceremonial Dagger, sooner or laterWD only.** {{c_orange|Soul Harvest now stacks up to 10 times.}}* [[Vengeful Wind]] (Fist Weapon) ** {{c_orange|Increases the maximum stack count of [[Sweeping Wind]] by 3.}}  
==PTR Patch 2.1 Legendaries==
The first seasonal legendaries became available were created while [[Patch 2.1]] was in testing on the [[PTR]] from JulyJune-August 2014. More seasonal legendary The items were clearly works in progress with temporary names and changing stats. Some items were added even removed entirely during the long testing of Patch 2, or replaced by others.1, and there There were multiple seasonsas well, though the same items remained available in all of them[http://diablo.incgamers.com/blog/comments/diablo-3-ladders-info-season-one-ends-ptr][http://diablo.incgamers.com/blog/comments/another-new-diablo-3-ptr-season-begins] during the Patch 2.1 PTR testing, as Blizzard needed to test the season ending/beginning software, but all the items can be regarded as Patch 2.1 PTR Season One legendaries as they all remained seasonal for the duration of the PTR of Patch 2.1 The first seasonal legendaries were revealed in Patch 2.1 notes[http://us.battle.net/d3/en/blog/14569138/patch-210-ptr-patch-notes-updated-july-9-7-18-2014#seasonalitems], and they were obviously [[WiP]] with "TBD" names and stats. Many of the items changed in name and/or properties during the PTR testing period.
[[Bottomless Potion of Rejuvenation]]
* Restores 15% of your primary resource when used below 25% Life
 
'''x1_FollowerItem_Legendary_03''' (Name still TBD)
* Grants a 20% Movement Speed bonus
* Taking damage causes you to lose this effect for 15 seconds
 
 
[[Krelm's Buff Bracers]]
* Grant you immunity to Knockback and Stun effects
 
This item was initially a normal shield, but was quickly switched to a Crusader Shield. [http://diablo.incgamers.com/blizzard-tracker/devthread/us/13732903257] That's actually a benefit for Crusaders as it's more likely to drop for them, and can spawn with +damage to specific Crusader shields, and Cooldown Reduction (which normal shields can not).
 
===Demon Hunter===